Well, figured it was time to give my thanks to jlv and anyone else working on these track. theyve all been pretty much spot on, and i greatly enjoy looking forward to a new track every week. again, thank you soo much for your dedication to this community!!!!
I like this track a lot. It has better flow than the last one, and the layouts have been good for several weeks in a row now. There should be a lot of options through the long rhythm section. Has anyone managed to quad out? I haven't done that, but it may be possible. Instead, I've triple-singled out but used the last single to jump over the bump on the inside of the turn and there's still room to get a drive for the whoops.
I've been noticing lately that these tracks give me lower FPS than the tracks from last year. Which seems weird to me, because the tracks from last year had the animated crowd and the Jumbotron. I can get 125 frames up to about 10 guys on last year's tracks, but even in single player I only get 90 on this year's tracks. Is there something more on these tracks from last year?
Dj 264 wrote:Well, figured it was time to give my thanks to jlv and anyone else working on these track. theyve all been pretty much spot on, and i greatly enjoy looking forward to a new track every week. again, thank you soo much for your dedication to this community!!!!
I was hoping to beat some smartass to answering your post, but alas...welcome Dj!
jlv wrote:If it weren't for Havoc I'd have been arguing with the 12 year olds by myself.
Jlv, you're working against me on this one! This track is probably the one I'm struggling on most so far to make things (I can do the triple out of the sand but not consistently). Triple in on the rhythm has to be nailed perfect too.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.