***MODELS and SKINS HELP/QUESTION THREAD***
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
open it in photoshop and save it as png....
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
then do u save and extract into personal folder?
RIDE IN PARADISE JANTZ
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- Crushed Dissenter
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
I've seen a few peope with "casual" skins, leatt t-shirt and pants.. is it public or are they private? Wouldn't mind one for myself.. cheers

If you don't like me or what I post, just overlook my posts and carry on with your life, I don't care.
Skype; ForrestPimp
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
it was released publicly, but its been a while
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
I have a problem with exporting a model from blender to 3ds Max. When i export the model as a wavefront Obj file and import it into Max i get the folowing problems:
Dj´s Honda: Top right corner is the actual model in blender. Bottom right/left there is the model imported as a obj file into 3ds Max.

If I try to export Stevoktm´s Kawasaki to Max I get this error:
Polygon-index error!
can someone help me out?
Dj´s Honda: Top right corner is the actual model in blender. Bottom right/left there is the model imported as a obj file into 3ds Max.

If I try to export Stevoktm´s Kawasaki to Max I get this error:
Polygon-index error!
can someone help me out?
Tennis, Basketball and Baseball all requires one ball
Motocross requires two!
Motocross requires two!
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
export it as .fbx, it usually works better for max
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
p2sta you are great. Thx alot.
Tennis, Basketball and Baseball all requires one ball
Motocross requires two!
Motocross requires two!
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- Crushed Dissenter
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
You realise you can import .obj to Max right?

If you don't like me or what I post, just overlook my posts and carry on with your life, I don't care.
Skype; ForrestPimp
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
read what he wrote in the post 

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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Ahh I see now haha, oops:P ignore my post.

If you don't like me or what I post, just overlook my posts and carry on with your life, I don't care.
Skype; ForrestPimp
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
alright im wondering if theres someone here that is good at modeling or at least unwrapping a model that could help me learn how to unwrap one for myself ive tried methods on blender after me trying to edit stevoktm's kx but my unwrap for the front fender wont come out correctly and im not sure where to go at this point would be very helpful to know
Attempted Photographer < I try.... Shitty racer, Only good at screenshots, forever pretending to be quick at MXS.
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Did anyone ever update DJ's Leatt. (Not the Pro)
I'm looking for an updated Diffuse with norms and spec, thanks.
A sticker cutout would be appreciated to, if anyone has it.
I'm looking for an updated Diffuse with norms and spec, thanks.
A sticker cutout would be appreciated to, if anyone has it.
Hi
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- Crushed Dissenter
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Where can I get the CRF250 .obj files? I'd like to do myself a render in Max but I'm having trouble finding them. Cheers

If you don't like me or what I post, just overlook my posts and carry on with your life, I don't care.
Skype; ForrestPimp