3d animation/renders

I've heard conversation coming out of animal pens that is more intelligent than what is going on in here.
p2sta
Posts: 3264
Joined: Fri Jul 30, 2010 7:08 am
Location: Czech Republic
Contact:

Re: 3d animation/renders

Postby p2sta » Sun Jun 17, 2012 10:13 pm

you should find them in here (viewtopic.php?f=18&t=1592) don't have bigger res then what's posted there

User avatar
Judge
Crushed Dissenter
Posts: 2103
Joined: Fri Jul 17, 2009 1:48 pm
Team: FSK
Contact:

Re: 3d animation/renders

Postby Judge » Sun Jun 17, 2012 10:46 pm

Wrong link or am I retarded?

User avatar
waiside
Posts: 216
Joined: Mon Sep 22, 2008 5:33 am
Team: secret
Location: Maui, Hawaii

Re: 3d animation/renders

Postby waiside » Sun Jun 17, 2012 11:11 pm

I think this is the correct one.
viewtopic.php?f=18&t=15925
Image

supercross711
Posts: 3031
Joined: Wed Aug 31, 2011 11:15 pm
Location: North Carolina USA

Re: 3d animation/renders

Postby supercross711 » Mon Jun 18, 2012 1:37 am

ya
Image
P2sta wrote:Read it again, you are going full are going full 'meurican here.

Pumaxcs
Posts: 12855
Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky
Contact:

Re: 3d animation/renders

Postby Pumaxcs » Mon Jun 18, 2012 2:26 am

p2sta wrote:Puma - yeah it is, anyway the model is not really accurate, but it was free to download and alan_b was making a skin for it so he asked me to do a jms and I made few renders with it as well ;)


Sorry if I came across as accusing you of something. That model is free to give to whoever, luiz said so himself. I just don't see many people using it and was wondering if that was it. I agree something don't look correct with wheelbase but it has to be my favorite Kawasaki model released which is why I run it. If someone would make some norm/spec maps I'd be happy to release it all since I still have everything for it but as it sits now it just feels incomplete. Ofcourse i wouldn't release skins but the model to me is just sick.
Image
Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.

MXS Cares

mace-x
Posts: 2303
Joined: Wed Jan 02, 2008 5:53 am
Team: your sister´s fan!
Location: candy planet.
Contact:

Re: 3d animation/renders

Postby mace-x » Fri Jul 06, 2012 12:47 am

[/quote]

a character desing :)
the pose is totally wrong tho, noticed before i hav everything rendered ¬¬
Image
Massacre ftw!

the human stupidity and the universe are unlimited, and im not totally sure about the universe...

User avatar
juniormx11
Posts: 133
Joined: Thu Jul 05, 2012 11:27 am
Team: RockyMountainATV/Mc

Re: 3d animation/renders

Postby juniormx11 » Fri Jul 13, 2012 2:28 pm

holy crap, this stuff is amazing! all these 3d animations and renders
Image

Kamloops
Posts: 299
Joined: Mon Jun 13, 2011 3:26 pm
Location: France
Contact:

Re: 3d animation/renders

Postby Kamloops » Sun Sep 02, 2012 6:39 pm

Little render of my old yz125 :

Image

User avatar
Kording
Posts: 1334
Joined: Sun Nov 08, 2009 12:53 pm
Team: Privateer
Location: Germany

Re: 3d animation/renders

Postby Kording » Sun Sep 02, 2012 6:41 pm

Nice shot Kamlops but i guess there is something wrong between the handlebars and the barpad ?
Tennis, Basketball and Baseball all requires one ball
Motocross requires two!

Kamloops
Posts: 299
Joined: Mon Jun 13, 2011 3:26 pm
Location: France
Contact:

Re: 3d animation/renders

Postby Kamloops » Sun Sep 02, 2012 6:52 pm

Yeah, it's because I've made the render and the post prod in low res. Because, in full HD the render time was very long.

User avatar
Kording
Posts: 1334
Joined: Sun Nov 08, 2009 12:53 pm
Team: Privateer
Location: Germany

Re: 3d animation/renders

Postby Kording » Sun Sep 02, 2012 7:13 pm

Ah ok other then that it looks epic :D
Tennis, Basketball and Baseball all requires one ball
Motocross requires two!

Kamloops
Posts: 299
Joined: Mon Jun 13, 2011 3:26 pm
Location: France
Contact:

Re: 3d animation/renders

Postby Kamloops » Sun Sep 02, 2012 7:18 pm

Thanks a lot ! :D

p2sta
Posts: 3264
Joined: Fri Jul 30, 2010 7:08 am
Location: Czech Republic
Contact:

Re: 3d animation/renders

Postby p2sta » Sun Sep 02, 2012 8:48 pm

nice work man ;)

SMR 510RR
Posts: 2525
Joined: Sun Apr 08, 2012 6:36 am
Team: Privateer

Re: 3d animation/renders

Postby SMR 510RR » Mon Sep 03, 2012 1:41 am

Here is one of my latest...

Image

I work at my dads architecture firm and this is part of what I do...Unfortunately most clients dont want to pay for it, I would love it to just renders full time.

mace-x
Posts: 2303
Joined: Wed Jan 02, 2008 5:53 am
Team: your sister´s fan!
Location: candy planet.
Contact:

Re: 3d animation/renders

Postby mace-x » Mon Sep 03, 2012 3:43 am

i like what you did there, altrought i think that the roof wood is too shyni, almost too plastic, otherwise looks good :)
you used 3d max´s physical sun?

I modeled, illuminated and textures everything in here, was for a university class, altrought i was not satysfied with the result because the computer crashed 3 times that night rendering and i had no time :evil:

Image


Puccio is our proffesor, this was a joke for him xD
Image
Image
Massacre ftw!

the human stupidity and the universe are unlimited, and im not totally sure about the universe...


Return to “Off Topic”

Who is online

Users browsing this forum: No registered users and 6 guests