Page 2 of 2

Re: halfmile

Posted: Mon Mar 07, 2011 10:00 pm
by Travis107
GoPro, going in a circle isn't much of an acheivement.

Re: halfmile

Posted: Mon Mar 07, 2011 10:38 pm
by ShackAttack12
Travis107 wrote:GoPro, going in a circle isn't much of an acheivement.


Travis Pastrana said something along the lines of:

Sure its easy to make left hand turns. Its so difficult because everyone can do it.

Re: halfmile

Posted: Tue Mar 08, 2011 12:16 am
by GoPro HD
Well; Its actually a lot harder than it looks cause if you go to close to the top you tend to fly over and my fastest lap is 20.9 idk if thats fast or not, but I am guessing it is.

Re: halfmile

Posted: Tue Mar 08, 2011 8:38 pm
by scheeve3
I rode a ,7 but most of the time ,9 or 21,00

Is there gonna be a race on this one? Some 20 lap race's would be fun I guess :P.

Re: halfmile

Posted: Wed Mar 09, 2011 9:43 pm
by harsy297
someone should make a model for flattrack bikes and make some

Re: halfmile

Posted: Wed Mar 09, 2011 10:09 pm
by Phathry25
Without being able to have the correct suspension and tires it's pretty much pointless to have a flat track bike model, that's all it really is anyways.

Re: halfmile

Posted: Wed Mar 09, 2011 10:18 pm
by Neville
well people, make motocross bikes and stuff on here why not send time on flat track stuff?????

Re: halfmile

Posted: Wed Mar 09, 2011 10:36 pm
by Jr Dirt Doctor#489
Neville wrote:well people, make motocross bikes and stuff on here why not send time on flat track stuff?????

Becuase flat tracks are boring.

Re: halfmile

Posted: Wed Mar 09, 2011 10:37 pm
by Neville
clearly all the people that has rode them 2 on the game like it???

Re: halfmile

Posted: Thu Mar 10, 2011 12:25 am
by Phathry25
I'm talking physically here, not graphically.

Physically we'd need lower right heights, stiffer suspension, and different tires. The chances of that are somewhere between slim and none, I'm sure there are many more important things on JLV's list. :)

Neville, harsy, I'm a former pro flat track racer, while I know it would be an amazing addition to this game, at the same time you have to be realistic and see that JLV has a full plate as is developing a MX only simulator. He's doing an amazing job at that, you should be thankful that you have such an amazing motorcycle simulator to play, even though its lame MX.... :P

On a side note, JLV, could you suggest some friction settings to simulate a pea gravel surface?

Re: halfmile

Posted: Thu Mar 10, 2011 3:46 am
by jlv
Should be pretty similar to sand if it's deep.

Re: halfmile

Posted: Thu Mar 10, 2011 11:01 pm
by Neville
it would be great to see some flat track in this game :) and im a pro flat tracker to lol :)

Re: halfmile

Posted: Fri Mar 11, 2011 8:36 am
by suzukirmz250#40
I would love to see some more flattrack, I'm a pro grasstrack racer, which is similar to flattrack.
It would be cool if there would be a flattrack bike model too, and for the weels, with some normal mapping, cant we make the sm wheels look like flattrack wheels/tires ?

Re: halfmile

Posted: Mon Dec 09, 2019 6:14 am
by ColtHans
dope
Nice work JLV

Re: halfmile

Posted: Tue Dec 10, 2019 11:15 pm
by itsnotjaxon
ColtHans wrote:dope
Nice work JLV

Awesome job JLV :D