Motocross game by Codemaster
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Motocross game by Codemaster
Codemasters MOTOCROSS????
Postby MX_Rider » Mon Jul 05, 2010 9:50 am
"We are currently investigating new ideas for games and we would appreciate it if you could provide us with your valued thoughts and opinions. This survey should only take a few minutes of your time. As always, thank you for your feedback.
"
if u want codemasters to create a mx game, complete the following survey and don't forget to leave a msg (in the bottom page box) explaining why they should make a motocross game:
http://www.codemasters.com/surveys2/dos ... rveyid=163
2 reasons, in case u don't remember any:
-growing sport;
-lack of good/sim mx games;
-...
Thank You!
C'mom guys try to convence them with words thats worth making a mx game.
Postby MX_Rider » Mon Jul 05, 2010 9:50 am
"We are currently investigating new ideas for games and we would appreciate it if you could provide us with your valued thoughts and opinions. This survey should only take a few minutes of your time. As always, thank you for your feedback.
"
if u want codemasters to create a mx game, complete the following survey and don't forget to leave a msg (in the bottom page box) explaining why they should make a motocross game:
http://www.codemasters.com/surveys2/dos ... rveyid=163
2 reasons, in case u don't remember any:
-growing sport;
-lack of good/sim mx games;
-...
Thank You!
C'mom guys try to convence them with words thats worth making a mx game.
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
Re: Motocross game by Codemaster
Bad link.
Re: Motocross game by Codemaster
Couldn't find it searching the site..
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Re: Motocross game by Codemaster
http://www.codemasters.com/map.php?disp ... rveyid=163
http://www.codemasters.com/map.php?disp ... rveyid=163
http://www.codemasters.com/map.php?disp ... rveyid=163
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
Re: Motocross game by Codemaster
Wait, growing sport? I was under the impression that increased costs and hassles about noise and exhaust pollution were eating away at amateur motocross and causing track after track to close its doors.
That aside, a motocross sim with a [relatively] big-budget development team behind it would be awesome.
That aside, a motocross sim with a [relatively] big-budget development team behind it would be awesome.
Give me more power.
Give me more handling.
Give me more style.
Give me more Maico.
Re: Motocross game by Codemaster
Yes but if people think it is a money making sport then they will be more open to it.
Re: Motocross game by Codemaster
its true that tracks are being closed. but as a whole, more people have become fans and attend the pro events and many people still drive hundreds of miles to race on a regular basis.
Re: Motocross game by Codemaster
Are these the same people that made PURE and FUEL? If so, I'm not sure we want to encourage them to make an effort for an MX game alone...
DiRT 2 is amazing, though. Had me hooked for weeks on end. If they could combine DiRT 2's graphics, the gameplay of MX Simulator [with arcade-style (like Reflex) physics optional], the career mode of MTX Mototrax, the tracks from Untamed/Reflex, and the no-lag, HDTV capabilities of the PS3/XBOX360, then they would have created the optimal supergame. It would be like living with Sprite for your whole life and one day tasting Dr Pepper.
DiRT 2 is amazing, though. Had me hooked for weeks on end. If they could combine DiRT 2's graphics, the gameplay of MX Simulator [with arcade-style (like Reflex) physics optional], the career mode of MTX Mototrax, the tracks from Untamed/Reflex, and the no-lag, HDTV capabilities of the PS3/XBOX360, then they would have created the optimal supergame. It would be like living with Sprite for your whole life and one day tasting Dr Pepper.
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Re: Motocross game by Codemaster
why do u want arcade physics?Aunt Jemima wrote: [with arcade-style (like Reflex) physics optional]
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Re: Motocross game by Codemaster
Because not everybody would want just 'sim physics', Sure we love the simulator feel and that's why we play MX SIMULATOR. But what about he other side of the market? The side who know nothing about Motocross or Supercross but they buy the game just to enjoy it and have a bit of easy fun.
You Race In The Mud And Rain, You Train In The Mud And Rain
Shadow wrote:mxsim forums, where people argue over the most insignificant things 'till their heads explode
Re: Motocross game by Codemaster
Please, not the tracks from Reflex/Untamed... I prefer existing tracks or tracks wich actually look like them, there's plenty of them they could use, GP tracks, AMA tracks... and about gameplay from MXS, sure but preferably a flexible rider and not a stiff one like we currently have:PKTM57 wrote:Are these the same people that made PURE and FUEL? If so, I'm not sure we want to encourage them to make an effort for an MX game alone...
DiRT 2 is amazing, though. Had me hooked for weeks on end. If they could combine DiRT 2's graphics, the gameplay of MX Simulator [with arcade-style (like Reflex) physics optional], the career mode of MTX Mototrax, the tracks from Untamed/Reflex, and the no-lag, HDTV capabilities of the PS3/XBOX360, then they would have created the optimal supergame. It would be like living with Sprite for your whole life and one day tasting Dr Pepper.
Re: Motocross game by Codemaster
Well, I didn't mean the exact tracks, but more the quality of them.
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Re: Motocross game by Codemaster
that seems reasonable:p haha:D
Re: Motocross game by Codemaster
They made Fuel, not Pure.KTM57 wrote:Are these the same people that made PURE and FUEL?.
Re: Motocross game by Codemaster
Oh. Well, that didn't look too good.
On a side note - Checkerz448, which Reflex tracks did you make? All of them are great, I'm just curious.
On a side note - Checkerz448, which Reflex tracks did you make? All of them are great, I'm just curious.
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