
Upcoming Models #2
Re: Upcoming Models #2
its actually a Honduki haha. looks good attacker 

Re: Upcoming Models #2
Bake norm looks so hot Attacker ! Good job 

Re: Upcoming Models #2
Super ))) +++++
Re: Upcoming Models #2
Been modeling like crazy today.
Redoing the ktm, from the ground up.


Redoing the ktm, from the ground up.


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Re: Upcoming Models #2
How come?
Re: Upcoming Models #2
Practice, portfolio, and could look much better than it is now, a model can always be better 

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Re: Upcoming Models #2
YAAAY!!!attacker5 wrote:Been modeling like crazy today.
Redoing the ktm, from the ground up.

d4u5d6u7 wrote:good staff, nice skins, like
Re: Upcoming Models #2
Wooo!
Might seem like a weird comment, but the seat is spot-on. It's got a bit of sharpness, but still pretty smooth.
Might seem like a weird comment, but the seat is spot-on. It's got a bit of sharpness, but still pretty smooth.
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Re: Upcoming Models #2
If you need any referrence pics, i can get ya all you want 

d4u5d6u7 wrote:good staff, nice skins, like
Re: Upcoming Models #2
Thanks andy, but no worries, I went to a friends and took over 200 yesterday. 

Re: Upcoming Models #2
ahaha, sounds like ur takin the gloves offattacker5 wrote:Thanks andy, but no worries, I went to a friends and took over 200 yesterday.
Tyler Antonides
Co-Owner of ProConnection BSD Customs #195
Co-Owner of ProConnection BSD Customs #195
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Re: Upcoming Models #2
andy i need reference pics!! lol
"in baseball,football,and basketball,they supply the balls. in motocross,bring your own!!!!! no fear...."
Re: Upcoming Models #2

Some say, that this polygon machine will eat much more GAS. And the other GAS will be mixed with some oil. All we know is, it's called the EC 250 2013.

Allright, started making a third serious blender project in my life. This will be too my first model what I've ever made for mxs. Yeah, only time shows am I really able to say I finished it for mxs. If not, then it will be just a nice model for watching!
I know pretty much about modeling in blender but getting it to work in mxs as i was planned, not so sure about that. Really I don't know is that the easiest or the hardest part in whole thing.
What do you guys say? I'm a bit afraid of making it too high poly, to get it fit well with rider, to get it keep it's shape when exporting, etc.
Any tips are welcome!
Re: Upcoming Models #2
Looks good! Just try to keep it around 12000 triangles or less. You can make lower definition versions called 'LODs', which appear at a long distance.
Getting it into game isn't too hard. The bike is split into 4 parts (6 if you include the number plates). Just find a blend file of a complete bike, and copy its scaling and pivot points (object origins). There are a few people around here that can assist you with that, so don't worry too much about it.
Getting it into game isn't too hard. The bike is split into 4 parts (6 if you include the number plates). Just find a blend file of a complete bike, and copy its scaling and pivot points (object origins). There are a few people around here that can assist you with that, so don't worry too much about it.
Re: Upcoming Models #2
You should finish what you've already started, like the 2013 KTM. With a few minor tweaks that model is very good...attacker5 wrote:Been modeling like crazy today.
Redoing the ktm, from the ground up.