2011 Kawasaki KX250f

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hvpunk62
Posts: 2658
Joined: Tue Nov 04, 2008 11:42 pm

Re: 2011 Kawasaki KX250f

Post by hvpunk62 »

attacker5 wrote:Final UV map Preview, since it has gone all out of hand, i will not post the uv map here, pm me or better yet, msn me, and i will be glad to give it to you. :D
After a lot of hard work and a lot of time and effort, here it is so far.
Almost no stretching anywhere.

http://i612.photobucket.com/albums/tt20 ... edshow.jpg
Wh not just release the uvw map its better then getting tons of pm's,
KTM57
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Re: 2011 Kawasaki KX250f

Post by KTM57 »

Yeah, really.

Do you have it in game yet?
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attacker5
Posts: 2226
Joined: Tue Aug 18, 2009 8:53 pm
Team: Ub e moh tow

Re: 2011 Kawasaki KX250f

Post by attacker5 »

I have loads of reasons why, also, i am trying my best to get the whole package done, anyone that wants to help on the parts and any aspect of the "skinning" is welcome to msn me.
sk84life933
Posts: 1360
Joined: Sat Feb 14, 2009 12:56 am

Re: 2011 Kawasaki KX250f

Post by sk84life933 »

I can do stock graphics for you if you want.
KTM57
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Re: 2011 Kawasaki KX250f

Post by KTM57 »

Just a question, but who's doing the shading?

I can do plastics.
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stevoktm
Posts: 1067
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Location: England

Re: 2011 Kawasaki KX250f

Post by stevoktm »

KTM57 wrote:Just a question, but who's doing the shading?

I can do plastics.
I could help you if you wanted, ive already made some shading for the shrouds.

Image
Image
KTM57
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Re: 2011 Kawasaki KX250f

Post by KTM57 »

I like that shading, dude. Really clean.
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attacker5
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Re: 2011 Kawasaki KX250f

Post by attacker5 »

First Skin on the bike, just a render, no shading and no parts. Robbimagg did one incredible job! :D

Image
Image
tyskorn
Posts: 6491
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA

Re: 2011 Kawasaki KX250f

Post by tyskorn »

Looks sick! I'll get on MSN later tonight or tomorrow and ask you for the wireframe, then start some skinning. :D
MX196
Posts: 2263
Joined: Thu Feb 11, 2010 1:02 am
Team: Privateer

Re: 2011 Kawasaki KX250f

Post by MX196 »

Looks good! A bit blurry but it may just be me. Nice Job!
relinp
Posts: 12
Joined: Tue Jul 13, 2010 7:49 pm

Re: 2011 Kawasaki KX250f

Post by relinp »

please pass me your msn i love mx simulator and most do not know faser edit skins please = D I LOVE KAWASAKI

Sorry for my inglish
excelmx112
Posts: 406
Joined: Tue Jul 27, 2010 4:19 pm

Re: 2011 Kawasaki KX250f

Post by excelmx112 »

attacker5 wrote:First Skin on the bike, just a render, no shading and no parts. Robbimagg did one incredible job! :D

http://i612.photobucket.com/albums/tt20 ... /Test2.jpg
http://i612.photobucket.com/albums/tt20 ... /Test1.jpg
I know it supposed to be a PC pipe but is it really that thin? Or is it because it's at a angle.
Image
attacker5
Posts: 2226
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Re: 2011 Kawasaki KX250f

Post by attacker5 »

excelmx112 wrote:
attacker5 wrote:First Skin on the bike, just a render, no shading and no parts. Robbimagg did one incredible job! :D

http://i612.photobucket.com/albums/tt20 ... /Test2.jpg
http://i612.photobucket.com/albums/tt20 ... /Test1.jpg
I know it supposed to be a PC pipe but is it really that thin? Or is it because it's at a angle.
I think its a bot of both, on the side on view, i made it a bit fatter than it was soo, ye, but i also thought it was thing, idk, guess it is pretty thin. :D
GoPro HD
Posts: 1712
Joined: Thu Nov 11, 2010 3:57 am
Location: Southern Utah

Re: 2011 Kawasaki KX250f

Post by GoPro HD »

awesome model, just one thing I don't like about this skin is that ugly pro taper sticker in the middle of no where. please fix that if possible. thanks this bike is looking great! Also attacker5 u need to hook me up with the stuff I need so I can get some skins for ya.thanks man you are a fantastic modeler!
KTM57
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Re: 2011 Kawasaki KX250f

Post by KTM57 »

@Robbimag:

I think the crescent-like shape on the front fender should more follow a crescent shape than follow the contour of the plastic.
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