That looks really sick Liam, I would rock that as a normal helmet paint irl! I'm not a huge fan of the colors but if you want those type of colors I suggest making pop a bit more. Also what kills it are purple strokes, they just don't seem to flow and the purple is way too far off from the other purple. Try maybe putting the lines there like at the bottom? One other thing also, don't use stroke it rounds on sharp corners it's better to draw it with the pen tool or make your shape in Illustrator and drag it over, illi strokes don't round over like that.760Liam wrote:Stevo, I think it's the knee rubber that is making the gear look odd. I'd just look at some random gear company to get ideas for a design on the knee rubber. Other than that, the gear looks really good!
I was super bored and realized that I've never attempted to make a helmet design. Any ideas as for what I should change/add? Thanks for the constructive criticism and the help.
Upcoming Skins and Shader Maps #2
Re: Upcoming Skins and Shader Maps #2
Re: Upcoming Skins and Shader Maps #2
That's a custom made helmet for Garasaki isn't it?
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Re: Upcoming Skins and Shader Maps #2
Andy_Hack wrote:Its a lot better than your crap.dbaum25moto wrote:IMO its uglyMOTOWorld wrote:Opinions?
http://www.youtube.com/user/EBG4MING
Timo Van Dyk wrote:You dont need to thanks me thanks the internet!
jlv wrote:I shit you not!
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Re: Upcoming Skins and Shader Maps #2
Steven that gear is amazing!Boblob801 wrote:I shuffled the dirt layer around and touched up some shading. I feel like I need to fill more space with stuff. Random brush design thing.
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Re: Upcoming Skins and Shader Maps #2
I agree. That gear is the shit.
jlv wrote: Motardmatt220 is a crock of shit
KTM57 wrote: August is 13 years old and thinks he's hot shit because he's a lot younger than everyone else
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Re: Upcoming Skins and Shader Maps #2
Had a quick hand blasting session, cleaned up, hoped on pc, opened photoshop, opened twitch and got cracking, don't worry. Won't be busting any out while people are watching.
http://www.twitch.tv/owenhillman
http://www.twitch.tv/owenhillman
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Owen Hillman | MotoRAD
Twitter: @OwenHillman
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"Im worth 100 Dollars" - Justin Wood 01/04/2014
Owen Hillman | MotoRAD
Twitter: @OwenHillman
Instagram: @OwenHillman
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Re: Upcoming Skins and Shader Maps #2
Bit of progress, keep getting distracted by videos of teenagers fucking chickens. #lovedatshiz
"I love being gay!" - Andy Hack 07/06/2014
"Im worth 100 Dollars" - Justin Wood 01/04/2014
Owen Hillman | MotoRAD
Twitter: @OwenHillman
Instagram: @OwenHillman
"Im worth 100 Dollars" - Justin Wood 01/04/2014
Owen Hillman | MotoRAD
Twitter: @OwenHillman
Instagram: @OwenHillman
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Re: Upcoming Skins and Shader Maps #2
wut, face came on the model mayteeeeeeeeeeeee
"I love being gay!" - Andy Hack 07/06/2014
"Im worth 100 Dollars" - Justin Wood 01/04/2014
Owen Hillman | MotoRAD
Twitter: @OwenHillman
Instagram: @OwenHillman
"Im worth 100 Dollars" - Justin Wood 01/04/2014
Owen Hillman | MotoRAD
Twitter: @OwenHillman
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Re: Upcoming Skins and Shader Maps #2
HelpLawsy139 wrote:Nice work on that bike pablius, it looks sick man.
Still working away on my Seven gear. Any more advice or feedback would be good, thanks. Also, i wanna try to make the shading for the jersey, so it fits the collar good. So could anyone help me? or just youtube?
Thanks.
Re: Upcoming Skins and Shader Maps #2
Google height maps to normal maps. It might help you out. If I was you I would try to fix the pants up. You have shading that doesn't line up to anything. No shading, no pads, nothing just a design.
Hi
Re: Upcoming Skins and Shader Maps #2
Cheers for that man, exactly what I was looking for.
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Re: Upcoming Skins and Shader Maps #2
How do i make the stretchy parts in pants? usually around the knees type stuff