Upcoming Skins and Shader Maps #2

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silverskate
Posts: 695
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Re: Upcoming Skins and Shader Maps #2

Post by silverskate »

2015 Alias A2 Gear
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AWood
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Re: Upcoming Skins and Shader Maps #2

Post by AWood »

Hoffman plz
barrington314 wrote:awood is right
Leclair wrote:My name is barking
Leclair wrote:i fuck you
2014 rF GNC 22nd Overall - 2014 rF 450 SX 12th - 2014 rF 450 MX 11th Overall
2013 rF GNC 17th Overall - 2013 rF 450 SX 17th - 2013 rF 450 MX 8th - 2013 EMF French Cup Open World 6th
BGnastyy905
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Team: Tagger Designs
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Re: Upcoming Skins and Shader Maps #2

Post by BGnastyy905 »

Took a quick screenshot to show this upcoming public Tagger Designs Suzuki I made for fun. I originally made it for a rider but he ended up getting on a team; just a really simple and basic design but I thought it would be cool to release for the off-season! Release soon.

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@taggerdesigns #ScreamingCreative
GustavoMX930'
Posts: 1962
Joined: Wed Jan 04, 2012 11:59 pm
Team: 2 good 4 a team

Re: Upcoming Skins and Shader Maps #2

Post by GustavoMX930' »

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i suck
jlv wrote:
Rush wrote:Why was UID 12235 not banned as well? he was doing the same thing.
Because he didn't come in here and confess like an idiot.
GustavoMX930'
Posts: 1962
Joined: Wed Jan 04, 2012 11:59 pm
Team: 2 good 4 a team

Re: Upcoming Skins and Shader Maps #2

Post by GustavoMX930' »

thanks cameron hill for the render ^
jlv wrote:
Rush wrote:Why was UID 12235 not banned as well? he was doing the same thing.
Because he didn't come in here and confess like an idiot.
Atom6246
Posts: 4000
Joined: Fri Jul 13, 2012 1:28 am

Re: Upcoming Skins and Shader Maps #2

Post by Atom6246 »

Thats a pretty sick bike Gustavo.
GustavoMX930'
Posts: 1962
Joined: Wed Jan 04, 2012 11:59 pm
Team: 2 good 4 a team

Re: Upcoming Skins and Shader Maps #2

Post by GustavoMX930' »

thanks atom, ive seen a pretty sick Geico honda by you too
jlv wrote:
Rush wrote:Why was UID 12235 not banned as well? he was doing the same thing.
Because he didn't come in here and confess like an idiot.
Atom6246
Posts: 4000
Joined: Fri Jul 13, 2012 1:28 am

Re: Upcoming Skins and Shader Maps #2

Post by Atom6246 »

Yeah uhh I didn't make that hahah CTH Designs made it :lol: I wish I did though, but I suck at skinning.
GustavoMX930'
Posts: 1962
Joined: Wed Jan 04, 2012 11:59 pm
Team: 2 good 4 a team

Re: Upcoming Skins and Shader Maps #2

Post by GustavoMX930' »

ohhhh :lol: :lol: :lol: , nah youre pretty good haha
jlv wrote:
Rush wrote:Why was UID 12235 not banned as well? he was doing the same thing.
Because he didn't come in here and confess like an idiot.
mxs4crf
Posts: 1564
Joined: Wed Dec 01, 2010 8:21 pm
Team: FCrew
Location: France,Paris

Re: Upcoming Skins and Shader Maps #2

Post by mxs4crf »

This kawi lookin good bae
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Gasque363
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Re: Upcoming Skins and Shader Maps #2

Post by Gasque363 »

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Maxou712
Posts: 44
Joined: Tue Jan 08, 2013 3:08 pm

Re: Upcoming Skins and Shader Maps #2

Post by Maxou712 »

Here is my KTM Troy Lee Designs (not finish yet still have to finish some details and ill release it maybe ) :
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Maximilien Jannot
2013 MXTotal.com Amateur Lites World Grand Prix 3rd place overall
2015 TFR Lites AMA Motocross Championship 2nd place overall
BuddyTheElf
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Joined: Tue Nov 29, 2011 10:47 pm
Team: Privateer
Location: UK

Re: Upcoming Skins and Shader Maps #2

Post by BuddyTheElf »

Looks good but don't forget that there are two different shades of blue and some kind of star pattern thing on the shrouds and the front fender.

Part of wonders whether they will be running full orange plastics for the season or with white number plates like in the photo. If it was me I'd release it with full orange.

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Maxou712
Posts: 44
Joined: Tue Jan 08, 2013 3:08 pm

Re: Upcoming Skins and Shader Maps #2

Post by Maxou712 »

Yes i have asked someone for the stars pattern and i'm gonna try with the orange plates
Maximilien Jannot
2013 MXTotal.com Amateur Lites World Grand Prix 3rd place overall
2015 TFR Lites AMA Motocross Championship 2nd place overall
Ddavis
Posts: 17987
Joined: Wed Sep 28, 2011 1:02 am

Re: Upcoming Skins and Shader Maps #2

Post by Ddavis »

Nice work everyone!
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