Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
ddmx
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Re: Upcoming Skins and Shader Maps #2

Post by ddmx »

Judan wrote:*stabs DDMX*
XD
Judan
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Re: Upcoming Skins and Shader Maps #2

Post by Judan »

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Judan
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Re: Upcoming Skins and Shader Maps #2

Post by Judan »

Ok ok not sure if ill get the top end finished tonight BUT progress shot
BAM

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DANSX125
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Team: Privateer

Re: Upcoming Skins and Shader Maps #2

Post by DANSX125 »

Looking good :D
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Nybrok
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Re: Upcoming Skins and Shader Maps #2

Post by Nybrok »

not bad :wink:
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ShowtimeMx
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Re: Upcoming Skins and Shader Maps #2

Post by ShowtimeMx »

working on the geico honda, but i need some help I confess my skinning skills are very limited but if anyone could help with front and back fender logo's i would much appreciate it:

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"this community has more little kids than michael jacksons neverland ranch on easter" -ddmx
ddmx
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Re: Upcoming Skins and Shader Maps #2

Post by ddmx »

Why do you hide the detail of the bike in your renders? The render is supposed to showcase the bike, not hide it in the dark.
Mona
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Re: Upcoming Skins and Shader Maps #2

Post by Mona »

Showtime, i have a picture of the front fender, but i'd also like a picture of the back fender, i haven't found one of it either.
ddmx wrote:Why do you hide the detail of the bike in your renders? The render is supposed to showcase the bike, not hide it in the dark.
Maybe he likes the "dark" look?

The top of the bike seems well-lighted, but the bottom seems pretty dark.
ddmx
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Re: Upcoming Skins and Shader Maps #2

Post by ddmx »

I know the bike is gonna end up looking great, but I feel it's hidden in these renders.
Duckstream
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Re: Upcoming Skins and Shader Maps #2

Post by Duckstream »

well i myself like those renders (how they look) i mean they bring out what you should see, kinda... IMO.
Pumaxcs
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Re: Upcoming Skins and Shader Maps #2

Post by Pumaxcs »

I'd like to see the motor a little more, looks like a pretty jaggy peice of work with the lighting I see. Same goes for swingarm and rear plate. Not saying they are but I agree with DDMX, don't hide anything.
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tyskorn
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Re: Upcoming Skins and Shader Maps #2

Post by tyskorn »

I think he just used hvpunk's CRF motor and made it work on there.But I know you want this to e a 250 Showtime seeing as the skins have black backgrounds and the stand says CRF250,but why do you still have a 450 pipe?
mxracer118
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Re: Upcoming Skins and Shader Maps #2

Post by mxracer118 »

Judan wrote:Ok ok not sure if ill get the top end finished tonight BUT progress shot
BAM

http://i44.tinypic.com/1535ky0.png
Looks great but I'm almost positive that those Hinson clutch covers don't fade. so i would make the clutch plate with very little ware. Just a suggestion.
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hvpunk62
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Re: Upcoming Skins and Shader Maps #2

Post by hvpunk62 »

looks good but you should really lay some parts out differently and spit edge the model or w.e it is
woodpecka39
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Re: Upcoming Skins and Shader Maps #2

Post by woodpecka39 »

I can help you with the fenders I need the skin of the bike or something I have the gieco powersports graphics on my crf450 and could do it or I can post the picturs of the fenders or what ever
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