USABMXER1 wrote:Are you still streaming and how much left do you have in the game? Cause when you showed me Beta versions of the game it looked really good animation wise but had some flaws in the riding on it like you could barely jump, when you turned it was really slow to turn and didn't quite like too. It'd be really nice to see how far it has came since I last saw it on your original track that was being made.
I tried to stream a few weeks ago but I didnt really have anything set up so I ended it early. I live in an apartment with a roomate at my school now and he hardly leaves so I dont want to be an annoying.
I just started working on the game again a few weeks ago so theres still no eta on when it will be done and there probably wont be for a long time. I've been working on default controller and keyboard layouts as well as rebindable inputs. Ive made significant handling improvements as well. The only thing thats done and ready to ship is the track editor. We still have to write multiplayer code and a server assembly, and get models and environments ready for the early access release on top of physics. I've been really busy with school and thats whats important right now. Theres a little more info in this thread