please help! (need jms)

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doitnasty
Posts: 119
Joined: Wed Apr 24, 2013 8:52 pm
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please help! (need jms)

Post by doitnasty »

so i downloaded the model that yzmxer has uploaded (i'll provide the link in this post aswell) but i've been fooling with it for a couple of days now and i can't seem to get it worked out. ofcourse it's a download that requires a little work, and im fine with that but im having issues an hoping i can lean on someone to put me in the right direction. so here's the situation, i've made a template and named it "yz250f-modelname-skinname.png" and im not sure if that's even the correct name for this model, but the bigger problem is, i can't find the correct .jms names. after tons of research, i've named them a few different ways; what i've found on forums/google but they still don't work. so with that being said, does anyone know how to name the jms and or what the .png skin should also be named? we're all human, we all make mistakes and i for one am no expert at this just yet lol.. so please keep the rude or unnecessary comments to yourself.

thanks for reading! -devin

the model link: http://forum.mxsimulator.com/viewtopic.php?f=7&t=20648
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Pamlex86
Posts: 158
Joined: Sat Dec 15, 2012 7:00 am
Team: API Motorsports

Re: please help! (need jms)

Post by Pamlex86 »

You should name jm:s like this:

yz250fv2010_swingarm-modelname.jm
yz250fv2010_fork_lower-modelname.jm
yz250fv2010_fork_upper-modelname.jm
yz250fv2010_frame-modelname.jm

DO NOT PUT ANY CAPITALS EXPECT MODELNAME IF YOU WISH

and png:

yz250fv2010-modelname-skinname.png

DO NOT PUT ANY CAPITALS EXPECT MODELNAME AND SKINNAME IF YOU WISH
doitnasty
Posts: 119
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Location: USA

Re: please help! (need jms)

Post by doitnasty »

After days and days of research, you sir.. Are a damn hero! Haha finally, thank you so much
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prelton23
Posts: 15
Joined: Sun May 12, 2013 2:23 am

Re: please help! (need jms)

Post by prelton23 »

why do you have to rename the .jms, why cant you just choose the skin from ingame and then it works then. Sorry if i sound stupid, it's just I'm new
doitnasty
Posts: 119
Joined: Wed Apr 24, 2013 8:52 pm
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Location: USA

Re: please help! (need jms)

Post by doitnasty »

prelton23 wrote:why do you have to rename the .jms, why cant you just choose the skin from ingame and then it works then. Sorry if i sound stupid, it's just I'm new
Because these models are moded to look like real bikes. In this case, I've downed a corrupted bike an need to reorganize the naming of the Jm's in order for it to work, just check out YouTube videos, you'll see what I mean.
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doitnasty
Posts: 119
Joined: Wed Apr 24, 2013 8:52 pm
Team: Privateer
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Re: please help! (need jms)

Post by doitnasty »

Pamlex86 wrote:You should name jm:s like this:

yz250fv2010_swingarm-modelname.jm
yz250fv2010_fork_lower-modelname.jm
yz250fv2010_fork_upper-modelname.jm
yz250fv2010_frame-modelname.jm

DO NOT PUT ANY CAPITALS EXPECT MODELNAME IF YOU WISH

and png:

yz250fv2010-modelname-skinname.png

DO NOT PUT ANY CAPITALS EXPECT MODELNAME AND SKINNAME IF YOU WISH
Well, i went an finally renamed the jm's and it still doesn't want to work for me :( appreciate the help though, man.... I'm not sure why its not loading for me... I'm sooooo bummed lol I really want this bike :/
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doitnasty
Posts: 119
Joined: Wed Apr 24, 2013 8:52 pm
Team: Privateer
Location: USA

Re: please help! (need jms)

Post by doitnasty »

Pamlex86 wrote:You should name jm:s like this:

yz250fv2010_swingarm-modelname.jm
yz250fv2010_fork_lower-modelname.jm
yz250fv2010_fork_upper-modelname.jm
yz250fv2010_frame-modelname.jm

DO NOT PUT ANY CAPITALS EXPECT MODELNAME IF YOU WISH

and png:

yz250fv2010-modelname-skinname.png

DO NOT PUT ANY CAPITALS EXPECT MODELNAME AND SKINNAME IF YOU WISH
scratch that, you were completely correct... my dumbass made a few typos when renaming the jm's... lol i feel like a moron, yz pointed that out for me. again, thank you so much for your time, bro
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prelton23
Posts: 15
Joined: Sun May 12, 2013 2:23 am

Re: please help! (need jms)

Post by prelton23 »

doitnasty wrote:
prelton23 wrote:why do you have to rename the .jms, why cant you just choose the skin from ingame and then it works then. Sorry if i sound stupid, it's just I'm new
Because these models are moded to look like real bikes. In this case, I've downed a corrupted bike an need to reorganize the naming of the Jm's in order for it to work, just check out YouTube videos, you'll see what I mean.
Thing is, I've tried that. I've just tried renaming a .png so for example rmz250v2010-2013 Rmz-Prototype Suzuki Public.png and everything came out backwards and all the graphics wasn't on the correct positions etc.
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