Nationals Erode Testing 2018

Organize races and post results here
checkerz
Posts: 8787
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Nationals Erode Testing 2018

Post by checkerz »

checkerz wrote:
checkerz wrote:9:30PM CST - 7/12/18

2017 Millville - Smooth 4 Updated (TRACK LINK - REQUIRES 2017 Millville)
UPDATED BELOW

Server:
official.mxslobby.com:19808
New link: http://www.mediafire.com/file/5jnx28gpc ... 283%29.zip
Need that track if you don't already have it and this update:
http://www.mediafire.com/file/lklbr10dm ... folder.zip
checkerz
Posts: 8787
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Nationals Erode Testing 2018

Post by checkerz »

checkerz wrote:
checkerz wrote:9:30PM CST - 7/12/18

2017 Millville - Smooth 4 Updated (TRACK LINK - REQUIRES 2017 Millville)
UPDATED BELOW

Server:
official.mxslobby.com:19808
New link: http://www.mediafire.com/file/5jnx28gpc ... 283%29.zip
Need that track if you don't already have it and this update:
http://www.mediafire.com/file/lklbr10dm ... folder.zip

MOTO 2 at 10:20pm CST
checkerz
Posts: 8787
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Nationals Erode Testing 2018

Post by checkerz »

First, THANK YOU for filling the gate twice last night, especially after setting #1 flopped heavily on its face.

Second, PLEASE POST YOUR FEEDBACK FROM MOTO 2 (yea, don't need Moto 1, it was trash, I know)

Third, We will be doing another erode test tonight (7/13/2018) at 9:30pm CST - track will be updated later.
Ktmrdr11
Posts: 889
Joined: Tue Mar 13, 2012 4:25 am
Team: I think Vurb
Location: Joplin, MO

Re: Nationals Erode Testing 2018

Post by Ktmrdr11 »

I think moto 2 was really fun from the start until 15 minutes in, after that I feel like I didn't see a lot of change mostly everything was developed as far as ruts and stuff, I would have liked to see it get a tad bit more rough towards the end kinda like not 1 was 10 minutes in lol. GOOD WORK
checkerz
Posts: 8787
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Nationals Erode Testing 2018

Post by checkerz »

checkerz wrote:First, THANK YOU for filling the gate twice last night, especially after setting #1 flopped heavily on its face.

Second, PLEASE POST YOUR FEEDBACK FROM MOTO 2 (yea, don't need Moto 1, it was trash, I know)

Third, We will be doing another erode test tonight (7/13/2018) at 9:30pm CST - track will be updated later.
This will run after the Tavella race, so probably just a touch later than 9:30pm CST.
mxsrider96
Posts: 3603
Joined: Mon Sep 10, 2012 12:15 am
Team: PoGo
Location: Indiana

Re: Nationals Erode Testing 2018

Post by mxsrider96 »

Wish I could've been there for moto 2 last night. I'll be in for one moto tonight again
WAR CRY <3
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checkerz
Posts: 8787
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Nationals Erode Testing 2018

Post by checkerz »

mxsrider96 wrote:Wish I could've been there for moto 2 last night. I'll be in for one moto tonight again
Moto 2 was sick for sure.

Here's the track for tonight, server is going up now. Moto will start after Tavella race and when I can get on (my kid's having his birthday party so I'm on dad duty)

http://www.mediafire.com/file/988ogwiui ... 284%29.zip

official.mxslobby.com:19808
Insid1ouZ
Posts: 55
Joined: Sun Feb 21, 2016 9:24 pm

Re: Nationals Erode Testing 2018

Post by Insid1ouZ »

First, Thank you Chris for doing more than enough and organizing more erode tests despite what happened previously.

Feedback: I liked the erode and traction used for moto 2 last night more than what was used tonight since it did a better job of forcing you to use different lines and it was IMO more ridable on a 250f
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checkerz
Posts: 8787
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Nationals Erode Testing 2018

Post by checkerz »

Insid1ouZ wrote:First, Thank you Chris for doing more than enough and organizing more erode tests despite what happened previously.

Feedback: I liked the erode and traction used for moto 2 last night more than what was used tonight since it did a better job of forcing you to use different lines and it was IMO more ridable on a 250f
Ayeee, gotcha man. If you have specific corners you can point out that would help big time. A lot of stuff didn't change much.
caution
Posts: 22
Joined: Wed Jan 15, 2014 11:50 am
Team: Volcom
Location: Australia

Re: Nationals Erode Testing 2018

Post by caution »

Track was pretty prime imo I would only mess around with the two corners I was telling you about in the server other than that you could ride everything else fast but you could still easily get kick or lose the front end definitely raceable. Thanks for finding the motivation to start these back up again and hopefully people keep showing up to race these.
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Insid1ouZ
Posts: 55
Joined: Sun Feb 21, 2016 9:24 pm

Re: Nationals Erode Testing 2018

Post by Insid1ouZ »

The erode was still very good tonight but some things i liked more from last night: The lefthander efter the finish had multiple usable ruts while tonight you really only had the inside + a pretty bad one that was made by people who missed the inside rut.
It developed ruts faster which made more sections not so one lined and some sections like before the jump Chad Reed crached on it eventually made the outside really good because the inside got extremely bumpy. Same with the corner into the sandrollers. I am an amature rider so take what i say with a bit of salt :)
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Racers52
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Joined: Sun Feb 03, 2013 8:10 pm
Location: Texas
Contact:

Re: Nationals Erode Testing 2018

Post by Racers52 »

Thank you everyone that showed up to the tests!

Helps not only Chris with erode development and the terrain but also myself and the rest of the crew with environment and how we can make the

track feel immersive but also good for racing.
137
Posts: 2632
Joined: Wed Jun 24, 2009 1:31 am
Team: LCQ Studios / rF

Re: Nationals Erode Testing 2018

Post by 137 »

Had fun the one moto I did, probably the first 30 minute moto I’ve put in since 2015 haha, I felt like the track erode pretty well and I didn’t have any complaints, besides maybe the section before the chadapult, unless it’s just people going all over the place and creating a rut, other than that it was fun!
If you enjoy what I make, donate to the cause 8) It's very much appreciated!!
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BcMxKx37
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Location: Costa Mesa, CA
Contact:

Re: Nationals Erode Testing 2018

Post by BcMxKx37 »

my game lagged out both motos because of high graphics but from what i saw looked primo
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yzmxer608
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Joined: Mon Dec 29, 2008 4:30 am
Team: SYS
Location: Wisconsin, U.S.A

Re: Nationals Erode Testing 2018

Post by yzmxer608 »

Damn it I missed both races because I took a 3 hour nap on accident :evil:. Sounds hella fun. MILLLLLLLLLLLVILLLLEEEEEEEEEEE
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
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