jm naming for yz250 06

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AtlasZoor
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jm naming for yz250 06

Postby AtlasZoor » Fri Jun 22, 2018 10:17 pm

Kinda a weird question but does anyone know if the 06 250 jm name is different?
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nickuzick
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Re: jm naming for yz250 06

Postby nickuzick » Sat Jun 23, 2018 12:52 am

Should just be yz250
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KTM57
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Re: jm naming for yz250 06

Postby KTM57 » Sat Jun 23, 2018 5:08 am

yz250f_se

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AtlasZoor
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Re: jm naming for yz250 06

Postby AtlasZoor » Sat Jun 23, 2018 5:22 am

KTM57 wrote:yz250f_se


Thank you!
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AtlasZoor
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Re: jm naming for yz250 06

Postby AtlasZoor » Sat Jun 23, 2018 5:31 am

AtlasZoor wrote:
KTM57 wrote:yz250f_se


Thank you!


Hmm. I see the skin the selection menu thing but it doesn't show up in game. I wonder if some skins just don't work.
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KTM57
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Re: jm naming for yz250 06

Postby KTM57 » Sat Jun 23, 2018 5:46 am

Any error messages?

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AtlasZoor
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Re: jm naming for yz250 06

Postby AtlasZoor » Sat Jun 23, 2018 7:29 pm

KTM57 wrote:Any error messages?


Yes in the chat it says It cant load every jm on the bike so like the forks number plates etc.
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KTM57
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Re: jm naming for yz250 06

Postby KTM57 » Sat Jun 23, 2018 7:40 pm

It sounds like you've mismatched the name of the skin and the model. Can you screenshot all your files?

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AtlasZoor
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Re: jm naming for yz250 06

Postby AtlasZoor » Sat Jun 23, 2018 10:11 pm

KTM57 wrote:It sounds like you've mismatched the name of the skin and the model. Can you screenshot all your files?


The file is saffed But I can show the names that I have it in the saf.
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KTM57
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Re: jm naming for yz250 06

Postby KTM57 » Sun Jun 24, 2018 12:15 am

Looks like the model files need to drop the "_se" tag because the game looks for the model under the regular yz250f. I almost missed it in the error messages and was scratching my head for a second.

For example:
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Put this down in the MX Sim trivia book. It has probably been 10 years since I stuck a skin on this bike, and we ran stock models back then. :lol:

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AtlasZoor
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Re: jm naming for yz250 06

Postby AtlasZoor » Sun Jun 24, 2018 12:26 am

KTM57 wrote:Looks like the model files need to drop the "_se" tag because the game looks for the model under the regular yz250f. I almost missed it in the error messages and was scratching my head for a second.

For example:
Image

Put this down in the MX Sim trivia book. It has probably been 10 years since I stuck a skin on this bike, and we ran stock models back then. :lol:


Haha its fine Its just fun to ride. Its like the cr125 of the 250's :D
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