2DMX: 2D Sim MX Game for Desktop and Android
Re: 2DMX: 2D Sim MX Game for Desktop and Android
oh yeah just pulled a 15:62 at sx1
[color=#FF0000]jlv[/color] wrote:I'd probably ban him if I understood what he just said.
Re: 2DMX: 2D Sim MX Game for Desktop and Android
Give me a download for that!will96 wrote:oh yeah, i got this totally modded
http://img824.imageshack.us/img824/3285/81301267.jpg
Re: 2DMX: 2D Sim MX Game for Desktop and Android
i have done a mountain bike mod if anyones interested ? for both desktop and android versions (i realize this is mainly a mx forum but peddle power is fun too)
so far i have modded:-
android icon, logo, startup screen, menu screen, bike is now a sun radical dh bike, full rider re-skin, on screen brake lever is now a hope hydraulic mountain bike lever,
things im working on are:-
pit board, backdrop, game textures, on screen grip
so far i have modded:-
android icon, logo, startup screen, menu screen, bike is now a sun radical dh bike, full rider re-skin, on screen brake lever is now a hope hydraulic mountain bike lever,
things im working on are:-
pit board, backdrop, game textures, on screen grip
Re: 2DMX: 2D Sim MX Game for Desktop and Android
I am! I'd just like some backgrounds and rider gear. Maybe a helmet.nbrnz85 wrote:i have done a mountain bike mod if anyones interested ? for both desktop and android versions (i realize this is mainly a mx forum but peddle power is fun too)
so far i have modded:-
android icon, logo, startup screen, menu screen, bike is now a sun radical dh bike, full rider re-skin, on screen brake lever is now a hope hydraulic mountain bike lever,
things im working on are:-
pit board, backdrop, game textures, on screen grip
http://img69.imageshack.us/img69/2940/screenshot20110629at014.th.png
http://img803.imageshack.us/img803/3038/2ddhss.th.jpg
http://img219.imageshack.us/img219/3039/2ddhmenu.th.jpg
http://img580.imageshack.us/img580/1795/2ddhstatupscreen.th.jpg
Re: 2DMX: 2D Sim MX Game for Desktop and Android
when i play it on my android it lags like crazy like super slow mo
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- Posts: 658
- Joined: Fri Nov 30, 2007 1:34 pm
Re: 2DMX: 2D Sim MX Game for Desktop and Android
Desktop and android versions updated:
-2 new tracks. (Portland MX Beta, Valley MX Beta)
-Fixed suspension. Works much better now.
-Better rider leaning.
-Updated physics.
-Increased terrain friction.
-Moved bike center of gravity a bit.
-New control buttons.
-Performance improvements.
-Fixed render bugs.
-Added base height line to track editor.
-New track editor icons.
-Added descriptions to editor tools.
Desktop: http://2dmx.com/downloads/2DMX-Desktop.zip
Android: https://market.android.com/details?id=c ... rch_result
-2 new tracks. (Portland MX Beta, Valley MX Beta)
-Fixed suspension. Works much better now.
-Better rider leaning.
-Updated physics.
-Increased terrain friction.
-Moved bike center of gravity a bit.
-New control buttons.
-Performance improvements.
-Fixed render bugs.
-Added base height line to track editor.
-New track editor icons.
-Added descriptions to editor tools.
Desktop: http://2dmx.com/downloads/2DMX-Desktop.zip
Android: https://market.android.com/details?id=c ... rch_result
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- Joined: Wed Jan 02, 2008 5:53 am
- Team: your sister´s fan!
- Location: candy planet.
Re: 2DMX: 2D Sim MX Game for Desktop and Android
sweet, downloading it right now!
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
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- Joined: Mon Jul 11, 2011 8:11 pm
- Location: England, Surrey
Re: 2DMX: 2D Sim MX Game for Desktop and Android
great little game to have fun with but here the problem when i open it up and start on a track the track shakes reallly fast up and down and the FPS is at 700+ is the fps meanrt to be that high and how can i stop the shake as its impossiable to play it like that with out getting very dizzy apart from that im very grateful you've taken the time out to make this little gem of a game even if its still very new/beta version.
Pumaxcs wrote:Easy as juan too tree.
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- Posts: 658
- Joined: Fri Nov 30, 2007 1:34 pm
Re: 2DMX: 2D Sim MX Game for Desktop and Android
Is this with the latest version? If so, did it work before?
