i know man. for some reason sketchup model had all the faces facing the right direction and welded, but, when i export in obj form and import in max the shit starts, all the faces are fucked up and unwelded, i dont really know how to fix it, any suggestions?DJ99X wrote:The model needs alot of work dude. I mean it looks good, but the faces are all messed up.
as for now i`ve converted it to editable poly and welded all the edges.
i`ll try to check out the faces orientation and fix them, never tought about that, thanks for the tip.
thanks shadow, you`ve helped me keeping your interest on it, that`s enough, i promise that i will finish it someday man.Shadow wrote:I'd love to help out dude, but I have no experience with blender or uvwmapping.
thanks for the responses guys