3d animation/renders

I've heard conversation coming out of animal pens that is more intelligent than what is going on in here.
rf36
Posts: 379
Joined: Tue May 14, 2013 1:06 pm

Re: 3d animation/renders

Post by rf36 »

Pumaxcs wrote:That's a shiny gumball.
LOL
It was supposed to look like a eyeball :(
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Pumaxcs
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Re: 3d animation/renders

Post by Pumaxcs »

Sorry, forget that not everyone has Halloween. gumballs that look like eyeballs and chocolates have eyeball wrappers so it was a current thing on my mind. :lol:

I like that the cornea and iris parts of the eye aren't attaches and the iris/pupil are inside the eye so good attention to biological detail. The 'blood' is slightly to strong I think and possibly the scale of the iris is to large but I like it.
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
Benjii_D
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Re: 3d animation/renders

Post by Benjii_D »

My skills 2 months ago vs today. still not 100% but I'm learning :D
The result of experimenting with materials a few times. I don't think I ever learnt this much in the very same blend file. quite fun doing comparisons sometimes :P
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Pumaxcs
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Re: 3d animation/renders

Post by Pumaxcs »

I don't think the sticker and canister would have the same reflections but the whites/blacks look way more accurate.
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
vortexracingleader
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Re: 3d animation/renders

Post by vortexracingleader »

Pumaxcs wrote:I don't think the sticker and canister would have the same reflections but the whites/blacks look way more accurate.
i find the stickers and the reflections on them are pretty accurate.. it looks a lot cleaner benjii and the quality between the two is amazing ( teach me your ways! )
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only thing i have to complain about really would be the shape of the rivets to be better on the first ones then the 2nd one.. just me tho
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Pumaxcs
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Re: 3d animation/renders

Post by Pumaxcs »

Looks like your right.
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
KTM57
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Re: 3d animation/renders

Post by KTM57 »

His right what?
This is a block of text that can be added to posts you make. There is a 255 character limit.
Benjii_D
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Re: 3d animation/renders

Post by Benjii_D »

Pumaxcs wrote:I don't think the sticker and canister would have the same reflections but the whites/blacks look way more accurate.
I had to check it up and it's mostly an illusion from the depth of field. I have to agree it looks a little weird
vortexracingleader
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Re: 3d animation/renders

Post by vortexracingleader »

trying out some new stuff.. how does this look ? after saving it tho. i feel like i could have scaled the plane down a tad.. looks a little too big
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Jeremy150
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Re: 3d animation/renders

Post by Jeremy150 »

It looks like the lower left cable on the power lines starts out on the left side, but then transfers over to the right side?
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p2sta
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Re: 3d animation/renders

Post by p2sta »

the wires are a bit odd as they have a peak in the middle of the "poles" but thats easy fix, more important is the lighting which seems a bit odd at you image, lower your skylight intensity, if you look at a photos similar to this you would see the poles are mostly just black due the sun behind them ;)

Benjii, sick work on the pipe ;)
p2sta
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Re: 3d animation/renders

Post by p2sta »

since i can't really model because of my arm, I'm trying to do some new renders.
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ehm24
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Re: 3d animation/renders

Post by ehm24 »

Those look pretty good, but I think you should make the nobbies bigger on the tires, they seem too small
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rafagas
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Re: 3d animation/renders

Post by rafagas »

Came to post a render I did in Solidworks but then I saw that Suzuki.... :evil: :evil:

Anyways, here it is. This is the design of a gym machine for a client. He only needs the plans but thought it would be cool to try to do a render for him. I know it's shitty compared to all of the above but it's good enough for me lol

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I have another one where you can see the whole tube (+2m height) but this one looks better.
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attacker5
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Re: 3d animation/renders

Post by attacker5 »

Something 3D after awhile of code.

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