2014 rF MotoOption Supercross presented by Fly Racing

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YzJarne_196
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Re: 2014 rF MotoOption Supercross presented by Fly Racing

Post by YzJarne_196 »

mxrewind665 wrote:Here is my critisism-
Pros: -Track is easy if you want it to be and the visuals are freakn' outstanding. On top of that the Sand is sweet and the tripples ride well.

Cons: -Rythems are not peeky like JLV's and real life sx and Berms are way to short. Feel like MX berms in some spots. Sx berms are tall. The track is also wide. I perfer the tigher JLV style tracks where you were always bar to bar with someone and could block pass so nicely.

IDK: -Whoops are a toss up. They ride decent but they as m121c said "Dig down" I rather them like the first set of whoops.

Overall not what I was expecting. I would give it a 7 maybe 8 out of ten. Hopefully the creators can take the advice given from the ones who give it to make them better.
I agree, the berms should be higher and longer coming out of the turn
honda boy 326
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Re: 2014 rF MotoOption Supercross presented by Fly Racing

Post by honda boy 326 »

Every time the big screen changes pictures, my games freezes for a second..is there anything I can do to fix this?
BEST PLACE ON EARTH? Matt James: Out of Vanderlees blast zone
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damon99
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Re: 2014 rF MotoOption Supercross presented by Fly Racing

Post by damon99 »

Still having lag issues on the track. And its only this track. I updated to 1.9 and still every 10 seconds it skips a couple of frames.Its almost unbearable. Anyone have any ideas how to fix it? (I've tried everything)
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Moto Vidz
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Re: 2014 rF MotoOption Supercross presented by Fly Racing

Post by Moto Vidz »

jason_pama wrote:whats your guys laptimes on this track so far?
My fastest is a 1:09:6 so far
Moto Vidz
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Re: 2014 rF MotoOption Supercross presented by Fly Racing

Post by Moto Vidz »

damon99 wrote:Still having lag issues on the track. And its only this track. I updated to 1.9 and still every 10 seconds it skips a couple of frames.Its almost unbearable. Anyone have any ideas how to fix it? (I've tried everything)
Dont be dumb haha
bdownen323
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Re: 2014 rF MotoOption Supercross presented by Fly Racing

Post by bdownen323 »

Track is sick! My only small complaint is the whoops and that they're dug out rather than built up. Other than that it's sick! The stadium and starting gates are AMAZING!
tacomcdolphin
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Re: 2014 rF MotoOption Supercross presented by Fly Racing

Post by tacomcdolphin »

bdownen323 wrote:Track is sick! My only small complaint is the whoops and that they're dug out rather than built up. Other than that it's sick! The stadium and starting gates are AMAZING!
damon99
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Re: 2014 rF MotoOption Supercross presented by Fly Racing

Post by damon99 »

honda boy 326 wrote:Every time the big screen changes pictures, my games freezes for a second..is there anything I can do to fix this?
Just noticed that is the exact same thing happening with me! Every time one of things on the screen changes my game lags
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bdownen323
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Re: 2014 rF MotoOption Supercross presented by Fly Racing

Post by bdownen323 »

Are you running 1.9?
toonys66
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Re: 2014 rF MotoOption Supercross presented by Fly Racing

Post by toonys66 »

hey, firstly i would like to say a big thanks for the creators and the people that make this happen!!! thanks a lot to host and create all this serie!! it s gonna be awesome!! so here are my opinion:
-decals envrionment are really awesome!! i really liked the aus series and i really like this one also!! really awesome riding in this environment and feeling you get on it!!
- berms, jumps.... everything is looking good to me and really accurate according to the video of villopoto o press day gopro (maybe steepen a bit the triple but it s really to be picky otherwise perfect)!
-2 things i don t like, the first set of whoops, (the second one after the finish double jump are good imo), but the first one after the sand part, are really weird, especially the fact that they seem that you have dig them below 0 nivel, it s strange! the seconde set of whoops are great imo! but the first ones are need to be lift up and they don t dribble as well as the second set... (i m not a pro but it s what i felt)
second thing i don t like or i rather find very hard, it was the same on your aus sx, there is only one jump like this on this track, i don t know the name in english, it s the jump that land on a table and you have to jump another double, they seem very hard to jump on this track and on some of the aus series also!

To conclude i m really hapy with these new tracks, awesome work, great feeling, nice rythm, maybe steepen some jump, lift up the whoops and it s perfect!! thanks a lot again! god luck for the next rounds!!

PS: ah yes also i forgot, starting gates are awesome!!!
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Norcal_51
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Re: 2014 rF MotoOption Supercross presented by Fly Racing

Post by Norcal_51 »

worst..... whoop section.... ever.... looks great thought
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BradyS21
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Re: 2014 rF MotoOption Supercross presented by Fly Racing

Post by BradyS21 »

My ONLY complaint is the berms, they are so small. The whoops are odd but you just got to slow down a bit before them i think.
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damon99
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Re: 2014 rF MotoOption Supercross presented by Fly Racing

Post by damon99 »

bdownen323 wrote:Are you running 1.9?
Yes byron
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yzmxer608
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Re: 2014 rF MotoOption Supercross presented by Fly Racing

Post by yzmxer608 »

damon99 wrote:
honda boy 326 wrote:Every time the big screen changes pictures, my games freezes for a second..is there anything I can do to fix this?
Just noticed that is the exact same thing happening with me! Every time one of things on the screen changes my game lags
Which version of the track are you guys using? There may be smaller texture resolutions for the stadium (sequence file) on the other tracks, but I'm not positive on this.
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damon99
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Re: 2014 rF MotoOption Supercross presented by Fly Racing

Post by damon99 »

yzmxer608 wrote:
damon99 wrote:
honda boy 326 wrote:Every time the big screen changes pictures, my games freezes for a second..is there anything I can do to fix this?
Just noticed that is the exact same thing happening with me! Every time one of things on the screen changes my game lags
Which version of the track are you guys using? There may be smaller texture resolutions for the stadium (sequence file) on the other tracks, but I'm not positive on this.
I am running low res version...
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