Also, mace, what did you think of the update?
Also, mace, what did you think of the update?
Re: 2DMX: 2D Sim MX Game for Desktop and Android
i liked the update but please make alot of tracks like supercross
[img][IMG]http://i1186.photobucket.com/albums/z36 ... hot001.png[/img][/img]
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- Joined: Wed Jan 02, 2008 5:53 am
- Team: your sister´s fan!
- Location: candy planet.
Re: 2DMX: 2D Sim MX Game for Desktop and Android
sup wake, havent had time to properly test it but i promise i will, gimme till 2morrow and i´ll tell you my thoughts abut the update
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
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- Contact:
Re: 2DMX: 2D Sim MX Game for Desktop and Android
I like the new tracks. Something different to do during class. Haha
Re: 2DMX: 2D Sim MX Game for Desktop and Android
Help.
Code: Select all
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ILLEGAL_INSTRUCTION (0xc000001d) at pc=0x68403470, pid=4092, tid=3160
#
# JRE version: 6.0_26-b03
# Java VM: Java HotSpot(TM) Client VM (20.1-b02 mixed mode, sharing windows-x86 )
# Problematic frame:
# C [gdx.dll+0x3470]
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
--------------- T H R E A D ---------------
Current thread (0x02caa800): JavaThread "AWT-EventQueue-0" [_thread_in_native, id=3160, stack(0x03120000,0x03170000)]
siginfo: ExceptionCode=0xc000001d
Registers:
EAX=0x22c2fc30, EBX=0x02caa928, ECX=0x02cab1b0, EDX=0x00000000
ESP=0x0316efa0, EBP=0x0316efd8, ESI=0x02f53ae8, EDI=0x02cabdb8
EIP=0x68403470, EFLAGS=0x00210256
Top of Stack: (sp=0x0316efa0)
0x0316efa0: 22c2fc30 0316f044 00000000 00000000
0x0316efb0: 02caa800 00000006 00000008 22c34714
0x0316efc0: 32cae738 32cae738 02cab1d4 32cae738
0x0316efd0: 32cae738 02caa800 0316f024 009f9e37
0x0316efe0: 02caa928 0316f02c 0316f044 0316f040
0x0316eff0: 00000000 000021d1 00000000 32cad705
0x0316f000: 000000b2 0316f004 32cae738 0316f044
0x0316f010: 32caf6c0 00000000 32cae738 00000000
Instructions: (pc=0x68403470)
0x68403450: 55 10 89 54 24 04 89 1c 24 ff 90 78 03 00 00 83
0x68403460: ec 0c 89 30 89 f2 c1 fa 1f 89 50 04 66 0f 6e 06
0x68403470: 66 0f d6 40 08 66 0f 6e 46 04 66 0f d6 40 10 66
0x68403480: 0f 6e 46 08 66 0f d6 40 18 8b 13 c7 44 24 0c 00
Register to memory mapping:
EAX=
[error occurred during error reporting (printing register info), id 0xc0000005]
Stack: [0x03120000,0x03170000], sp=0x0316efa0, free space=315k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
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v ~StubRoutines::call_stub
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V [jvm.dll+0x18c531]
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V [jvm.dll+0x1190d4]
V [jvm.dll+0x1411ac]
C [msvcr71.dll+0x9565] endthreadex+0xa0
C [kernel32.dll+0xb50b] GetModuleFileNameA+0x1b4
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j java.awt.EventDispatchThread.pumpOneEventForFilters(I)Z+204
j java.awt.EventDispatchThread.pumpEventsForFilter(ILjava/awt/Conditional;Ljava/awt/EventFilter;)V+30
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j java.awt.EventDispatchThread.pumpEvents(ILjava/awt/Conditional;)V+4
j java.awt.EventDispatchThread.pumpEvents(Ljava/awt/Conditional;)V+3
j java.awt.EventDispatchThread.run()V+9
v ~StubRoutines::call_stub
--------------- P R O C E S S ---------------
Java Threads: ( => current thread )
0x03241c00 JavaThread "D3D Screen Updater" daemon [_thread_blocked, id=2800, stack(0x043f0000,0x04440000)]
