Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
goudbeekie
Crushed Dissenter
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Team: TattlerMX Honda
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Re: Upcoming Skins and Shader Maps #2

Post by goudbeekie »

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Coco #194
Posts: 675
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Re: Upcoming Skins and Shader Maps #2

Post by Coco #194 »

nice goudbeekie, new skin, what do you think?

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2013 EMF & French SX Champion / 2013 MXSON Champion
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BraydenKTM
Posts: 1409
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Team: JDR/J-Star/Ktm
Location: Australia, Queensland

Re: Upcoming Skins and Shader Maps #2

Post by BraydenKTM »

JDR 13" we are getting there slowly but we will make it.

We only have bikes graphics to go.

Thanks to will for the gear and macken25 for the helmet, what do you guys think?

Some pink custom gear for the boys..
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JDR/J-Star/KTM | 2012
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MX PRODIGY 17
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Re: Upcoming Skins and Shader Maps #2

Post by MX PRODIGY 17 »

I like it a bunch Brayden. Is it custom or is it already made IRL? I love the green and yellow stripe, really separates the helmet and makes it pop.
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BraydenKTM
Posts: 1409
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Re: Upcoming Skins and Shader Maps #2

Post by BraydenKTM »

yeah man :).. The helmet and the Yellow/green gear was custom made for JDR in real life for 2013. The pink and purple are just custom colours that will made for us, with a few other colour ways.
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JDR/J-Star/KTM | 2012
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KTM57
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Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

Try to work on the KTM logo that goes from the visor to the shell. It's all kinds of wrong. :lol:
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attacker5
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Re: Upcoming Skins and Shader Maps #2

Post by attacker5 »

Please tell me your going to put a normal map on that bike?
BraydenKTM
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Re: Upcoming Skins and Shader Maps #2

Post by BraydenKTM »

Of causes we will haha, the norms and specs aren't done yet.
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JDR/J-Star/KTM | 2012
#HatersGonnaHate
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ShortyMX
Posts: 247
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Team: JIBR
Location: Germany
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Re: Upcoming Skins and Shader Maps #2

Post by ShortyMX »

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Aha, you know what it is... Blue and white :D
Will need some weeks to finish, but it's ok at the moment I think.
I've gotta question: I know that the norm map is for the shadows, but most of the gear has some shadows on the skin too... Do I have to do that myself?
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MX PRODIGY 17
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Re: Upcoming Skins and Shader Maps #2

Post by MX PRODIGY 17 »

There should be a layer in the template called shading. Make sure that is not hidden.
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ShortyMX
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Re: Upcoming Skins and Shader Maps #2

Post by ShortyMX »

I'm using the p2sta3 template, there's no shading layer :/
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born2ride #771
Posts: 388
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Location: France

Re: Upcoming Skins and Shader Maps #2

Post by born2ride #771 »

tech 8 2012.
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supercross711
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Re: Upcoming Skins and Shader Maps #2

Post by supercross711 »

Awsome normal. Great looking skin. :D
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P2sta wrote:Read it again, you are going full are going full 'meurican here.
MX PRODIGY 17
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Re: Upcoming Skins and Shader Maps #2

Post by MX PRODIGY 17 »

ShortyMX wrote:I'm using the p2sta3 template, there's no shading layer :/

Hmm get a different p2sta3 template and bring the shading and norm for shading int your template.
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TH_722
Posts: 2198
Joined: Thu Aug 04, 2011 9:58 pm

Re: Upcoming Skins and Shader Maps #2

Post by TH_722 »

looks sick b2r my favorite boots
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