2017 rF Pro and Amateur Nationals

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mx201
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Re: 2017 rF Pro and Amateur Nationals

Postby mx201 » Sun Jun 18, 2017 4:01 am

KTM57 wrote:We can do that, then replace you back with Matt because he doesn't complain about being too slow to qualify each week.

You sir. ARE A SAVAGE
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BigFluffyChiken
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Re: 2017 rF Pro and Amateur Nationals

Postby BigFluffyChiken » Sun Jun 18, 2017 4:23 am

KTM57 wrote:We can do that, then replace you back with Matt because he doesn't complain about being too slow to qualify each week.

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chaseb31
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Re: 2017 rF Pro and Amateur Nationals

Postby chaseb31 » Sun Jun 18, 2017 6:32 am

To be able to do this is awesome, my first full 450 outdoors, and were on the right track. And also got a great teamate to do it with, lets keep up the good results boi were gonna keep er movin!
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motokid499
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Re: 2017 rF Pro and Amateur Nationals

Postby motokid499 » Sun Jun 18, 2017 7:06 pm

MXTYSEN21 wrote:
motokid499 wrote: Tysen has a potato pc? lol

I get around 80 fps outdoors, which isn't bad because I get used to it but it doesn't feel as smooth as 125 in quali. Try running your model geometric at 6 and use 128x128, seems like it helps a little if you don't mind how it looks haha


I run the preset high fps settings. 64x64. I don't mind how it looks, I prefer lower graphics. If the ground texture looks too good then it distracts me like I can see every grain of dirt and its all flying past my screen so quick I can't ride like that lol I need to play with low ground textures regardless. My model geometric doesn't help me much I get close to the same fps whether its maxed out or at 0. Changing graphics settings really doesn't do much for me my fps doesn't change a whole lot between maxed out and super low, which makes me think it's my processor that is struggling to run the game. You're an animal tho idk how you ride so well with garbo fps. For me it doesn't matter if it's 111fps or 40fps it all looks the same super choppy unless it's 125 solid.
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Clfitty
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Re: 2017 rF Pro and Amateur Nationals

Postby Clfitty » Sun Jun 18, 2017 11:19 pm

motokid499 wrote:
MXTYSEN21 wrote:
motokid499 wrote: Tysen has a potato pc? lol

I get around 80 fps outdoors, which isn't bad because I get used to it but it doesn't feel as smooth as 125 in quali. Try running your model geometric at 6 and use 128x128, seems like it helps a little if you don't mind how it looks haha


I run the preset high fps settings. 64x64. I don't mind how it looks, I prefer lower graphics. If the ground texture looks too good then it distracts me like I can see every grain of dirt and its all flying past my screen so quick I can't ride like that lol I need to play with low ground textures regardless. My model geometric doesn't help me much I get close to the same fps whether its maxed out or at 0. Changing graphics settings really doesn't do much for me my fps doesn't change a whole lot between maxed out and super low, which makes me think it's my processor that is struggling to run the game. You're an animal tho idk how you ride so well with garbo fps. For me it doesn't matter if it's 111fps or 40fps it all looks the same super choppy unless it's 125 solid.


Same dude. I'm about to buy a 7700k because I think I'm bottlenecking.

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Hi Im Skyqe
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Re: 2017 rF Pro and Amateur Nationals

Postby Hi Im Skyqe » Mon Jun 19, 2017 1:13 am

What CPU do you have?

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Clfitty
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Re: 2017 rF Pro and Amateur Nationals

Postby Clfitty » Mon Jun 19, 2017 1:45 am

Hi Im Skyqe wrote:What CPU do you have?


i5 4460 @ 3.2ghz. I was a goon when I first built my computer and didn't understand processors too much. But no matter how low I put my settings I still get 90/100/111, and even 111 feels super choppy.

