Page 1 of 8
Export Script for Blender 2.6
Posted: Sat Oct 29, 2011 12:34 am
by jlv
Not very well tested yet but
here it is.
1. Download via Right click, Save link as.
2. In Blender, open File / User Preferences.
3. Go to Addons and click "Install Addon".
4. Find "jm_export_263.py" and click "Install Addon".
5. Find "Import-Export: Export MX Simulator Model" in the list and check it to enable the add on.
Re: Export Script for Blender 2.6
Posted: Sat Oct 29, 2011 12:40 am
by articwolf01
just out of curiosity JLV, what does this do?
Re: Export Script for Blender 2.6
Posted: Sat Oct 29, 2011 12:46 am
by jlv
Is a, er, export script for Blender 2.6...
Re: Export Script for Blender 2.6
Posted: Sat Oct 29, 2011 12:54 am
by DJ99X
Me gusta. Thanks a ton JLV, been wanting this for a while!
Re: Export Script for Blender 2.6
Posted: Sat Oct 29, 2011 4:10 am
by 760Liam
FIINNALLLYYY thanks JLV
<3 <3 <3
Re: Export Script for Blender 2.6
Posted: Sat Oct 29, 2011 7:16 am
by Kamloops
BIG Thanks JLV !!
Re: Export Script for Blender 2.6
Posted: Sat Oct 29, 2011 1:24 pm
by haggqvist
Cheers!
Re: Export Script for Blender 2.6
Posted: Sun Oct 30, 2011 3:17 am
by yzmxer608
Thanks jlv! Have been waiting for this for a while
.
Re: Export Script for Blender 2.6
Posted: Wed Jun 20, 2012 11:30 pm
by yzmxer608
Having problems with it, getting a weird error whenever I try to export something.
Re: Export Script for Blender 2.6
Posted: Wed Jun 20, 2012 11:43 pm
by DJ99X
Have you got more than one object selected / no objects at all?
Re: Export Script for Blender 2.6
Posted: Wed Jun 20, 2012 11:55 pm
by yzmxer608
Only one selected, but I did one with two objects selected and it gave me the same error.
Re: Export Script for Blender 2.6
Posted: Thu Jun 21, 2012 3:47 am
by jlv
I'm getting the same thing. Something must have changed in 2.63.
Re: Export Script for Blender 2.6
Posted: Thu Jun 21, 2012 3:49 am
by yzmxer608
Ok, I'll try an older version. Thanks for trying it out.
Re: Export Script for Blender 2.6
Posted: Thu Jun 21, 2012 3:56 am
by yzmxer608
Opened the blend file in 2.61, and nothing has faces, there's only edges
.
Re: Export Script for Blender 2.6
Posted: Thu Jun 21, 2012 4:05 am
by jlv
Try this:
http://mxsimulator.com/scripts/jm_export_263.py
They renamed "faces" to "tessfaces" when they added bmesh. Hopefully that's the only difference...