Round 1 - 2012 MotoOption MX Simulator SX Series by Vurbmoto
Re: Round 1 - 2012 MotoOption MX Simulator SX Series by Vurb
Just incase anyone here has no clue why we dont see right hand first turns in SX anymore its due to the lack of a rear brake in that situation.... Yes you could keep your foot on the peg and brake.... but then you lose balance.... watch some old 80's and early 90's SX's on youtube.com and you will see alot of chaos in those first right hand corners.
Re: Round 1 - 2012 MotoOption MX Simulator SX Series by Vurb
From my understanding it's something that these guys are imagining.
It once was something JLV implemented to discourage ramming. If you'd hit someone with your front wheel your steering would lock in that position. Causing you to crash as well.
My understanding of how it works now is that for a moment after you make contact the stabilizer is disabled, and for a longer period rider dab is also disabled. If you're going fast enough, and hit lightly enough you can manage to ride w/o the stabilizer. However, when you are slowing down to avoid hitting someone but still manage to nudge them you are usually out of luck, and end up laying on the ground.
Die, stop posting, you are clueless.
It once was something JLV implemented to discourage ramming. If you'd hit someone with your front wheel your steering would lock in that position. Causing you to crash as well.
My understanding of how it works now is that for a moment after you make contact the stabilizer is disabled, and for a longer period rider dab is also disabled. If you're going fast enough, and hit lightly enough you can manage to ride w/o the stabilizer. However, when you are slowing down to avoid hitting someone but still manage to nudge them you are usually out of luck, and end up laying on the ground.
Die, stop posting, you are clueless.
jlv wrote:Here's a picture of my nuts.
-
- Crushed Dissenter
- Posts: 1394
- Joined: Tue Jan 12, 2010 12:45 pm
- Team: Privateer
- Location: 8 miles off Barcelona, Spain
Re: Round 1 - 2012 MotoOption MX Simulator SX Series by Vurb
I'm better than most forum users. Most people would say "fuck out noob" or things like that. At least I try to helpPhathry25 wrote:From my understanding it's something that these guys are imagining.
It once was something JLV implemented to discourage ramming. If you'd hit someone with your front wheel your steering would lock in that position. Causing you to crash as well.
My understanding of how it works now is that for a moment after you make contact the stabilizer is disabled, and for a longer period rider dab is also disabled. If you're going fast enough, and hit lightly enough you can manage to ride w/o the stabilizer. However, when you are slowing down to avoid hitting someone but still manage to nudge them you are usually out of luck, and end up laying on the ground.
Die, stop posting, you are clueless.
Howcanyoubesofuckingdumbthatyou'rereadingthis??
-
- Posts: 576
- Joined: Mon Jul 11, 2011 8:11 pm
- Location: England, Surrey
Re: Round 1 - 2012 MotoOption MX Simulator SX Series by Vurb
Front end lock normaly means the front tyre locking up when braking. well it does where i live in the UKdie996 wrote:It can refer to...Ddavis wrote:What's front end lock?
A · countersteering
B · that kind of fall when your front wheel turns almost goes to full lock and then you crash quite violently
where as what id think he means is steering lock. which is how much of a turning angle you have with the handle bars until you can't turn the bars no more.

Pumaxcs wrote:Easy as juan too tree.
-
- Posts: 1582
- Joined: Thu Nov 06, 2008 8:21 am
- Location: Australia, VIC
Re: Round 1 - 2012 MotoOption MX Simulator SX Series by Vurb
Yeah you're right, it's ridiculous. So many crashes are caused by it and just gets frustratingPhathry25 wrote:From my understanding it's something that these guys are imagining.
It once was something JLV implemented to discourage ramming. If you'd hit someone with your front wheel your steering would lock in that position. Causing you to crash as well.
My understanding of how it works now is that for a moment after you make contact the stabilizer is disabled, and for a longer period rider dab is also disabled. If you're going fast enough, and hit lightly enough you can manage to ride w/o the stabilizer. However, when you are slowing down to avoid hitting someone but still manage to nudge them you are usually out of luck, and end up laying on the ground.
Die, stop posting, you are clueless.
-
- Posts: 2729
- Joined: Mon Jun 29, 2009 5:55 am
- Team: Whipstyle
- Location: Phoenix Arizona
- Contact:
Re: Round 1 - 2012 MotoOption MX Simulator SX Series by Vurb
Agreed, I can't stand going 2mph trying to get around someone and then barely touching them and down I go.
My Stats
Discord: MxBrina#9694
Discord: MxBrina#9694
jlv wrote:Team Motosport Honda's Brina made MX Simulator history as she became the first woman to take a win in a major series.
Re: Round 1 - 2012 MotoOption MX Simulator SX Series by Vurb
I jumped over you and got it! I didn't even touch you!Brina927 wrote:Agreed, I can't stand going 2mph trying to get around someone and then barely touching them and down I go.
only one to win something real from the game!
Re: Round 1 - 2012 MotoOption MX Simulator SX Series by Vurb
OhMikeyyart10 wrote:Front end lock normaly means the front tyre locking up when braking. well it does where i live in the UKdie996 wrote:It can refer to...Ddavis wrote:What's front end lock?
A · countersteering
B · that kind of fall when your front wheel turns almost goes to full lock and then you crash quite violently
where as what id think he means is steering lock. which is how much of a turning angle you have with the handle bars until you can't turn the bars no more.


