2010 Supercross Series Rd 13 - Thursday Night Apr 8

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jlv
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2010 Supercross Series Rd 13 - Thursday Night Apr 8

Post by jlv »

Current points / past results here.

Where: elsinore.mxsimulator.com:19802
When: Thursday Apr 8 2010, 9:00 PM EDT (Click here for other time zones.).

Format:
No signups, just show up and race. The race format will depend on how many show up.
1-10 riders: All go directly to main.
11-20 riders: 2 heats. Top 4 go to main, 5th-8th go to last chance. Top 2 from last chance go to main.
21-30 riders: 3 heats. Top 3 go to main, 4th-6th go to last chance. Winner of last chance goes to main.
31-40 riders: 4 heats. Top 2 go to main, 3rd-4th go to last chance. Top 2 from last chance go to main.

Heats and LCQ are 5 laps. Main is 10 laps.

Points payout:
1st - 15 points
2nd - 13 points
3rd - 11 points
4th - 9 points
5th - 7 points
6th - 5 points
7th - 4 points
8th - 3 points
9th - 2 points
10th - 1 point

Download the track here

Huge thanks to DDMX, Giopanda, Luiz, and hvpunk for the objects/textures.

(This uses a couple of files from trackcomp1. So if you don't have that you'll need it.)
Josh Vanderhoof
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ShackAttack12
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Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8

Post by ShackAttack12 »

Nice B-day present to me JLV. thanks 8)
ShackAttack12
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MX196
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Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8

Post by MX196 »

You know, i like this this track. :)
Im glad that you made the landings to the triples bigger that makes it more fun. :)
i still think you could make the landing of the finish bigger but i dont think it would matter. :)
Its a high-speed flowing supercross track. The race on Thursday should be intresting. :)
:)
Phathry25
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Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8

Post by Phathry25 »

Ugh, that camel back triple is hard.

One last note about the finish line jump/landing. It's 100% do or die in real life. The backside of the finish line jump is as steep as the walls they put in... Other than that the proportions seem much better this week.
adhkcrfhonda
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Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8

Post by adhkcrfhonda »

ya, triple and quad landings are soo good. finish, meh not as much.
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Axle McOctane
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Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8

Post by Axle McOctane »

It's soo good. I see why there's a factory test track based on this layout.

One suggestion... It would be cool if the berm after the whoops was a little bigger so that we could slam into it a little harder. It's hard to get slowed down if you're pinning it all the way thru the whoops on this track and some others.
JB323
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Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8

Post by JB323 »

a lot of the tracks used in pervious years and now are based on tracks already out there, i believe yamaha and kawsaki test track layouts have already been used, plus a few private tracks (not including personal riders who have the layouts built at there private locations)


also seems like traction is changed, or im just used to playing outdoors :P
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toonys66
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Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8

Post by toonys66 »

JUST AWESOME!!!!!!!!!!!!!!!!!
great work as always jlv!!!! such a nice track
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kurtmx
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Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8

Post by kurtmx »

well i mite race it but im really shit at superx atm :(

great job though
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Kawasakis
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Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8

Post by Kawasakis »

Houston we have a problem.

Great track like always.
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yzmxer608
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Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8

Post by yzmxer608 »

Nice track :). Might be able to enter the race this week, have to wait and see when I work though.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
mikez#411
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Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8

Post by mikez#411 »

i actually enjoy this track which happens barely if its a sx track, i might try to compete online muhaha:P
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Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8

Post by JB323 »

just a reminder since we are back on track, i do accept demos of SMOOTH & Real demos. Which means doing the lines that the riders will most likely do in the race.


I have most of everyones gear but if you feel i dont, let me know & send it.

Please upload somewhere if you feel you have a good demo of a smooth lap. Also prob tonight i will be filming during practice for some preview stuff if you want in.
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Mona
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Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8

Post by Mona »

Here's the line break-down for this week (from me):

1. First rhythm section - triple, quad ?
2. Right before the quad, the hop on-hop off thing - triple ?
3. Rhythm after the quad - double, quad, quad ? << very smooth line
4. Turn before whoops - i feel like i always cut low in that turn, do you rail the whole berm?
--
5. I want to see Mbutler scrub those start-straight rollers, that would be sick haha.
_______

What do you guys think? And what have you guys been doing?
Mbutler183
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Re: 2010 Supercross Series Rd 13 - Thursday Night Apr 8

Post by Mbutler183 »

TimFerry15 wrote:Here's the line break-down for this week (from me):

1. First rhythm section - triple, quad ?
2. Right before the quad, the hop on-hop off thing - triple ?
3. Rhythm after the quad - double, quad, quad ? << very smooth line
4. Turn before whoops - i feel like i always cut low in that turn, do you rail the whole berm?
--
5. I want to see Mbutler scrub those start-straight rollers, that would be sick haha.
_______

What do you guys think? And what have you guys been doing?
I'll give it a try
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