MXGP 3 Video game! Trailer!

I've heard conversation coming out of animal pens that is more intelligent than what is going on in here.
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LKR47
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Re: MXGP 3 Video game! Trailer!

Postby LKR47 » Thu Mar 02, 2017 10:53 am


Same physics engine. Terrain deformation is over done and the roost doesnt match the dirt type. The sounds seem better tho. Milestone better get their shit together if they want to keep the series alive. Same damn game but with weather and 2 strokes basically.
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MXONLINE_GEICO
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Re: MXGP 3 Video game! Trailer!

Postby MXONLINE_GEICO » Thu Mar 02, 2017 12:30 pm

it would ve been better if the playere were at least mx enthusiasts..those guys are just casuals you don' really get a good preview from casual players imo

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LKR47
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Re: MXGP 3 Video game! Trailer!

Postby LKR47 » Thu Mar 02, 2017 1:42 pm

MXONLINE_GEICO wrote:it would ve been better if the playere were at least mx enthusiasts..those guys are just casuals you don' really get a good preview from casual players imo


Looks exactly like mxgp2. They even compare it to the original mxgp which turns out to be very similar in the way the bike looks and feels. Although, I will say mxgp3 looks a little more loose.
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damon99
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Re: MXGP 3 Video game! Trailer!

Postby damon99 » Fri Mar 03, 2017 1:10 am

I just wish they would get their physics down. Good arcade physics is what makes a motocross game fun. Sure the game looks unbelievable, but they have a long way to go on the physics. I think we will see better and better physics each year, but I don't expect anything ground breaking out of this one quite yet.
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beanz43
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Re: MXGP 3 Video game! Trailer!

Postby beanz43 » Fri Mar 03, 2017 1:15 am

I think the game looks pretty decent. They could tame down the terrain deformation a bit and fix the roost. Maybe make the dust more transparent or something. Have some parts of the track more dusty than others and where the track might hold more moisture, make it less dusty? Is that possible? It's still early and I'm sure they're not done right? Some of these things could be fixed... obviously the physics aren't changing at this point even though they say they are all new. It is what it is and I'm a fan regardless. Still better than anything mx vs atv has done. A big thing I wish they would address is the online connectivity. I can't for the life of me stay connected to a server. I would LOOOVE to be able to race against others but I can never stay in a server for more than one race. Something else that's minor but I wish they would fix is the side plates and numbers. The side plates on the mx2 bikes are white with white numbers. They should make the numbers black at least if we cant run black plates. Also, I wish you could choose different fonts and the size of your numbers. I think it looks so dumb - sometimes the numbers are too small or if you run a triple digit number, they are crammed together and all small and stuff - we should be able to resize them and change the color. Again very minor there yet important because every little detail matters in my opinion. Oh and one last thing, is it impossible to program the ai to take more than one line? They race single file. I hate that more than the physics. I can see it now with how the terrain deformation looks, the ai will have a 5 foot deep rut around the whole track because they all take the same line. lol.
But bottom line is, it's the first gameplay we've seen and they have until May to get it right.


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