Re: Round 1 - 2012 MotoOption MX Simulator SX Series by Vurb
That's a collision/prediction problem. As far as the "lock" goes, Phat is pretty much right. It doesn't exist any more. If you react fast enough you can hit someone and stay upright. You still have the full steering force. You just don't have the instant reaction of the steering stabilizer.Jones221 wrote:I jumped over you and got it! I didn't even touch you!Brina927 wrote:Agreed, I can't stand going 2mph trying to get around someone and then barely touching them and down I go.
BTW, are there demos posted anywhere? I forgot to save the demo and I'm curious what was going on with Evans in the 450 LCQ. First time I've ever black flagged someone in one of these races.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: Round 1 - 2012 MotoOption MX Simulator SX Series by Vurb
I got punted by a fool i didn't even touch. Then got punted again by some asshat when i was in 8th. The kid just rammed me full speed.
Just takes the fun right out of these races.
Just takes the fun right out of these races.
-
- Posts: 2729
- Joined: Mon Jun 29, 2009 5:55 am
- Team: Whipstyle
- Location: Phoenix Arizona
- Contact:
Re: Round 1 - 2012 MotoOption MX Simulator SX Series by Vurb
That wasn't me, that was ZachJones221 wrote:I jumped over you and got it! I didn't even touch you!Brina927 wrote:Agreed, I can't stand going 2mph trying to get around someone and then barely touching them and down I go.

My Stats
Discord: MxBrina#9694
Discord: MxBrina#9694
jlv wrote:Team Motosport Honda's Brina made MX Simulator history as she became the first woman to take a win in a major series.
Re: Round 1 - 2012 MotoOption MX Simulator SX Series by Vurb
Never gets old...jlv wrote:Phat is right

jlv wrote:Here's a picture of my nuts.
Re: Round 1 - 2012 MotoOption MX Simulator SX Series by Vurb
No. Just no..jlv wrote:That's a collision/prediction problem. As far as the "lock" goes, Phat is pretty much right. It doesn't exist any more. If you react fast enough you can hit someone and stay upright. You still have the full steering force. You just don't have the instant reaction of the steering stabilizer..Jones221 wrote:I jumped over you and got it! I didn't even touch you!Brina927 wrote:Agreed, I can't stand going 2mph trying to get around someone and then barely touching them and down I go.
I don't care what you both say, it is there... I didn't even touch brina and still got it..
only one to win something real from the game!
Re: Round 1 - 2012 MotoOption MX Simulator SX Series by Vurb
I'll fight him next time I see him at the track.Brina927 wrote:That wasn't me, that was ZachJones221 wrote:I jumped over you and got it! I didn't even touch you!Brina927 wrote:Agreed, I can't stand going 2mph trying to get around someone and then barely touching them and down I go.
only one to win something real from the game!
Re: Round 1 - 2012 MotoOption MX Simulator SX Series by Vurb
Phathry25 wrote:From my understanding it's something that these guys are imagining.
It once was something JLV implemented to discourage ramming. If you'd hit someone with your front wheel your steering would lock in that position. Causing you to crash as well.
My understanding of how it works now is that for a moment after you make contact the stabilizer is disabled, and for a longer period rider dab is also disabled. If you're going fast enough, and hit lightly enough you can manage to ride w/o the stabilizer. However, when you are slowing down to avoid hitting someone but still manage to nudge them you are usually out of luck, and end up laying on the ground.
jlv wrote:That's a collision/prediction problem. As far as the "lock" goes, Phat is pretty much right. It doesn't exist any more. If you react fast enough you can hit someone and stay upright. You still have the full steering force. You just don't have the instant reaction of the steering stabilizer.Jones221 wrote:I jumped over you and got it! I didn't even touch you!Brina927 wrote:Agreed, I can't stand going 2mph trying to get around someone and then barely touching them and down I go.
BTW, are there demos posted anywhere? I forgot to save the demo and I'm curious what was going on with Evans in the 450 LCQ. First time I've ever black flagged someone in one of these races.
So this is where that collision to slow motion fall over is happening right. If i act fast enough I can still hold my self up slightly but really fight it. My thought is if its not enough collision to make you fall off but fall over slowly then truthfully it needs some work. crashes like that and the what feels like 30-40 second get up slowly turn crap causes more chaos in racing and riding then i believe was intended right. And I mean all this in a good question way not complaining at all just sucks to see people robbed cause of bikes and bodies spread out and guys getting bumped loosing balance and causing more of a pile up.
