Squad-Combat Realism

I've heard conversation coming out of animal pens that is more intelligent than what is going on in here.
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Racers52
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Squad-Combat Realism

Postby Racers52 » Tue Nov 24, 2015 12:36 am

Since the pre-purchase end date is approaching (Nov. 30) I figured I'd post this to maybe start up some discussion on this game. Myself and maybe some other people will be playing this when available on steam.

https://joinsquad.com/

Videos-Pictures-Info




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Re: Squad-Combat Realism

Postby SMR 510RR » Tue Nov 24, 2015 1:05 am

Looks bad ass, I might be interested if you guys will have me haha.

IDK though, Rocket League has been taking up most of my time its so addicting.

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Re: Squad-Combat Realism

Postby Racers52 » Tue Nov 24, 2015 1:13 am

Personally I can't wait for this game. It has been awhile since a realistic tps/fps has been released (Arma 3) and the sound and graphics in the unreal engine are "unreal" :lol: . Hopefully we can get a good squad going and enjoy what this game has to offer.

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Re: Squad-Combat Realism

Postby Pumaxcs » Tue Nov 24, 2015 1:15 am

Guy I work with used to be a dev for Project Reality so he is clearly amped for this. I like Insurgency and liked BF2PR so I'll most likely get this one too.
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Re: Squad-Combat Realism

Postby theargeman123 » Tue Nov 24, 2015 1:46 am

I CANT FUCKING WAIT

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Re: Squad-Combat Realism

Postby Racers52 » Tue Nov 24, 2015 2:18 am

Decent game play on tier 2 enviroment


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Re: Squad-Combat Realism

Postby KaseoDip » Tue Nov 24, 2015 4:28 am

Can't wait for this game..

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Re: Squad-Combat Realism

Postby On The Pipe » Tue Nov 24, 2015 10:00 pm

KaseoDip wrote:Can't wait for this game..

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Re: Squad-Combat Realism

Postby Racers52 » Tue Nov 24, 2015 10:23 pm

Here is some media I pulled off the forums, the details are amazing in this game!

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Re: Squad-Combat Realism

Postby AWood » Wed Nov 25, 2015 12:59 am

looks like project reality. pumped
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Re: Squad-Combat Realism

Postby Bhardy448 » Wed Nov 25, 2015 1:16 am

Idk what this is or where it came from but holy shit it looks so sick!
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Re: Squad-Combat Realism

Postby KaseoDip » Wed Nov 25, 2015 3:57 am

If we got a squad of like 10 people, I would be in love. Project Reality is so much fun when played with good people. I really can't wait.

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Re: Squad-Combat Realism

Postby SMR 510RR » Wed Nov 25, 2015 8:21 am

I pulled the trigger on the preorder.

IDK about the chipping on the AR though, they are anodized not painted so it won't chip but could get worn off but man that would take some abuse.

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Re: Squad-Combat Realism

Postby Racers52 » Wed Nov 25, 2015 9:36 pm

SMR 510RR wrote:I pulled the trigger on the preorder.

IDK about the chipping on the AR though, they are anodized not painted so it won't chip but could get worn off but man that would take some abuse.


Awesome! I can believe the "worn" effect on on the M4's, especially on the RIS systems where maybe the solider has removed and attached multiple things over long periods of time. Plus I like the look they are going for on the upper and lower receivers, I'd rather be carrying a beat up, realistic weapon than a plastic looking fake one. I guess its all about immersion factor.

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Great thing is, the developers of the game are trying to make it as realistic as possible and the setting in the modern time, which, in many of the shooters now don't do, included Arma 3.

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Re: Squad-Combat Realism

Postby SMR 510RR » Thu Nov 26, 2015 1:46 am

Racers52 wrote:
SMR 510RR wrote:I pulled the trigger on the preorder.

IDK about the chipping on the AR though, they are anodized not painted so it won't chip but could get worn off but man that would take some abuse.


Awesome! I can believe the "worn" effect on on the M4's, especially on the RIS systems where maybe the solider has removed and attached multiple things over long periods of time. Plus I like the look they are going for on the upper and lower receivers, I'd rather be carrying a beat up, realistic weapon than a plastic looking fake one. I guess its all about immersion factor.



Great thing is, the developers of the game are trying to make it as realistic as possible and the setting in the modern time, which, in many of the shooters now don't do, included Arma 3.



I don't disagree my point is simply that anodizing doesn't chip but they have made it look like chiped paint. On an anodized piece of aluminum with that kind of wear it would have a feathered edge because it would be worn not chipped with such a clean jagged edge.
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vs.

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Its obviously different for other weapons like the AKs and SAW because they are steel so they would have some kind of coating like paint or powder coat or parkerizing or something like that.


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