Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
m121c
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Re: Upcoming Skins and Shader Maps #2

Post by m121c »

Doesn't matter if its been started or not make it anyway.
BrutalMX
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Re: Upcoming Skins and Shader Maps #2

Post by BrutalMX »

m121c wrote:Doesn't matter if its been started or not make it anyway.
Yehh, I planned on it, I'm just having problems finding reference pictures.
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MxRyan195
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Re: Upcoming Skins and Shader Maps #2

Post by MxRyan195 »

GustavoMX930' wrote:sorry for dp but this is a little shoei wrap i was doing for Naupoiss before my pc crashed, im hoping to it and other stuffs didnt get deleted, what you all think?

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That is a very good replica man! Nice job!
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Guggen
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Re: Upcoming Skins and Shader Maps #2

Post by Guggen »

Image
Just learned how to make stuff so heres my first go. Yz250 hybrid muscle milk with ONE industries vapor and One industries helmet.
ktmRider269
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Re: Upcoming Skins and Shader Maps #2

Post by ktmRider269 »

Dual pro circuit ti5 on the 2013 crf450 :mrgreen: http://gyazo.com/f22f1afe380b97d48f87e7e4f728e87e
#4JG96
ktmRider269
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Re: Upcoming Skins and Shader Maps #2

Post by ktmRider269 »

Image
#4JG96
Hughesy134ktm
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Re: Upcoming Skins and Shader Maps #2

Post by Hughesy134ktm »

ktmRider269 wrote:Image
:D Time well spent
ktmRider269
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Re: Upcoming Skins and Shader Maps #2

Post by ktmRider269 »

ktmRider269 wrote:Dual pro circuit ti5 on the 2013 crf450 :mrgreen: http://gyazo.com/f22f1afe380b97d48f87e7e4f728e87e
Ti4 my bad
#4JG96
Ryan_Tate172
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Re: Upcoming Skins and Shader Maps #2

Post by Ryan_Tate172 »

My graphics turned out well :D Looking good guys
Hughesy134ktm
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Re: Upcoming Skins and Shader Maps #2

Post by Hughesy134ktm »

Ryan_Tate172 wrote:My graphics turned out well :D Looking good guys
Thanks :D
KTM57
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Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

I'd like to hear what you guys think about this.

This is a PC exhaust that I made for Andy's soon-to-be-released KXF. I think that it looks great as it is, with some static shading on the little metal strip and the bolts; all that I think it needs is an AO map to add a bit of a shadow from the numberplate and to put on the spec so that it shines less behind the plate, but Aaron thinks that it should have some static shading like most exhaust does. The tip of the endcap might look good with a little static shading, but I feel like the AO map will do that job. Thoughts?

Image

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Ryan_Tate172
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Re: Upcoming Skins and Shader Maps #2

Post by Ryan_Tate172 »

Looks great August, can't wait to see it with the spec/norm :shock: well done
BraydenKTM
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Re: Upcoming Skins and Shader Maps #2

Post by BraydenKTM »

that actually looks amazing man nice work
Image
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m121c
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Re: Upcoming Skins and Shader Maps #2

Post by m121c »

Would be cool to see a little bit darker look at the very tip of the exhaust, kind of like a sooty burn or like the metal got hot. Just something to make it look a little bit less a solid color. Other than that looks sick!
KTM57
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Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

I was thinking of adding some spooge or something seeping out of the canister, but wasn't sure about it. I'll try something out later.
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