Upcoming Models #2

Post about creating and skinning models here
DJ99X
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Location: Land Down Under

Re: Upcoming Models #2

Post by DJ99X »

Needs to be in .jm form. This can only be done in Blender (2.49 or older) with this script

http://mxsimulator.com/models/jm_export.py

This blend file will give you an idea on where stuff needs to be placed:

http://mxsimulator.com/models/yz250f_clean.blend
BreaK-
Posts: 44
Joined: Wed Feb 02, 2011 3:45 pm

Re: Upcoming Models #2

Post by BreaK- »

DJ99X wrote:Needs to be in .jm form. This can only be done in Blender (2.49 or older) with this script

http://mxsimulator.com/models/jm_export.py

This blend file will give you an idea on where stuff needs to be placed:

http://mxsimulator.com/models/yz250f_clean.blend
Cheers man. So its essential I have Blender? I use Maya at the minute. I guess I'll have to export as OBJ from maya and import it into Blender?
Stickerz
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Re: Upcoming Models #2

Post by Stickerz »

BreaK- wrote:
DJ99X wrote:Needs to be in .jm form. This can only be done in Blender (2.49 or older) with this script

http://mxsimulator.com/models/jm_export.py

This blend file will give you an idea on where stuff needs to be placed:

http://mxsimulator.com/models/yz250f_clean.blend
Cheers man. So its essential I have Blender? I use Maya at the minute. I guess I'll have to export as OBJ from maya and import it into Blender?
Yes :)
dudy#75
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Location: Austria, Hörbranz

Re: Upcoming Models #2

Post by dudy#75 »

i just played a little bit with djs yz125 now its a yz250, but I dónt know how to unwrap :cry:

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HAMMERDOWN
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Re: Upcoming Models #2

Post by HAMMERDOWN »

let me guess you are using my pipe? lol that pipes old and fucked up
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"Its better to be pissed off then pissed on"
dudy#75
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Re: Upcoming Models #2

Post by dudy#75 »

Yes I do, I dont know how to do one :lol:
dudy#75
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Re: Upcoming Models #2

Post by dudy#75 »

I could cry :cry: :cry: :evil:
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VillaMoto
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Re: Upcoming Models #2

Post by VillaMoto »

BreaK- wrote:Small engine update. Left side. Still some work to do and to optimise poly count. Probably do that towards the end though. Let me know what you think and if you can see anything wrong with it. Need your crit please.

http://i1188.photobucket.com/albums/z40 ... --/207.jpg
Looks really nice and the model looks detailed :)
tyskorn
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Location: Utah, USA

Re: Upcoming Models #2

Post by tyskorn »

All you do is select the pipe in 3d view then go back to the Image/UV Editor and move it to an empty space.
dudy#75
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Re: Upcoming Models #2

Post by dudy#75 »

thanks man :D
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stevoktm
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Location: England

Re: Upcoming Models #2

Post by stevoktm »

the skin on that pipe looks like its wrapped in leather.
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dudy#75
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Re: Upcoming Models #2

Post by dudy#75 »

thats the doma pipe from djs 125
Lo2Rider
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Re: Upcoming Models #2

Post by Lo2Rider »

Please, make the KTM 250 2 strokes too... :P
stevoktm
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Re: Upcoming Models #2

Post by stevoktm »

dudy#75 wrote:thats the doma pipe from djs 125
which was skinned for the 125 pipe not a 250.
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dudy#75
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Re: Upcoming Models #2

Post by dudy#75 »

Lo2Rider wrote:Please, make the KTM 250 2 strokes too... :P
I just can do that if gio would release his ktm.blend files, because dj did these model, i just put an 250 pipe on it :)
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