ddmx wrote:Here's one way to go fast, I think i'm the only one doing this line so far.
After the second set of whoops, go inside, double then triple the rhythm before the finish. Launch the finish jump and land between the first and second whoop. From there you can jump 3 or 4 whoops at a time. I've passed numerous guys with this line.
i always do those lines and my lap times are still pretty weak any other advice?
5th gear wide open the entire back straight, launch into the 3rd or 4th whoop. insides everywhere, also, on the quad, there's a nice divet to land in way farther out.
Yea me and this track have a love/hate relationship i love it cuz its daytona but GGZZZZZ its SOOOOOOOOOOOOOO HARD! I wanna see a vid of someone railing this track!!!
ddmx wrote:5th gear wide open the entire back straight, launch into the 3rd or 4th whoop. insides everywhere, also, on the quad, there's a nice divet to land in way farther out.
yeah those lines are fast...... but wayyyyy unrealistic.....
This track brings out the worst in the physics.....you cant just bomb a finish line jump in 5th gear, launch 70 feet in the air, and plop down in a whoop section....
ddmx wrote:5th gear wide open the entire back straight, launch into the 3rd or 4th whoop. insides everywhere, also, on the quad, there's a nice divet to land in way farther out.
My bike setup does not allow for such a maneuver
Four Wheels Move the Body, Two Wheels Move the Soul.
I'm actually running my national setup over my sx setup on this track, works for me.
for anyone interested it's as follows:
max_dab_speed=20.000000
front_sprocket_adjustment=-1.000000
rear_sprocket_adjustment=1.000000
fork_compression_adjustment=65.000000
fork_rebound_adjustment=65.000000
fork_spring_rate_adjustment=50.000000
fork_preload_adjustment=0.000000
fork_oil_level_adjustment=30.000000
shock_compression_adjustment=65.000000
shock_rebound_adjustment=65.000000
shock_spring_rate_adjustment=50.000000
shock_preload_adjustment=0.000000
rider_yspring=75.000000
rider_ydamping=75.000000
rider_zspring=75.000000
rider_zdamping=75.000000
rider_mass_distribution=0.500000