***MODELS and SKINS HELP/QUESTION THREAD***
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
The black numbers need the same red dots.
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
What are you guys naming the 2012 Honda 250 as? The Yoshi one. Im having trouble and ive been searching for a while now haha.
![Image](http://i.imgur.com/t8lv9y6m.jpg)
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
crf250-2012 Yosh-skin name
It's always going to be the exact same as what you see in game, only with the name of the bike in front of it and your skin name afterwards.
It's always going to be the exact same as what you see in game, only with the name of the bike in front of it and your skin name afterwards.
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Check the new snapshot thread, one of the pages has Phantry's post with all the 450 jms.
![Image](http://i1236.photobucket.com/albums/ff455/Juanlox123/Sig1.png)
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
does somebody know where to get ktm sxf template?? thank u!
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
It wont let me download any bikes at all???? any help???
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
eh lol, what do you mean ? please explain it in more detail
Tennis, Basketball and Baseball all requires one ball
Motocross requires two!
Motocross requires two!
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
250 2t model and categories?
Online: Jey Sauteur #26 [Jeremx]
Puremxs: Crunch
Puremxs: Crunch
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Is it possible to convert an Autodesk Inventor model over to 3ds max? or any other way to get it ingame?
![Image](http://i478.photobucket.com/albums/rr145/pspxt/sig3.png)
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
it is possible for sure, but from model from invertor will have like milions of polys, so it will be pretty damn work to get it ingame IMO
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Is there any way to edit the model in 3ds max to dumb down the poly's? I'm just curious because I'm learning how to use inventor at school and it's going pretty well. I was thinking of starting to model some track objects to contribute to a track I'm building.
![Image](http://i478.photobucket.com/albums/rr145/pspxt/sig3.png)
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
yeah, sure if you import it to 3ds or blender or any other app that can convert the model to polygonal you can edit it as well...but i think it will be pain to do it well, anyway you can try it yourself ![Wink ;)](./images/smilies/icon_wink.gif)
![Wink ;)](./images/smilies/icon_wink.gif)
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Hey guys im new to this game and i love it but i cant figure out how to put tracks, bikes, skins, and gear onto the game i havve Windows 7 so how do i put them on?