The James Stewart Compound (UPDATED) 7/18/11

Post your tracks here
Forum rules
If your topic doesn't contain a track link, this is the wrong place to post it.
Jones221
Posts: 5262
Joined: Wed Mar 04, 2009 4:11 am
Team: Trump
Location: California

Re: The James Stewart Compound

Post by Jones221 »

Motoboss wrote: Instructions – I put each track in a separate folder for organization purposes …You have to open the first folder and pull out the main track folder.

Have fun guys….

MB
only one to win something real from the game!
BraydenKTM
Posts: 1409
Joined: Fri Oct 22, 2010 1:55 am
Team: JDR/J-Star/Ktm
Location: Australia, Queensland

Re: The James Stewart Compound

Post by BraydenKTM »

Jones221 wrote:
Motoboss wrote: Instructions – I put each track in a separate folder for organization purposes …You have to open the first folder and pull out the main track folder.

Have fun guys….

MB

i did that. i just downloaded it again and it works now :)
Image
JDR/J-Star/KTM | 2012
#HatersGonnaHate
Real Life - http://www.facebook.com/jdrmotorsports
Real Life - http://www.jdrmotorsportsusa.com
MX Simulator - http://jdrjstarktm.webs.com/
Instagram - brayden_e44 FOLLOW ME :)
InsaneFMX
Posts: 860
Joined: Sun Jul 25, 2010 9:25 pm
Team: Flipin 150ft triples
Location: Canada

Re: The James Stewart Compound

Post by InsaneFMX »

u take the folder inside the folders u extracted out and u get everything
Image
joe_389
Posts: 458
Joined: Tue Jul 07, 2009 1:58 am
Team: Collective Family
Location: ima... NSW boi
Contact:

Re: The James Stewart Compound

Post by joe_389 »

Truly Epic! Great work from the whole team. The mxs community thanks you heeps for this.
Image
The Family:Lane 199-Alex 526-Dylan 14-Daniel 421-Brady 21 AUS
subtsub
Posts: 65
Joined: Thu Dec 30, 2010 11:26 am
Team: Privateer

Re: The James Stewart Compound

Post by subtsub »

Thanks so much Motoboss + the team, been following this for ages :)
Image
team freestyle UK, sponsored by Goldentyre, BMW technosport, Husqvarna and world vision
http://mxsimulator.com/servers/allservers/players/2295/
Sandhapper
Posts: 1267
Joined: Sat Jul 10, 2010 9:21 am
Team: MotoRAD
Location: The Nederlands

Re: The James Stewart Compound

Post by Sandhapper »

Keegan has moddeled the water truck? :| , i did it i guess, he has only make the uvmap... (or am i wrong?)
And i have make the Cattle gate not wheels... :| (or am i wrong?)

Btw, sick track motoboss ;) i love it
2013 EMF outdoors 2nd place overall
2013 MxSCentral outdoors 2nd place overall
2012 EMF outdoors 2nd overall
2012 SMA sx 2nd overall
2011 SMA outdoors champion

Image
kona309
Posts: 727
Joined: Sun May 08, 2011 6:44 am
Location: Canada eh!

Re: The James Stewart Compound

Post by kona309 »

Thankyou so much MB been following this for a while and excited to finnally ride it.
Image
My stats:http://mxsimulator.com/servers/allservers/players/3042/
Jones221 wrote:Kona is right.
jlv wrote:If you kids don't knock it off I'm pulling this forum over!
boss of motocross
Posts: 55
Joined: Tue Nov 03, 2009 1:52 pm

Re: The James Stewart Compound

Post by boss of motocross »

i have a problem with the texture, all the track is in the sand...
p2sta
Posts: 3279
Joined: Fri Jul 30, 2010 7:08 am
Location: Czech Republic
Contact:

Re: The James Stewart Compound

Post by p2sta »

KTM57 wrote:I made the bobcat. :wink:
nope man, it is my bobcat model ;)

great work MB :) sick looking track!
SKERICK
Posts: 206
Joined: Fri Feb 12, 2010 8:08 am
Team: Mick Skezz
Location: Perth, Australia

Re: The James Stewart Compound

Post by SKERICK »

Man this track works sooo! well with sim.
Perfect work now i know why your the boss buddy! not gonna compare it to alive both versions are spot on but will say one thing.
You cant belive how relived i am that i dont need to to burst vanes and suffer minor strokes of frustration, trying to clear a certain jump on this version! :wink:
Image
Klazyz
Posts: 245
Joined: Sat Oct 23, 2010 6:23 pm

Re: The James Stewart Compound

Post by Klazyz »

fucking amazing!
Klazyz
Posts: 245
Joined: Sat Oct 23, 2010 6:23 pm

Re: The James Stewart Compound

Post by Klazyz »

Warning: Missing shape file @jbsc/statue/tyreflat.shp
Warning: Missing shape file @jbsc/statue/tyreflat.shp
Warning: Missing shape file @jbsc/statue/tyreflat.shp
Warning: Missing shape file @jbsc/statue/tyreflat.shp
Warning: Missing shape file @jbsc/statue/tyreflat.shp
Warning: Missing shape file @jbsc/statue/ramp_40.shp
Warning: Missing shape file @jbsc/statue/ramp_40.shp
Warning: Missing shape file @jbsc/statue/ramp_40.shp
Warning: Missing shape file @jbsc/statue/ramp_50.shp
Warning: Missing shape file @jbsc/statue/ramp_50.shp

Ehrm, did i do something wrong lol? looks pretty weird without em! :O
Klazyz
Posts: 245
Joined: Sat Oct 23, 2010 6:23 pm

Re: The James Stewart Compound

Post by Klazyz »

*cant edit my last post*
Well, i dont understand what to do, put the main folder into whaaat? Sorry for bein a tard lol.
Klazyz
Posts: 245
Joined: Sat Oct 23, 2010 6:23 pm

Re: The James Stewart Compound

Post by Klazyz »

How fixed it, how simple lol.
Jester#132
Posts: 1185
Joined: Mon Jan 03, 2011 10:36 am
Location: In the basement obviously.

Re: The James Stewart Compound

Post by Jester#132 »

Great job Motoboss, glad to see you still released it despite the leaking and all that drama going on, muchos respect. :)

Can't wait to try it out!
Image
"I didn't jump the gate...it musta' flipped back up, after I went over it!?!"
Post Reply