2014 Race Factory Gaming Nationals

Organize races and post results here
yamirider517
Posts: 514
Joined: Thu Jul 09, 2009 8:31 pm
Location: MD
Contact:

Re: 2014 Race Factory Gaming Nationals

Post by yamirider517 »

yamirider517 wrote:Image
Thank you:
SMR for objects/banners
MotoBoss for base
Barrington for advice/tips/saf/flaggers
Cohenour/Jay decals/timing gates
Oakley decal/object placement
Culpepper preview picture (kinda sucks but w.e)
Beta testers
Thank You Based God
NECESSARY OBJECT PACK
If you have this from Glen Helen, you do not need it again.

The different versions are mainly texture size differences.
Object Pack Ultra Res
Object Pack High Res
Object Pack Medium Res
Object Pack Low Res
Alternate link - Object Pack Medium Res
Alternate link - Object Pack Low Res

Track
Utah High Res Like whats pictured above.
Utah Medium Res Like the High with lower resolution images.
Utah Low Res Like Medium but lower res images.
Image
kawy949
Posts: 977
Joined: Sat Feb 11, 2012 11:33 pm
Location: UK
Contact:

Re: 2014 Race Factory Gaming Nationals

Post by kawy949 »

Typical I get into bed and track is released! Lol
yamirider517
Posts: 514
Joined: Thu Jul 09, 2009 8:31 pm
Location: MD
Contact:

Re: 2014 Race Factory Gaming Nationals

Post by yamirider517 »

Fixing timing gates, download links are being replaced.
Image
yamirider517
Posts: 514
Joined: Thu Jul 09, 2009 8:31 pm
Location: MD
Contact:

Re: 2014 Race Factory Gaming Nationals

Post by yamirider517 »

New links in the track thread 2014 Motosport rF National Rd12: Utah
Image
mclaud11
Posts: 515
Joined: Tue Aug 02, 2011 1:41 am

Re: 2014 Race Factory Gaming Nationals

Post by mclaud11 »

I must be retarded but.....it keeps giving me client track modified....I've tried both the new track links and the only ones and neither work...
Image
Ddavis
Posts: 17965
Joined: Wed Sep 28, 2011 1:02 am

Re: 2014 Race Factory Gaming Nationals

Post by Ddavis »

Do you need last years track?
InsaneFMX
Posts: 860
Joined: Sun Jul 25, 2010 9:25 pm
Team: Flipin 150ft triples
Location: Canada

Re: 2014 Race Factory Gaming Nationals

Post by InsaneFMX »

You might
Image
Image
Mason.G 752
Posts: 122
Joined: Sat Mar 09, 2013 5:12 pm
Team: Privateer

Re: 2014 Race Factory Gaming Nationals

Post by Mason.G 752 »

Client track modified?
yzmxer608
Posts: 15352
Joined: Mon Dec 29, 2008 4:30 am
Team: SYS
Location: Wisconsin, U.S.A

Re: 2014 Race Factory Gaming Nationals

Post by yzmxer608 »

I know it's the last round and all, but the race on Alcrest should be a full 5 laps instead of just 1 so after your qualifying is finished you get a nice cool down gettin it up and blurpin it over the triple and continue your mood of lowering that lap time. With the 1 lap you are too quickly forced to finding other things to entertain yourself like abusing collisions and using your strongman mxs legs to reverse up on track objects. Maybe it's only Kellen and I who feel this though.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Ddavis
Posts: 17965
Joined: Wed Sep 28, 2011 1:02 am

Re: 2014 Race Factory Gaming Nationals

Post by Ddavis »

Button throttle is death on this track. Typically I can save crashes and swaps, but on this track it ain't happening. Worse roughness than Red Bud 2012 imo
Snopro704
Posts: 857
Joined: Tue Mar 19, 2013 1:30 am

Re: 2014 Race Factory Gaming Nationals

Post by Snopro704 »

Ddavis wrote:Button throttle is death on this track. Typically I can save crashes and swaps, but on this track it ain't happening. Worse roughness than Red Bud 2012 imo
yeah i'd rather have last years slip than this ones roughness
Flower Power - Am I an OG yet? :lol:
Racers52
Posts: 3228
Joined: Sun Feb 03, 2013 8:10 pm
Location: Texas
Contact:

Re: 2014 Race Factory Gaming Nationals

Post by Racers52 »

Ddavis wrote:Button throttle is death on this track. Typically I can save crashes and swaps, but on this track it ain't happening. Worse roughness than Red Bud 2012 imo
I have button throttle, just hold'er wide!! :D
yamirider517
Posts: 514
Joined: Thu Jul 09, 2009 8:31 pm
Location: MD
Contact:

Re: 2014 Race Factory Gaming Nationals

Post by yamirider517 »

Snopro704 wrote:yeah i'd rather have last years slip than this ones roughness
Im sleep
Image
mclaud11
Posts: 515
Joined: Tue Aug 02, 2011 1:41 am

Re: 2014 Race Factory Gaming Nationals

Post by mclaud11 »

Soooooo still haven't got an answer on why I have client tech modified.. Sorry if my typing is weird or somethin I just got my back injections done and the sedation is fuckin with me still
Image
TeamHavocRacing
Posts: 8368
Joined: Thu Nov 19, 2009 5:52 am
Team: Havoc Racing
Contact:

Re: 2014 Race Factory Gaming Nationals

Post by TeamHavocRacing »

Ddavis wrote:Do you need last years track?
InsaneFMX wrote:You might
Image
Could THIS be your problem? Otherwise, maybe new snapshot or some shit?
jlv wrote:If it weren't for Havoc I'd have been arguing with the 12 year olds by myself.
Post Reply