Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
joe_389
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Re: Upcoming Skins and Shader Maps #2

Post by joe_389 »

yea ok thanks for the advice
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The Family:Lane 199-Alex 526-Dylan 14-Daniel 421-Brady 21 AUS
Bonair
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Re: Upcoming Skins and Shader Maps #2

Post by Bonair »

joe_389 wrote:First skin, im thinking of starting a team. Team BTO sports Honda, not a replica, constructive critism welcome.
http://img7.imageshack.us/img7/338/2010crftemplate.png

Uploaded with ImageShack.us
I like the side plates, hate the front plate :wink:
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i_Bite#21
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Re: Upcoming Skins and Shader Maps #2

Post by i_Bite#21 »

I like the bike, its just the back fender. You should make it red with blue trim.
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wheels1758
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Re: Upcoming Skins and Shader Maps #2

Post by wheels1758 »

Brina927 wrote:I like the colors though.
Go AMUURRRICKKKAAAAAHHHHH!!!!!
joe_389
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Re: Upcoming Skins and Shader Maps #2

Post by joe_389 »

thaks for the advice... here is a second version, any sugestions on what logo/ brand to put on the side shroud?
havent finished the front fender or the fork protectors, as before constructive crit welcome

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The Family:Lane 199-Alex 526-Dylan 14-Daniel 421-Brady 21 AUS
Stickerz
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Re: Upcoming Skins and Shader Maps #2

Post by Stickerz »

Move the giant ass BTO sports logo's to the shrouds and put smaller logo's on the airbox.
Judge
Crushed Dissenter
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Re: Upcoming Skins and Shader Maps #2

Post by Judge »

And do something else on the Fork guards, that looks homo.
i_Bite#21
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Re: Upcoming Skins and Shader Maps #2

Post by i_Bite#21 »

And get some legit brand names on the back fender.
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KTM57
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Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

No, don't go overboard with logos. I'm starting to like the way graphics look with just one or even no logos at all.
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Kawasakis
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Re: Upcoming Skins and Shader Maps #2

Post by Kawasakis »

Can you guys suggest me some colorways for this gear so I can release it today?

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MXS Cup Winner
AX MX2 Champion

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T-RIDER
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Re: Upcoming Skins and Shader Maps #2

Post by T-RIDER »

I like the design, and although i can't see alot from that render, it looks like you should map in stitching and things. It doesn't take much but it gives the gear a sweet finish.

And for colour, red/white with black detail.
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Stickerz
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Re: Upcoming Skins and Shader Maps #2

Post by Stickerz »

Well, I was working on an iLabb replica yz-f, had about 6-8 hours into it, then my computer decided it wanted to restart at that exact moment, lost everything, project lost. Everything. Gone. Could have sworn I saved it multiple times throughout. Might start it over again sometime in the next few days. Maybe not, that really pissed me off.
Ballsfalsky
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Re: Upcoming Skins and Shader Maps #2

Post by Ballsfalsky »

Kawasakis wrote:Can you guys suggest me some colorways for this gear so I can release it today?

http://teamfsk.weebly.com/uploads/6/6/8 ... 05.jpg?577
Same as what T rider said. As for color ways, maybe black and green with white or dark grey detail?
Navy Blue and white with black detail?
Ballsfalsky
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Re: Upcoming Skins and Shader Maps #2

Post by Ballsfalsky »

KTM57 wrote:No, don't go overboard with logos. I'm starting to like the way graphics look with just one or even no logos at all.
agreed. Simple designs look much much better IMO, and are more eye catching.
KTM57
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Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

No, you don't get what I'm saying.

I'm NOT saying to make the design simple. I'm saying that he shouldn't go overboard with logos.
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