0x00396800 JavaThread "DestroyJavaVM" [_thread_blocked, id=3048, stack(0x003b0000,0x00400000)]
0x0328f800 JavaThread "Image Fetcher 0" daemon [_thread_blocked, id=484, stack(0x042f0000,0x04340000)]
0x031f3000 JavaThread "Thread-3" [_thread_blocked, id=860, stack(0x042a0000,0x042f0000)]
=>0x02caa800 JavaThread "AWT-EventQueue-0" [_thread_in_native, id=3160, stack(0x03120000,0x03170000)]
0x02ca9000 JavaThread "AWT-Windows" daemon [_thread_in_native, id=3208, stack(0x03080000,0x030d0000)]
0x02ca7800 JavaThread "AWT-Shutdown" [_thread_blocked, id=2960, stack(0x03030000,0x03080000)]
0x02ca6800 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=3428, stack(0x02fe0000,0x03030000)]
0x02c40400 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=3120, stack(0x02eb0000,0x02f00000)]
0x02c31400 JavaThread "C1 CompilerThread0" daemon [_thread_blocked, id=2944, stack(0x02e60000,0x02eb0000)]
0x02c2fc00 JavaThread "Attach Listener" daemon [_thread_blocked, id=3112, stack(0x02e10000,0x02e60000)]
0x02c2e800 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=2980, stack(0x02dc0000,0x02e10000)]
0x02c2b000 JavaThread "Finalizer" daemon [_thread_blocked, id=2952, stack(0x02d70000,0x02dc0000)]
0x02c26400 JavaThread "Reference Handler" daemon [_thread_blocked, id=4068, stack(0x02d20000,0x02d70000)]
Other Threads:
0x02bea400 VMThread [stack: 0x02cd0000,0x02d20000] [id=4072]
0x02c53c00 WatcherThread [stack: 0x02f00000,0x02f50000] [id=2940]
VM state:not at safepoint (normal execution)
VM Mutex/Monitor currently owned by a thread: None
Heap
def new generation total 4928K, used 3290K [0x22970000, 0x22ec0000, 0x27ec0000)
eden space 4416K, 0% used [0x22970000, 0x22c3a7a8, 0x22dc0000)
from space 512K, 84% used [0x22e40000, 0x22eac258, 0x22ec0000)
to space 512K, 0% used [0x22dc0000, 0x22dc0000, 0x22e40000)
tenured generation total 10944K, used 0K [0x27ec0000, 0x28970000, 0x32970000)
the space 10944K, 0% used [0x27ec0000, 0x27ec0000, 0x27ec0200, 0x28970000)
compacting perm gen total 12288K, used 3326K [0x32970000, 0x33570000, 0x36970000)
the space 12288K, 27% used [0x32970000, 0x32caf908, 0x32cafa00, 0x33570000)
ro space 10240K, 51% used [0x36970000, 0x36e9dff8, 0x36e9e000, 0x37370000)
rw space 12288K, 55% used [0x37370000, 0x37a0c208, 0x37a0c400, 0x37f70000)
Code Cache [0x009f0000, 0x00a98000, 0x029f0000)
total_blobs=411 nmethods=75 adapters=272 free_code_cache=32885056 largest_free_block=64
Dynamic libraries:
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VM Arguments:
java_command: C:\Documents and Settings\Arme\Desktop\2DMX\2DMX.jar
Launcher Type: SUN_STANDARD
Environment Variables:
PATH=C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\Program Files\ATI Technologies\ATI.ACE\Core-Static
USERNAME=Arme
OS=Windows_NT
PROCESSOR_IDENTIFIER=x86 Family 6 Model 10 Stepping 0, AuthenticAMD
--------------- S Y S T E M ---------------
OS: Windows XP Build 2600 Service Pack 2
CPU:total 1 (1 cores per cpu, 1 threads per core) family 6 model 10 stepping 0, cmov, cx8, fxsr, mmx, sse, mmxext, 3dnow, 3dnowext
Memory: 4k page, physical 1048052k(612708k free), swap 2521292k(2009452k free)
vm_info: Java HotSpot(TM) Client VM (20.1-b02) for windows-x86 JRE (1.6.0_26-b03), built on May 4 2011 00:50:59 by "java_re" with MS VC++ 7.1 (VS2003)
time: Tue Oct 04 18:05:47 2011
elapsed time: 3 seconds
Re: 2DMX: 2D Sim MX Game for Desktop and Android
how edit gear,helmet and bike ?
Re: 2DMX: 2D Sim MX Game for Desktop and Android
raul_mx14 wrote:how edit gear,helmet and bike ?