2010 Supercross Series Rd 13 - Thursday Night Apr 8
2010 Supercross Series Rd 13 - Thursday Night Apr 8
Current points / past results here.
Where: elsinore.mxsimulator.com:19802
When: Thursday Apr 8 2010, 9:00 PM EDT (Click here for other time zones.).
Format:
No signups, just show up and race. The race format will depend on how many show up.
1-10 riders: All go directly to main.
11-20 riders: 2 heats. Top 4 go to main, 5th-8th go to last chance. Top 2 from last chance go to main.
21-30 riders: 3 heats. Top 3 go to main, 4th-6th go to last chance. Winner of last chance goes to main.
31-40 riders: 4 heats. Top 2 go to main, 3rd-4th go to last chance. Top 2 from last chance go to main.
Heats and LCQ are 5 laps. Main is 10 laps.
Points payout:
1st - 15 points
2nd - 13 points
3rd - 11 points
4th - 9 points
5th - 7 points
6th - 5 points
7th - 4 points
8th - 3 points
9th - 2 points
10th - 1 point
Download the track here
Huge thanks to DDMX, Giopanda, Luiz, and hvpunk for the objects/textures.
(This uses a couple of files from trackcomp1. So if you don't have that you'll need it.)
Where: elsinore.mxsimulator.com:19802
When: Thursday Apr 8 2010, 9:00 PM EDT (Click here for other time zones.).
Format:
No signups, just show up and race. The race format will depend on how many show up.
1-10 riders: All go directly to main.
11-20 riders: 2 heats. Top 4 go to main, 5th-8th go to last chance. Top 2 from last chance go to main.
21-30 riders: 3 heats. Top 3 go to main, 4th-6th go to last chance. Winner of last chance goes to main.
31-40 riders: 4 heats. Top 2 go to main, 3rd-4th go to last chance. Top 2 from last chance go to main.
Heats and LCQ are 5 laps. Main is 10 laps.
Points payout:
1st - 15 points
2nd - 13 points
3rd - 11 points
4th - 9 points
5th - 7 points
6th - 5 points
7th - 4 points
8th - 3 points
9th - 2 points
10th - 1 point
Download the track here
Huge thanks to DDMX, Giopanda, Luiz, and hvpunk for the objects/textures.
(This uses a couple of files from trackcomp1. So if you don't have that you'll need it.)
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
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Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8
Nice B-day present to me JLV. thanks
ShackAttack12
| 2010 Supercross Champ | 2011 Supercross Champ | 2019 Supercross Champ |
Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8
You know, i like this this track.
Im glad that you made the landings to the triples bigger that makes it more fun.
i still think you could make the landing of the finish bigger but i dont think it would matter.
Its a high-speed flowing supercross track. The race on Thursday should be intresting.
Im glad that you made the landings to the triples bigger that makes it more fun.
i still think you could make the landing of the finish bigger but i dont think it would matter.
Its a high-speed flowing supercross track. The race on Thursday should be intresting.
Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8
Ugh, that camel back triple is hard.
One last note about the finish line jump/landing. It's 100% do or die in real life. The backside of the finish line jump is as steep as the walls they put in... Other than that the proportions seem much better this week.
One last note about the finish line jump/landing. It's 100% do or die in real life. The backside of the finish line jump is as steep as the walls they put in... Other than that the proportions seem much better this week.
jlv wrote:Here's a picture of my nuts.
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Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8
ya, triple and quad landings are soo good. finish, meh not as much.
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Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8
It's soo good. I see why there's a factory test track based on this layout.
One suggestion... It would be cool if the berm after the whoops was a little bigger so that we could slam into it a little harder. It's hard to get slowed down if you're pinning it all the way thru the whoops on this track and some others.
One suggestion... It would be cool if the berm after the whoops was a little bigger so that we could slam into it a little harder. It's hard to get slowed down if you're pinning it all the way thru the whoops on this track and some others.
Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8
a lot of the tracks used in pervious years and now are based on tracks already out there, i believe yamaha and kawsaki test track layouts have already been used, plus a few private tracks (not including personal riders who have the layouts built at there private locations)
also seems like traction is changed, or im just used to playing outdoors
also seems like traction is changed, or im just used to playing outdoors
Privateer Life # 323 Support from Motosport | Race Tech | 180 Decals
http://instagram.com/jbolen323/
Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8
JUST AWESOME!!!!!!!!!!!!!!!!!
great work as always jlv!!!! such a nice track
great work as always jlv!!!! such a nice track
Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8
well i mite race it but im really shit at superx atm
great job though
great job though
2017 Australian Mx Nationals MX1 - 3rd
Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8
Houston we have a problem.
Great track like always.
Great track like always.
Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8
Nice track . Might be able to enter the race this week, have to wait and see when I work though.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8
i actually enjoy this track which happens barely if its a sx track, i might try to compete online muhaha:P
Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8
just a reminder since we are back on track, i do accept demos of SMOOTH & Real demos. Which means doing the lines that the riders will most likely do in the race.
I have most of everyones gear but if you feel i dont, let me know & send it.
Please upload somewhere if you feel you have a good demo of a smooth lap. Also prob tonight i will be filming during practice for some preview stuff if you want in.
I have most of everyones gear but if you feel i dont, let me know & send it.
Please upload somewhere if you feel you have a good demo of a smooth lap. Also prob tonight i will be filming during practice for some preview stuff if you want in.
Privateer Life # 323 Support from Motosport | Race Tech | 180 Decals
http://instagram.com/jbolen323/
Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8
Here's the line break-down for this week (from me):
1. First rhythm section - triple, quad ?
2. Right before the quad, the hop on-hop off thing - triple ?
3. Rhythm after the quad - double, quad, quad ? << very smooth line
4. Turn before whoops - i feel like i always cut low in that turn, do you rail the whole berm?
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5. I want to see Mbutler scrub those start-straight rollers, that would be sick haha.
_______
What do you guys think? And what have you guys been doing?
1. First rhythm section - triple, quad ?
2. Right before the quad, the hop on-hop off thing - triple ?
3. Rhythm after the quad - double, quad, quad ? << very smooth line
4. Turn before whoops - i feel like i always cut low in that turn, do you rail the whole berm?
--
5. I want to see Mbutler scrub those start-straight rollers, that would be sick haha.
_______
What do you guys think? And what have you guys been doing?
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- Crushed Dissenter
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Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8
I'll give it a tryTimFerry15 wrote:Here's the line break-down for this week (from me):
1. First rhythm section - triple, quad ?
2. Right before the quad, the hop on-hop off thing - triple ?
3. Rhythm after the quad - double, quad, quad ? << very smooth line
4. Turn before whoops - i feel like i always cut low in that turn, do you rail the whole berm?
--
5. I want to see Mbutler scrub those start-straight rollers, that would be sick haha.
_______
What do you guys think? And what have you guys been doing?