Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
KTM57
Posts: 13863
Joined: Wed Jul 07, 2010 2:42 am
Location: TX
Contact:

Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

I understand the marketing tactics behind your idea, but that's kind of gay. The graphics do look nice, though. Have you tried replacing the yellow with red? Might make it pop nicely.
This is a block of text that can be added to posts you make. There is a 255 character limit.
Pumaxcs
Posts: 13226
Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky

Re: Upcoming Skins and Shader Maps #2

Post by Pumaxcs »

2,000 for all of those pages just won't happen. If it does thats awesome but, I don't have high hopes at all.
Image
Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
Joker
Posts: 404
Joined: Fri May 25, 2012 5:49 pm

Re: Upcoming Skins and Shader Maps #2

Post by Joker »

Pumaxcs wrote:2,000 for all of those pages just won't happen. If it does thats awesome but, I don't have high hopes at all.
+1
Ryan_Tate172
Crushed Dissenter
Posts: 447
Joined: Sat Oct 13, 2012 2:49 am
Team: Apex Photo/FWR

Re: Upcoming Skins and Shader Maps #2

Post by Ryan_Tate172 »

Pumaxcs wrote:2,000 for all of those pages just won't happen. If it does thats awesome but, I don't have high hopes at all.
+2
ehm24
Posts: 1556
Joined: Wed Jan 26, 2011 2:12 am
Team: Used to be Factory
Location: San Diego, CA

Re: Upcoming Skins and Shader Maps #2

Post by ehm24 »

Ryan_Tate172 wrote:
Pumaxcs wrote:2,000 for all of those pages just won't happen. If it does thats awesome but, I don't have high hopes at all.
+2
+# I don't know how to add...
Image
KTM57
Posts: 13863
Joined: Wed Jul 07, 2010 2:42 am
Location: TX
Contact:

Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

You would just do +1.
This is a block of text that can be added to posts you make. There is a 255 character limit.
supercross711
Posts: 3032
Joined: Wed Aug 31, 2011 11:15 pm
Location: North Carolina USA

Re: Upcoming Skins and Shader Maps #2

Post by supercross711 »

Why cant you guys just be happy and make it happen, P2sta alone has 1,500 likes. It wont be hard to get 2,000.
Image
P2sta wrote:Read it again, you are going full are going full 'meurican here.
Pumaxcs
Posts: 13226
Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky

Re: Upcoming Skins and Shader Maps #2

Post by Pumaxcs »

It seems my comment snowballed into something I didn't intend it to be. All I meant was that for every one of those profiles to be liked that way across the board will not happen very soon if at all. The second sentence was me saying we should give it a shot and try to give them the credit they are looking for but I think the participation that will be needed for 2000 likes just isn't there.
Image
Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
Fransoo773
Posts: 1232
Joined: Wed Jun 08, 2011 11:22 pm
Location: The Great White North

Re: Upcoming Skins and Shader Maps #2

Post by Fransoo773 »

Would there just be a release of the JVDL bike? Or is there a template included? If not I don't think there's enough active Facebook MXS members to make it happen really, there's very few people who just want .saf'ed bike models anymore.
Ben Fransoo, OG.
MXJProductions
Posts: 3880
Joined: Fri Feb 05, 2010 1:26 pm
Team: MXJP
Location: Bushnell, Florida.

Re: Upcoming Skins and Shader Maps #2

Post by MXJProductions »

supercross711 wrote:Why cant you guys just be happy and make it happen, P2sta alone has 1,500 likes. It wont be hard to get 2,000.
Because August is the biggest John hater, because it is proven he is Jelly of Johns skills, because he is so much better at everything. As you said, 2,000 with P2sta/John's friend list, as well other random likes 2,000 is a rather simple goal to reach. This here is why I am done with this game/community. Never happy with anything, and just hate, hate , hate. Not worth the hassle anymore. Just be thankful someone is releasing something to you all. Saf'ed or not. It is something new, and way better quality than half of you create so. Plus P2sta has already announced several times, he is releasing the model stuff after Supercross.

#nofilter
KTM57
Posts: 13863
Joined: Wed Jul 07, 2010 2:42 am
Location: TX
Contact:

Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

Hater? No. Jealous? Hell yes. Better at everything? No comment. :lol:

I just find it silly to hang something over a community's head in exchange for, of all things, Facebook likes, especially when the goal is relatively unrealistic. By all means, I hope that you guys reach your goals as artists, but Facebook likes aren't going to make or break you.
This is a block of text that can be added to posts you make. There is a 255 character limit.
MXJProductions
Posts: 3880
Joined: Fri Feb 05, 2010 1:26 pm
Team: MXJP
Location: Bushnell, Florida.

Re: Upcoming Skins and Shader Maps #2

Post by MXJProductions »

You find it silly that is he trying to make a name for himself, by using this community? No one is hanging anything over the communities heads at all. You just think everything should just be given to you. Show some appreciation for the work, and you will get good in return. You ever thank that his friends see his work from the Netherlands, and do not know the game much, visit. Who know's buy the game? Viola community grows. Stop thinking for yourself for once, and look at the sincerity of it all. Say I am on John's nuts, because I know that is what you're about to come at me with. Even if it was Fransoo, who I can not stand ( for the most part ) I would say the same thing. Show appreciation, and help. Not be all negative nancy on everyone all the time.
KTM57
Posts: 13863
Joined: Wed Jul 07, 2010 2:42 am
Location: TX
Contact:

Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

I really don't want to respond to that.

In the time that it takes John to rack up 1500 Facebook likes, I'd like to see what that bike looks like with red instead of yellow.
This is a block of text that can be added to posts you make. There is a 255 character limit.
MXJProductions
Posts: 3880
Joined: Fri Feb 05, 2010 1:26 pm
Team: MXJP
Location: Bushnell, Florida.

Re: Upcoming Skins and Shader Maps #2

Post by MXJProductions »

Well keep waiting, because the Yellow looks a heck of a lot better than the cookie cutter Red, or Black. Think outside the box. If you want Red clamps, go for it. Red on that design would look wack. Open your eyes.
MXJProductions
Posts: 3880
Joined: Fri Feb 05, 2010 1:26 pm
Team: MXJP
Location: Bushnell, Florida.

Re: Upcoming Skins and Shader Maps #2

Post by MXJProductions »

DP* Red design, not clamps.
Post Reply