2DMX: 2D Sim MX Game for Desktop and Android

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gocat199
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Re: 2DMX: 2D Sim MX Game for Desktop and Android

Post by gocat199 »

http://www.freesound.org/samplesViewSingle.php?id=82083
here is just a sample of what you can find
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Re: 2DMX: 2D Sim MX Game for Desktop and Android

Post by gocat199 »

cpt_Slow
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Re: 2DMX: 2D Sim MX Game for Desktop and Android

Post by cpt_Slow »

The performance increase is really nice in menus and gameplay for me but the framerates are still pretty low compared with what I was getting before the camera was moved (I'm just assuming that's what caused the drop unless it could be something else?) Could this setting maybe be user defined? Or maybe I should just be happy the app runs at all on my cheapy phone :P (The new 1ghz x10 mini pros look real nice but I've not even had a year out of mine yet....damn technology :evil: ) Oh yeah and thanks for fixing the throttle :)
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Re: 2DMX: 2D Sim MX Game for Desktop and Android

Post by mx_526 »

A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6e6cc75a, pid=5280, tid=5340

thats what it says after i play it for more then 1 min. whats wrong?
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Re: 2DMX: 2D Sim MX Game for Desktop and Android

Post by magnusson »

IMO the suspension need work(you probably know that) its to bouncy, i have to run the game in a extra small window(i don't have a graphics in my pc) so the pit board takes the hole screen, cant you make it like it just takes 20% of the screen when it comes up. heres a picture

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Re: 2DMX: 2D Sim MX Game for Desktop and Android

Post by gocat199 »

i found a bug if you pause the game when your wrecked it does not stop the time
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Re: 2DMX: 2D Sim MX Game for Desktop and Android

Post by wakestyle21 »

cpt_Slow wrote:The performance increase is really nice in menus and gameplay for me but the framerates are still pretty low compared with what I was getting before the camera was moved (I'm just assuming that's what caused the drop unless it could be something else?) Could this setting maybe be user defined? Or maybe I should just be happy the app runs at all on my cheapy phone :P (The new 1ghz x10 mini pros look real nice but I've not even had a year out of mine yet....damn technology :evil: ) Oh yeah and thanks for fixing the throttle :)
Yeah It'll be adjustable eventually.
mx_526 wrote:A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6e6cc75a, pid=5280, tid=5340

thats what it says after i play it for more then 1 min. whats wrong?
Try updating java.
robbimagg wrote:IMO the suspension need work(you probably know that) its to bouncy, i have to run the game in a extra small window(i don't have a graphics in my pc) so the pit board takes the hole screen, cant you make it like it just takes 20% of the screen when it comes up. heres a picture

Image
Yeah I'll look into that. Thanks.
gocat199 wrote:i found a bug if you pause the game when your wrecked it does not stop the time
Thanks I'll fix it.
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Re: 2DMX: 2D Sim MX Game for Desktop and Android

Post by gocat199 »

ok i just notices something you should have more grip when you take off cause i spin alot at first more than i do in real life and have less grip when your going faster
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Re: 2DMX: 2D Sim MX Game for Desktop and Android

Post by mxer223 »

mx_526 wrote:A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6e6cc75a, pid=5280, tid=5340

thats what it says after i play it for more then 1 min. whats wrong?
Install Java
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Re: 2DMX: 2D Sim MX Game for Desktop and Android

Post by Voutare »

I like the new title screen and stuff. Makes it look quite a bit nicer quality.

I'm liking the physics of the game now. I just wish those annoying wall jumps weren't in there. They're so damn annoying. Kind of unavoidable though unless there's whoops. Either way, I played the game for like two hours today at work, and I realized I need some new tracks. Haha.
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Re: 2DMX: 2D Sim MX Game for Desktop and Android

Post by mace-x »

i liked it, the ui seems to be more friendly and nice.
i got a suggestion tho, the arms of the rider got fully extended while leaning forward and backward, but he doesnt extends his legs so it looks really weird, secially when leaning back (his ass should be in thhe rear fender) and you should give a little less springy sensation to the rider, but overall im liking it! :)
thanks for the update!
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Re: 2DMX: 2D Sim MX Game for Desktop and Android

Post by HIMOM »

I play the game for Droid a lot and love it. Quick question though, are the desktop tracks formatted so that you can import them into the phone version?

Keep up the great work!
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Re: 2DMX: 2D Sim MX Game for Desktop and Android

Post by i_Bite#21 »

Hey guys, I just barely saw this and I was wondering how to do it. I just downloaded the beta version. Does it have the rider, 3D jumps and stuff like on the page on the blog? or is it just like the old one?
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Re: 2DMX: 2D Sim MX Game for Desktop and Android

Post by i_Bite#21 »

Nevermind, it has it.
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Re: 2DMX: 2D Sim MX Game for Desktop and Android

Post by will96 »

oh yeah, i got this totally modded :D
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