3d animation/renders
Re: 3d animation/renders
thanks guys, yeah its the most realistic render up to date i made
Benjii - really nice looking helmet!
m121c - thats cool!
mace - thats one sick dude there
Here is hinson clutch cover i made for my kxf project, any ideas for improvement?
ps. sorry for big image, but small one didn't really show it well
Benjii - really nice looking helmet!
m121c - thats cool!
mace - thats one sick dude there
Here is hinson clutch cover i made for my kxf project, any ideas for improvement?
ps. sorry for big image, but small one didn't really show it well
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Re: 3d animation/renders
P2sta wrote:Read it again, you are going full are going full 'meurican here.
Re: 3d animation/renders
Dude there are no improvements on that beauty The weldings on each element are perfect and the materials are spot on. Insane work!
Tennis, Basketball and Baseball all requires one ball
Motocross requires two!
Motocross requires two!
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Re: 3d animation/renders
@mace-x i really like this character
@p2sta That's amazing !
@p2sta That's amazing !
Re: 3d animation/renders
It looks great but maybe too perfect.p2sta wrote:Here is hinson clutch cover i made for my kxf project, any ideas for improvement?
ps. sorry for big image, but small one didn't really show it well
http://img4.imageshack.us/img4/3939/5sip.jpg
You could make the welding more visible like this one http://assets.hookit.com/RFS/2010/01/23 ... db09d9.jpg
Right know it looks like it's molded, which is fine, but the welded one looks better in my opinion.
A bevel edge would look great too under the screw (like on the previous pic).
You could also make the logo engraved or if it's already engraved, make it a little more like this one http://jimmyalbertson.files.wordpress.c ... -11171.jpg
The screw (the blue one) seems unfinished (if it's a Allen type screw or however it's called then it's fine)
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Re: 3d animation/renders
@p2staa
Clutch cover looks super sick!
@maxime
What`s that for, for some reason the croods came to my mind, looks nice!
My first speed modeling video, the render is nothing great because blender internal engine isnt too good and i dont know how to use cycles xD
Clutch cover looks super sick!
@maxime
What`s that for, for some reason the croods came to my mind, looks nice!
My first speed modeling video, the render is nothing great because blender internal engine isnt too good and i dont know how to use cycles xD
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
Re: 3d animation/renders
Maxime, that looks dope
Mace, thats really cool vid!
thanks man, great observations!
I was using this as my main reference picture as its from official Kawasaki page. And the things you pointed out aren't that visible, but i should check around more, thanks for the links!
And for the blue screw, its the stock kawasaki one, not the one hinson puts on it, i like it more
Mace, thats really cool vid!
yFMX wrote:It looks great but maybe too perfect.p2sta wrote:Here is hinson clutch cover i made for my kxf project, any ideas for improvement?
ps. sorry for big image, but small one didn't really show it well
http://img4.imageshack.us/img4/3939/5sip.jpg
You could make the welding more visible like this one http://assets.hookit.com/RFS/2010/01/23 ... db09d9.jpg
Right know it looks like it's molded, which is fine, but the welded one looks better in my opinion.
A bevel edge would look great too under the screw (like on the previous pic).
You could also make the logo engraved or if it's already engraved, make it a little more like this one http://jimmyalbertson.files.wordpress.c ... -11171.jpg
The screw (the blue one) seems unfinished (if it's a Allen type screw or however it's called then it's fine)
thanks man, great observations!
I was using this as my main reference picture as its from official Kawasaki page. And the things you pointed out aren't that visible, but i should check around more, thanks for the links!
And for the blue screw, its the stock kawasaki one, not the one hinson puts on it, i like it more
Re: 3d animation/renders
also forgot...i struggle with the carving the logo inside, used normal map, but it doesn't really seems to be visible on the render, should put more time into it i guess
Re: 3d animation/renders
Great looking again p2sta, Im curious though, I have been starring at it for a good 20 minutes now and have been struggling to figure something out.
If you don't mind me asking, are those welds modeled or bump mapped or maybe even displace mapped? If they are modeled, which I think they are, how did you manage to have the mesh perfectly clean where the welds go smooth around the base of the bolt?
Thanks
If you don't mind me asking, are those welds modeled or bump mapped or maybe even displace mapped? If they are modeled, which I think they are, how did you manage to have the mesh perfectly clean where the welds go smooth around the base of the bolt?
Thanks
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Re: 3d animation/renders
That looks awesome Benji!
P2sta wrote:Read it again, you are going full are going full 'meurican here.
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Re: 3d animation/renders
Looks sweet benjii!
May i ask how did you did the dots in the render?
looks like dust in the lens, love it
May i ask how did you did the dots in the render?
looks like dust in the lens, love it
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
Re: 3d animation/renders
that really loooks awesome Benjii! Maybe the material needs a little bit more work as i don't think the reflectiveness is right, but hands down thats one awesome looking render, love your attention to details !
Ramon - I'm not really sure what you mean, there are no visible welds on the cover or you mean something else than I do with welds Mark it on the render of possible
Ramon - I'm not really sure what you mean, there are no visible welds on the cover or you mean something else than I do with welds Mark it on the render of possible
Re: 3d animation/renders
Oh sorry, no I mean like the rings that go around the cover, like little steps, how do you manage to get those steps smooth where the bolt is without some really funky things happening to the mesh haha