***MODELS and SKINS HELP/QUESTION THREAD***
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
3ds max and Invertor? They are both made by autodesk, but that's probably all they have similar...I didn't ever work in invertor, but the whole idea of modeling with solids and polygons is absolutely different
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Hmm, I'm pretty sure some of the computers have 3ds max at my school. I'll have to give it a try, thanks for the help! ![Smile :)](./images/smilies/icon_smile.gif)
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
i used solidworks at school, its pretty basic but can i use the stuff i made and put it in game, or should i just get blender and learn how to use that?
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
did you even read the posts above? solidworks, invertor, autocad...doesn't matter, it's same modeling...and it's not polygonal, so you will need to convert your model to polys and export it via blender to jm....
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Mines allover the shot, iv got the rite modal! and also got the same problem its all twisted up! its fucking pissing me off so bad! nothing matches with anything and its like the template just wraped itself around in one hole peace.....
trying to get the suzuki-rmz250(2009) to work!!
![Image](http://i.imgur.com/E1cfz.jpg)
trying to get the suzuki-rmz250(2009) to work!!
![Image](http://i.imgur.com/E1cfz.jpg)
![Image](http://i.imgur.com/aVeBL.png)
Play safe, Ride HARD And have fun!
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Can you post a link to the model you're using?
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
I think it come with one of the new snapshots but ill check!
![Image](http://i.imgur.com/aVeBL.png)
Play safe, Ride HARD And have fun!
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
http://forum.mxsimulator.com/viewtopic.php?f=7&t=4800
It must of come with the snapshot, but iv tried using the stock replacement witch didn't work either.
i also tried doing my own skin with the 2008 modal and using the 2008 rmz250 template
http://forum.mxsimulator.com/viewtopic.php?f=7&t=8547
(picture in first post)
It must of come with the snapshot, but iv tried using the stock replacement witch didn't work either.
i also tried doing my own skin with the 2008 modal and using the 2008 rmz250 template
http://forum.mxsimulator.com/viewtopic.php?f=7&t=8547
(picture in first post)
![Image](http://i.imgur.com/aVeBL.png)
Play safe, Ride HARD And have fun!
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Hey can you guys please help me and tell me how to make a skin. Not for a bike but for gear and helmets. Thanks
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
any one know where the stock yz 125 and 250 templates?
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
If you've talking about JLV's stock models, here: http://mxsimulator.com/models/Jackk#950 wrote:any one know where the stock yz 125 and 250 templates?
2009 Yamaha YZ250F - Yoshimura RS-4
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
and the yz250 stock template?
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Alright I used fransoo's CRF parts and did all my work on his template and I when I went in game it was all gray, is there any way I can move the work from that template to DJ's, it was 3+ hours of work and I just really want to get it finished and not start allll over again
can some one pleasee tell me how to move the files from fransoo's to DJ's ?? ![Crying or Very sad :cry:](./images/smilies/icon_cry.gif)
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Trying to bake a normal map in blender, what would be the reason it's rendering the normal for the geometry of BOTH the high and low poly models?
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Sorry, here's a screenshot showing what I mean. The high poly is the sphere, the low poly is the icosphere, but on the normal you can see the geometry of both the regular sphere and the low poly icosphere. I selected the highpoly then the lowpoly before baking.
http://img827.imageshack.us/img827/3518/normalei.png
http://img827.imageshack.us/img827/3518/normalei.png
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.