Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
Ddavis
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Re: Upcoming Skins and Shader Maps #2

Post by Ddavis »

Going on topic, does anyone have tips for side plates?
ChicoMartins
Crushed Dissenter
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Re: Upcoming Skins and Shader Maps #2

Post by ChicoMartins »

use the flow from the shrouds
Ddavis
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Re: Upcoming Skins and Shader Maps #2

Post by Ddavis »

That's not a tip that's common sense.
Ddavis
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Re: Upcoming Skins and Shader Maps #2

Post by Ddavis »

If my shroud is triangles I'm definitely adding octagons to the side plate :lol:
NAUpoiss75
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Re: Upcoming Skins and Shader Maps #2

Post by NAUpoiss75 »

Ddavis wrote:Going on topic, does anyone have tips for side plates?
Add triangles if you want them to look like SD or random brushes and they will be looking like my stuff.
tacomcdolphin
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Re: Upcoming Skins and Shader Maps #2

Post by tacomcdolphin »

NAUpoiss75 wrote:
Ddavis wrote:Going on topic, does anyone have tips for side plates?
Add triangles if you want them to look like SD or random brushes and they will be looking like my stuff.

YOU JUST WENT THERE
GustavoMX930'
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Re: Upcoming Skins and Shader Maps #2

Post by GustavoMX930' »

ChicoMartins wrote:use the rip from the shrouds
jlv wrote:
Rush wrote:Why was UID 12235 not banned as well? he was doing the same thing.
Because he didn't come in here and confess like an idiot.
Ddavis
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Re: Upcoming Skins and Shader Maps #2

Post by Ddavis »

Ignore the no spec/norm part and just focus on the graphics. Tips? (Going to get shit for just having a bunch of lines, gustavo style haha)

Image
vortexracingleader
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Re: Upcoming Skins and Shader Maps #2

Post by vortexracingleader »

Ddavis wrote:Ignore the no spec/norm part and just focus on the graphics. Tips? (Going to get shit for just having a bunch of lines, gustavo style haha)

Image
Love the colors, one thing i would change is add flow to the airbox and the side plates, Just looks a little to random to me, love the design, just find a way to have it flow to the Airbox
Image
James_122
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Re: Upcoming Skins and Shader Maps #2

Post by James_122 »

I actually like that Devin. Id run it. (Change the swingarm logos though)
Ddavis
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Joined: Wed Sep 28, 2011 1:02 am

Re: Upcoming Skins and Shader Maps #2

Post by Ddavis »

That is the question I was asking, I am trying to figure out the best shape for the side plate to have the numbers, yet have it flow without it being repetitive.
Boblob801
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Re: Upcoming Skins and Shader Maps #2

Post by Boblob801 »

"Keep it simple stupid "
Hi
nico78
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Re: Upcoming Skins and Shader Maps #2

Post by nico78 »

That sucks.
Image
Andy_Hack
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Re: Upcoming Skins and Shader Maps #2

Post by Andy_Hack »

^I hope no one ever asks me again for source files... cause if people like Chico can do every sh*t they want on and off the forums and dont get banned, then I dont want to do a single sh*t anymore.
*fancy signature*
d4u5d6u7 wrote:good staff, nice skins, like
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