Upcoming Skins and Shader Maps #2
Re: Upcoming Skins and Shader Maps #2
Best gear set so far
Re: Upcoming Skins and Shader Maps #2
Made my first shroud graphic today as well as some number plate decals. I think it turned out well! I'm making a replica of my brothers bike as a Christmas present for him. Still need to do the rear fender, though. I can release it once I'm done if there's any interest (without numbers, of course) or just the shrouds.

Thoughts?

Thoughts?

Re: Upcoming Skins and Shader Maps #2
2015 One Industrie Atom Shred jerseys :




Maxime Tison
I AM NOT MXSEMF Official admin ANYMORE | PLEASE DO NOT CONTACT ME ABOUT MXSEMF
I AM NOT MXSEMF Official admin ANYMORE | PLEASE DO NOT CONTACT ME ABOUT MXSEMF
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Re: Upcoming Skins and Shader Maps #2
Working on a few skins for the new atlas brace


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Re: Upcoming Skins and Shader Maps #2
I also agree it is really good. I am not a huge fan of the white continuing straight down once it hits the pants though. That's the only feedback, other than that it looskgreat.Kawasakis wrote:Thoughts?
Re: Upcoming Skins and Shader Maps #2
Well Thanks for the feedback, what in your opinion should be there than? I thought as one design, but something else might look better I guess.
Re: Upcoming Skins and Shader Maps #2
For the butt there isn't a design most times because it needs to be flexible material there. I think its perfectly fine just left blank. Let the front of the pants carry the design and the back just carry colors.
Re: Upcoming Skins and Shader Maps #2
That's a really good point, totally forgot about the stretching part there. Thanks!