Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
funkychicken
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Re: Upcoming Skins and Shader Maps #2

Post by funkychicken »

Zirczie wrote: I was messing around with the Airoh template and made this, is it worth a release?
Dude I want that like right now. Definitely worth a release :D
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Cummings55
Posts: 524
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Re: Upcoming Skins and Shader Maps #2

Post by Cummings55 »

Image

Been working at this kit for a while and want to ask you guys for some criticism. Let me know whatcha think!

P.S. (Yes, I plan on changing the rear fender design)
mxer433
Posts: 316
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Re: Upcoming Skins and Shader Maps #2

Post by mxer433 »

Cummings55 wrote:Graphics
Looks good! one thing id change would be the size and or placement of the bell and cycra logo. just seems too big and out of place in my opinion.kit looks good though man, keep going! :D
wocky slush
Cummings55
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Re: Upcoming Skins and Shader Maps #2

Post by Cummings55 »

Okay thanks! I felt like the side panels looked a little too empty without the Bell logo but I see where you are coming from.
GregDearman
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Re: Upcoming Skins and Shader Maps #2

Post by GregDearman »

Going on from what mxer433 said, maybe switch those two logos round?

Kit looks really clean though, I dig it
Cummings55
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Re: Upcoming Skins and Shader Maps #2

Post by Cummings55 »

Thanks all! I'll mess with it soon and update you
BeezyBreezy
Crushed Dissenter
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Re: Upcoming Skins and Shader Maps #2

Post by BeezyBreezy »

Readmeta.com Moving on and going to new things :roll: :twisted:

Image

Any feedback is always appreciated!
Track Builder, Bike Skiner For Mx Sim and Others
If you would like to see more work from me, donatioans are always nice
Do Custom skins and Tracks for $$
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ryxn
Posts: 333
Joined: Wed Feb 25, 2015 5:42 pm

Re: Upcoming Skins and Shader Maps #2

Post by ryxn »

BeezyBreezy wrote:Readmeta.com Moving on and going to new things :roll: :twisted:

Image

Any feedback is always appreciated!
Personally i would get rid off all the bits I have circled and just leave it green, just imo it would be cleaner if you got rid of them. (Just the b&w I dint mean to circle the coloured bit.)
Fair Play.
mack| spokes
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Re: Upcoming Skins and Shader Maps #2

Post by mack| spokes »

Something I've been working on.
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jlv wrote: Either way, for a suicidal rampage it was pretty good.
MXSEMF
BeezyBreezy
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Re: Upcoming Skins and Shader Maps #2

Post by BeezyBreezy »

Work In progress with the new Meta/DirtShark Bikes, Still up for advice if people have any! cheers

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Really going for the Axell Hodges kinda Vibe.
Track Builder, Bike Skiner For Mx Sim and Others
If you would like to see more work from me, donatioans are always nice
Do Custom skins and Tracks for $$
https://www.paypal.me/TyraLynch
Logeyboy
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Re: Upcoming Skins and Shader Maps #2

Post by Logeyboy »

Looks dope Ty!
AHeckman2
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Re: Upcoming Skins and Shader Maps #2

Post by AHeckman2 »

That dirtshark bike is insanely awesome dude, can't wait to see the finished project.
Image
BeezyBreezy
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Re: Upcoming Skins and Shader Maps #2

Post by BeezyBreezy »

Thanks guys!

Should have a little more done this afternoon, just a work in progress while I have time of racing and working cause a couple surgerys I have coming up.!

Should have the gear and everything in the works tonight to I hope!
Track Builder, Bike Skiner For Mx Sim and Others
If you would like to see more work from me, donatioans are always nice
Do Custom skins and Tracks for $$
https://www.paypal.me/TyraLynch
BeezyBreezy
Crushed Dissenter
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Re: Upcoming Skins and Shader Maps #2

Post by BeezyBreezy »

Made some Proggress with the Bike's and Seven Gear Tonight.
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Super Average Screenshots :/
Track Builder, Bike Skiner For Mx Sim and Others
If you would like to see more work from me, donatioans are always nice
Do Custom skins and Tracks for $$
https://www.paypal.me/TyraLynch
hildy21
Posts: 171
Joined: Wed May 15, 2013 8:24 am
Team: SikWan

Re: Upcoming Skins and Shader Maps #2

Post by hildy21 »

BeezyBreezy wrote:Made some Proggress with the Bike's and Seven Gear Tonight.
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Super Average Screenshots :/
Noice
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