Supercross The Game

I've heard conversation coming out of animal pens that is more intelligent than what is going on in here.
User avatar
TeamHavocRacing
Posts: 6674
Joined: Thu Nov 19, 2009 5:52 am
Team: Havoc Racing

Re: Supercross The Game

Postby TeamHavocRacing » Thu Feb 15, 2018 3:33 am

I finally did get it to work. I got patient enough to wait 5 minutes and it came up with a timeout screen that said "login failure couldn't connect to server". From there I was able to get into the menu and start playing. Typical rush job to make deadlines. Hope they do get to the few bugs I've seen already. I'm also a firm believer that if you get hit on the top of your head by another dirt bike it shouldn't just be a slight scraping sound followed by a minor disturbance in your trajectory. I had already suspended my disbelief for MXGP 3. I play this game mostly for the beauty of it...mostly. It is beautiful.
jlv wrote:I disagree with your disagreement.

User avatar
Cummings55
Posts: 520
Joined: Sat Dec 22, 2012 4:24 pm
Team: RFORCE8

Re: Supercross The Game

Postby Cummings55 » Thu Feb 15, 2018 6:18 am

I agree with everything you said. The visuals are fantastic. From what I remember of MXGP 3, they did a fair job pushing patches pretty frequently. Getting landed on and being landed definitely needs a rework, and the tough blocks in online have to get fixed. I got smacked in the face with one that flew from the other side of the stadium. :lol:
Image

User avatar
TeamHavocRacing
Posts: 6674
Joined: Thu Nov 19, 2009 5:52 am
Team: Havoc Racing

Re: Supercross The Game

Postby TeamHavocRacing » Thu Feb 15, 2018 5:50 pm

The login was seamless this morning. Second day of release it would be expected to be laggy.
jlv wrote:I disagree with your disagreement.

slowngreen
Posts: 906
Joined: Mon Sep 02, 2013 6:18 pm
Team: MotoPin Racing
Location: idaho

Re: Supercross The Game

Postby slowngreen » Thu Feb 15, 2018 9:28 pm

Caved in and bought it today. Looks good. Thats about all I like though. I just want a game like Sim but easier. Someone make it please! :lol:
Image

Logeyboy
Posts: 2308
Joined: Mon Aug 06, 2012 8:17 am
Team: Hitcase
Location: New Zealand
Contact:

Re: Supercross The Game

Postby Logeyboy » Fri Feb 16, 2018 4:34 pm

Currently #1 in the world for East Rutherford 250 Lap (Xbox)
48.623



If only I could be this good in sim :/
Logan Heagney | #30 (AUS)
If you enjoy the work/hosting I do donate here.

User avatar
AHeckman2
Posts: 2492
Joined: Thu Aug 06, 2015 12:11 am
Team: Heckman Productions
Location: Michigan, USA
Contact:

Re: Supercross The Game

Postby AHeckman2 » Fri Feb 16, 2018 5:59 pm

This game looks so easy without much penalty if you make a mistake...
Image

User avatar
jonracer594
Posts: 520
Joined: Sat Sep 12, 2015 4:17 pm
Location: Germany
Contact:

Re: Supercross The Game

Postby jonracer594 » Fri Feb 16, 2018 6:33 pm

AHeckman2 wrote:This game looks so easy without much penalty if you make a mistake...

Well its an arcade game so...
Image

Joe
Posts: 2961
Joined: Wed Dec 19, 2007 10:17 pm
Team: MXGH
Location: PEI,Canada

Re: Supercross The Game

Postby Joe » Fri Feb 16, 2018 6:35 pm

Did you stick with the stock controller layout?
My god I have a hard time leaning, shifting, braking with the stock set up all at once.

User avatar
AHeckman2
Posts: 2492
Joined: Thu Aug 06, 2015 12:11 am
Team: Heckman Productions
Location: Michigan, USA
Contact:

Re: Supercross The Game

Postby AHeckman2 » Fri Feb 16, 2018 7:12 pm

jonracer594 wrote:
AHeckman2 wrote:This game looks so easy without much penalty if you make a mistake...

Well its an arcade game so...

Yea but some other arcade games have areas where you can make up time. But this game's physics engine looks sooo limited that it seems extremely easy.
Image

User avatar
Wahlamt
Posts: 6657
Joined: Mon Sep 13, 2010 3:15 pm
Team: MLG Compton
Location: Sweden
Contact:

Re: Supercross The Game

Postby Wahlamt » Fri Feb 16, 2018 10:33 pm

Logeyboy wrote:Currently #1 in the world for East Rutherford 250 Lap (Xbox)
48.623



If only I could be this good in sim :/

Nice lap, but it does look very easy/arcady :P

User avatar
Clintos15
Posts: 377
Joined: Thu May 21, 2015 7:15 am
Team: Transmoto
Location: Ireland

Re: Supercross The Game

Postby Clintos15 » Fri Feb 16, 2018 10:41 pm

Wahlamt wrote:
Logeyboy wrote:Currently #1 in the world for East Rutherford 250 Lap (Xbox)
48.623



If only I could be this good in sim :/

Nice lap, but it does look very easy/arcady :P


You'd be suprised how hard it is to actually go that speed
Yeah The Boys | 2018 AUSMX 250 National Champion | 3rd in AUSSX
Image

User avatar
Wahlamt
Posts: 6657
Joined: Mon Sep 13, 2010 3:15 pm
Team: MLG Compton
Location: Sweden
Contact:

Re: Supercross The Game

Postby Wahlamt » Fri Feb 16, 2018 10:55 pm

Clintos15 wrote:
Wahlamt wrote:
Logeyboy wrote:Currently #1 in the world for East Rutherford 250 Lap (Xbox)
48.623



If only I could be this good in sim :/

Nice lap, but it does look very easy/arcady :P


You'd be suprised how hard it is to actually go that speed

After playing MXGP 1 for like an hour, I know :lol:

User avatar
nickuzick
Posts: 2967
Joined: Mon Oct 14, 2013 9:42 pm
Location: British Columbia
Contact:

Re: Supercross The Game

Postby nickuzick » Fri Feb 16, 2018 11:47 pm

I went and played all of Milestone’s MX games Kris. They have improved so much with handeling it’s unbelievable. While I still enjoy all of them mxgp is so hard to play after playing recent games such as MXGP3 or Supercross
Image

Pumaxcs
Posts: 12830
Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky
Contact:

Re: Supercross The Game

Postby Pumaxcs » Sat Feb 17, 2018 12:03 am

I think its the same as always from Milestone, it feels alot different than it looks. Their animations are so stiff, canned, and limited but the impact they have is alot bigger than it shows. Granted, still super arcadey and that times it chooses a fall of is necessary and isn't is weird sometimes I'm still really enjoying myself.

Last night I had time to test track editor and really like it but I can't find a good realistic scaling. Anyone have any recommendations there? The single small gap isn't enough and the medium I think is too much.
Image
Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.

MXS Cares

NKarassy955
Posts: 154
Joined: Thu Aug 11, 2016 4:44 pm
Team: NCK Decals
Location: Hampshire, Illinois
Contact:

Re: Supercross The Game

Postby NKarassy955 » Sat Feb 17, 2018 6:23 am

Whenever i open the game it crashes and my monitors say "no signal" any ideas?


Return to “Off Topic”

Who is online

Users browsing this forum: No registered users and 3 guests