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DBRider251
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Re: 2017 rF Pro and Amateur Nationals

Postby DBRider251 » Mon Jun 19, 2017 2:15 am

Can we please have a GOD DAMN D class for Am's that can't ride without trying to take someone out?
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mxsrider96
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Re: 2017 rF Pro and Amateur Nationals

Postby mxsrider96 » Mon Jun 19, 2017 2:15 am

DBRider251 wrote:Can we please have a GOD DAMN D class for Am's that can't ride without trying to take someone out?

That'd be a horrible idea. The race would never end because everyone would spend the entire moto on the ground
WAR CRY <3

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DBRider251
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Re: 2017 rF Pro and Amateur Nationals

Postby DBRider251 » Mon Jun 19, 2017 2:17 am

mxsrider96 wrote:
DBRider251 wrote:Can we please have a GOD DAMN D class for Am's that can't ride without trying to take someone out?

That'd be a horrible idea. The race would never end because everyone would spend the entire moto on the ground

Fucking preach. Just a 1 lap shootout to whoever can get out of the fucking second turn without killing half the field.
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RXR_Banjo
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Re: 2017 rF Pro and Amateur Nationals

Postby RXR_Banjo » Mon Jun 19, 2017 2:40 am

Good night of racing! Got 2 bad starts and trying to come back through the field in ams is like going to war, you never know whats gonna happen :lol:

Gained 3 points on bradley (down 37 now) ill try to tomac it til the end and hope for a better result than IrL :mrgreen:

Good job AL for the OV!
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MxTracksScotland
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Re: 2017 rF Pro and Amateur Nationals

Postby MxTracksScotland » Mon Jun 19, 2017 2:55 am

RXR_Banjo wrote:Good night of racing! Got 2 bad starts and trying to come back through the field in ams is like going to war, you never know whats gonna happen :lol:

Gained 3 points on bradley (down 37 now) ill try to tomac it til the end and hope for a better result than IrL :mrgreen:

Good job AL for the OV!

Especially with a controller that keeps sticking left and right :shock: haha.
Yes should be a fun championship. :D
GG Everyone. :)
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RobertPink
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Re: 2017 rF Pro and Amateur Nationals

Postby RobertPink » Mon Jun 19, 2017 3:05 am

Clfitty wrote:
motokid499 wrote:
MXTYSEN21 wrote:
I get around 80 fps outdoors, which isn't bad because I get used to it but it doesn't feel as smooth as 125 in quali. Try running your model geometric at 6 and use 128x128, seems like it helps a little if you don't mind how it looks haha


I run the preset high fps settings. 64x64. I don't mind how it looks, I prefer lower graphics. If the ground texture looks too good then it distracts me like I can see every grain of dirt and its all flying past my screen so quick I can't ride like that lol I need to play with low ground textures regardless. My model geometric doesn't help me much I get close to the same fps whether its maxed out or at 0. Changing graphics settings really doesn't do much for me my fps doesn't change a whole lot between maxed out and super low, which makes me think it's my processor that is struggling to run the game. You're an animal tho idk how you ride so well with garbo fps. For me it doesn't matter if it's 111fps or 40fps it all looks the same super choppy unless it's 125 solid.


Same dude. I'm about to buy a 7700k because I think I'm bottlenecking.

Buying an i7-7700k was the best investment of my life, just make sure you get a good graphics card along with it otherwise that might bottleneck

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motokid499
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Re: 2017 rF Pro and Amateur Nationals

Postby motokid499 » Mon Jun 19, 2017 3:49 am

Hi Im Skyqe wrote:What CPU do you have?


i7 4710hq. Im kinda out of luck since I play on a laptop lol
Tanner Rogers

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blind bryan
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Re: 2017 rF Pro and Amateur Nationals

Postby blind bryan » Mon Jun 19, 2017 4:19 am

Wanted to say sorry for anyone i gooned into crashing. I was super slow in the corners and a few guys ran into my back tire when i slowed up too much. I really wasnt trying to take anyone out. Sounds lame but im pumped on 15-15.

Also what was up with the d-bag who was riding around after he finished moto 2? He was like straight up riding across the track. Real d-bag move.


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