Export Script for Blender 2.6

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jlv
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Export Script for Blender 2.6

Post by jlv »

Not very well tested yet but here it is.

1. Download via Right click, Save link as.
2. In Blender, open File / User Preferences.
3. Go to Addons and click "Install Addon".
4. Find "jm_export_263.py" and click "Install Addon".
5. Find "Import-Export: Export MX Simulator Model" in the list and check it to enable the add on.
Last edited by jlv on Fri Jun 22, 2012 9:40 pm, edited 1 time in total.
Reason: Updated for 2.63
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articwolf01
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Re: Export Script for Blender 2.6

Post by articwolf01 »

just out of curiosity JLV, what does this do?
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jlv
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Re: Export Script for Blender 2.6

Post by jlv »

Is a, er, export script for Blender 2.6...
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DJ99X
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Re: Export Script for Blender 2.6

Post by DJ99X »

Me gusta. Thanks a ton JLV, been wanting this for a while!

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760Liam
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Re: Export Script for Blender 2.6

Post by 760Liam »

FIINNALLLYYY thanks JLV :D <3 <3 <3
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Kamloops
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Re: Export Script for Blender 2.6

Post by Kamloops »

BIG Thanks JLV !! :D
haggqvist
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Re: Export Script for Blender 2.6

Post by haggqvist »

Cheers!
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yzmxer608
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Re: Export Script for Blender 2.6

Post by yzmxer608 »

Thanks jlv! Have been waiting for this for a while :).
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
yzmxer608
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Re: Export Script for Blender 2.6

Post by yzmxer608 »

Having problems with it, getting a weird error whenever I try to export something.
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DJ99X
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Re: Export Script for Blender 2.6

Post by DJ99X »

Have you got more than one object selected / no objects at all?
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Re: Export Script for Blender 2.6

Post by yzmxer608 »

Only one selected, but I did one with two objects selected and it gave me the same error.
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jlv
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Re: Export Script for Blender 2.6

Post by jlv »

I'm getting the same thing. Something must have changed in 2.63.
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Re: Export Script for Blender 2.6

Post by yzmxer608 »

Ok, I'll try an older version. Thanks for trying it out.
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Re: Export Script for Blender 2.6

Post by yzmxer608 »

Opened the blend file in 2.61, and nothing has faces, there's only edges :lol:.
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Re: Export Script for Blender 2.6

Post by jlv »

Try this: http://mxsimulator.com/scripts/jm_export_263.py

They renamed "faces" to "tessfaces" when they added bmesh. Hopefully that's the only difference...
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