
Alot more to do than it looks.
I know nothing about the kxf250, but the swing arm looks a bit high in that picture. Maybe thats how it is though. Either way, bike looks rockin! I'll let the "pros" give you the real helpful criticismshvpunk62 wrote:http://i254.photobucket.com/albums/hh10 ... 002-12.png
Alot more to do than it looks.
Good community.. -__-stevoktm wrote:Love how people bring up these things now when they could have been fixed alot easier months ago.
You want help or not? Seriously, not everyone pays attention to your every post. All these issues are not big issues, so if you don't change them, then fine, your choice man. Just hope We don't get caught up in another re-re-re-Release.stevoktm wrote:Love how people bring up these things now when they could have been fixed alot easier months ago.
Dont worry, things like the position / scale do not matter but adding things is tricky because whenever i export from blender to 3ds max again to keep the scale the object when imported says index error and the export from 3ds max to blender again doesnt keep the scale. If i could do this right i would add things like a whole accurate linkage system and the frame crossbrace like john said.Sweendoggy wrote:haha, sorry Stevo, I didn't see any pictures months ago...been trolling the forums a lot because I'm sitting around all day waiting to go to class haha
the only glitch on the bike in that pic is that the monster kit is missinghvpunk62 wrote:http://i254.photobucket.com/albums/hh10 ... 002-12.png
Alot more to do than it looks.
My Release's on PureMXSvurbmoto wrote: - Kevin Windham is still a BOSS
I'm sorry I made a suggestion... I promise I won't do that again.stevoktm wrote:Love how people bring up these things now when they could have been fixed alot easier months ago.
I actually wasnt getting at just you, im just kind of miffed that when i posted a shot months back no one commented for days and then bill posts one and it gets 5 comments within hours.JvdL wrote:I'm sorry I made a suggestion... I promise I won't do that again.stevoktm wrote:Love how people bring up these things now when they could have been fixed alot easier months ago.![]()
As far as exporting from 3DS to Blender and back, go with OBJ. Seems to be the most solid for now, only issue I found was that the object pivot is off by 90 degrees.
Its a 250 not 450...TH_722 wrote:If this is the 2012 the rear numberplate is wrong
http://motormodif.totalh.com/wp-content ... F-2012.jpg