2015 MotoOption Supercross presented by Fly Racing
Posted: Tue Dec 30, 2014 3:38 am
*Times are listed for the Pacific timezone. See Race Factory Gaming for timezone specific times. All times are tentative, see Race Factory Gaming for more info.
Series Notes:
Make sure you download the track that allows you to race with adequate computer performance. We will not be restarting races due to computer crashes, so be on the conservative side! A crappy looking track with good performance is better than a sweet looking track at 4 frames per second! This applies to rider/team skins as well. Better to run stock models than a 10 GB team pack if it kills your framerate.
Round 1 Tracks:
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Round 11 Tracks:
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Round 12 Tracks:
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Round 13 Tracks:
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Round 14 Tracks:
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Round 15 Tracks:
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Round 16 Tracks:
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Round 17 Tracks:
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Series Notes:
- Wednesday nights - 6:00 (See schedule on Race Factory Gaming for changes. Round 1 will be on Thursday, January 1st at 6:00).
- Format will be: 450 Heat 1, 450 Heat 2, 250 Heat 1, 250 Heat 2, 450 Semi 1, 450 Semi 2, 250 LCQ, 450 LCQ, 250 Main Event, 450 Main Event
- UID grab at 6:00.
- All licenses are welcome to attempt either class. This is subject to change as we see how racing pans out.
- The top 40 riders (of riders present at UID grab) will be seeded into the heats.
- Laps: Heats - 6, Semis - 5, LCQ - 4, 250 Main - 15, 450 Main - 20
- Gate selection for the heats will be based on qualifying time. The rest of the races are based on the previous moto finishes.
- There will be a lineup check for all races.
- Qualifying will begin shortly after the track is released (Typically, evening of Sunday preceding the pro race).
- Riders must be signed up for the event prior to running a qualifying race (server will not put you in if you aren't signed up!).
- Each rider will get 2 qualifying sessions (per class) of 15 minutes (1st lap is untimed).
- If no riders cross a timing gate for 90 seconds (i.e. AFK), the server will restart and all riders in the race will lose the remaining laps for that session.
- All riders are able to participate in either 250 or 450 class. Keep in mind that riding above your head may result in penalties for crashing into people.
Make sure you download the track that allows you to race with adequate computer performance. We will not be restarting races due to computer crashes, so be on the conservative side! A crappy looking track with good performance is better than a sweet looking track at 4 frames per second! This applies to rider/team skins as well. Better to run stock models than a 10 GB team pack if it kills your framerate.
Round 1 Tracks:
High Resolution
Medium Resolution
Low Resolution
Round 11 Tracks:
High Resolution
Medium Resolution
Low Resolution
Round 12 Tracks:
High Resolution
Medium Resolution
Low Resolution
Round 13 Tracks:
High Resolution
Medium Resolution
Low Resolution
Round 14 Tracks:
High Resolution
Medium Resolution
Low Resolution
Round 15 Tracks:
High Resolution
Medium Resolution
Low Resolution
Round 16 Tracks:
High Resolution
Medium Resolution
Low Resolution
Round 17 Tracks:
High Resolution
Medium Resolution
Low Resolution