Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
m121c
Posts: 3056
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Location: Iowa

Re: Upcoming Skins and Shader Maps #2

Post by m121c »

760Liam wrote:Stevo, I think it's the knee rubber that is making the gear look odd. I'd just look at some random gear company to get ideas for a design on the knee rubber. Other than that, the gear looks really good!
I was super bored and realized that I've never attempted to make a helmet design. Any ideas as for what I should change/add? Thanks for the constructive criticism and the help. :)
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That looks really sick Liam, I would rock that as a normal helmet paint irl! I'm not a huge fan of the colors but if you want those type of colors I suggest making pop a bit more. Also what kills it are purple strokes, they just don't seem to flow and the purple is way too far off from the other purple. Try maybe putting the lines there like at the bottom? One other thing also, don't use stroke it rounds on sharp corners it's better to draw it with the pen tool or make your shape in Illustrator and drag it over, illi strokes don't round over like that.
Pumaxcs
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Re: Upcoming Skins and Shader Maps #2

Post by Pumaxcs »

That's a custom made helmet for Garasaki isn't it?
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jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
760Liam
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Re: Upcoming Skins and Shader Maps #2

Post by 760Liam »

Thanks for the help Mason! And Garasaki still plays? haha
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Railin' N Trailin'
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Re: Upcoming Skins and Shader Maps #2

Post by Railin' N Trailin' »

Andy_Hack wrote:
dbaum25moto wrote:
MOTOWorld wrote:Opinions?
IMO its ugly
Its a lot better than your crap.
http://www.youtube.com/user/EBG4MING
Timo Van Dyk wrote:You dont need to thanks me thanks the internet!
jlv wrote:I shit you not!
vortexracingleader
Posts: 1192
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Re: Upcoming Skins and Shader Maps #2

Post by vortexracingleader »

Boblob801 wrote:I shuffled the dirt layer around and touched up some shading. I feel like I need to fill more space with stuff. Random brush design thing.
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Steven that gear is amazing!
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JT43
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Re: Upcoming Skins and Shader Maps #2

Post by JT43 »

I agree. That gear is the shit.
jlv wrote: Motardmatt220 is a crock of shit
KTM57 wrote: August is 13 years old and thinks he's hot shit because he's a lot younger than everyone else
Ronny_Rocket
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Re: Upcoming Skins and Shader Maps #2

Post by Ronny_Rocket »

Had a quick hand blasting session, cleaned up, hoped on pc, opened photoshop, opened twitch and got cracking, don't worry. Won't be busting any out while people are watching.
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Ronny_Rocket
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Re: Upcoming Skins and Shader Maps #2

Post by Ronny_Rocket »

Bit of progress, keep getting distracted by videos of teenagers fucking chickens. #lovedatshiz
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iNoScope
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Re: Upcoming Skins and Shader Maps #2

Post by iNoScope »

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T-RIDER
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Re: Upcoming Skins and Shader Maps #2

Post by T-RIDER »

LOL
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Ronny_Rocket
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Re: Upcoming Skins and Shader Maps #2

Post by Ronny_Rocket »

wut, face came on the model mayteeeeeeeeeeeee :lol:
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Lawsy139
Posts: 114
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Location: Australia

Re: Upcoming Skins and Shader Maps #2

Post by Lawsy139 »

Lawsy139 wrote:Nice work on that bike pablius, it looks sick man.

Still working away on my Seven gear. Any more advice or feedback would be good, thanks. Also, i wanna try to make the shading for the jersey, so it fits the collar good. So could anyone help me? or just youtube?

Thanks.

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Help
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Boblob801
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Re: Upcoming Skins and Shader Maps #2

Post by Boblob801 »

Google height maps to normal maps. It might help you out. If I was you I would try to fix the pants up. You have shading that doesn't line up to anything. No shading, no pads, nothing just a design.
Hi
Lawsy139
Posts: 114
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Re: Upcoming Skins and Shader Maps #2

Post by Lawsy139 »

Cheers for that man, exactly what I was looking for.
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dbaum25moto
Posts: 2013
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Location: Indiana

Re: Upcoming Skins and Shader Maps #2

Post by dbaum25moto »

How do i make the stretchy parts in pants? usually around the knees type stuff
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