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[template release] EVS Vortek T7 helmet

Posted: Mon Sep 10, 2012 9:42 am
by p2sta
Image

DOWNLOAD

Second from my EVS stuff, the T7 helmet(first release pack here: http://forum.mxsimulator.com/viewtopic.php?f=7&t=18133)
This is my template release, it's not the best, but at least something ;)

pack includes jms with lods and psd file (sorry no gimp version yet)

Instructions:
if you make just a skin without custom spec/norm map, then download this skin pack from ktm57 (http://forum.mxsimulator.com/viewtopic.php?f=7&t=18133)
name the skin:
matte version: rider_head-EVS T7 Digi Matte-skinname.png
glossy version: rider_head-EVS T7 Plain-skinname.png
put in personal folder(directly)
enjoy ingame

if you have custom spec/norm map, then you should be informed enough to know how to name it correctly!
for multiple skin packs with custom spec/norm map, you should use included jms and name everything correctly to make sure the game doesn't need to load tons of unnecessary maps!

Thanks to:
yahama7,Mona for the goggles maps/skin,
wheels for help and some ideas,
ktm57 for the skin pack,
you for download,
jlv for mxs.

Re: [template release] EVS Vortek T7 helmet

Posted: Mon Sep 10, 2012 9:52 am
by Ohagan75
feeling generous tonight p2sta?
haha sick as usual

Re: [template release] EVS Vortek T7 helmet

Posted: Mon Sep 10, 2012 12:02 pm
by supercross711
thanks p2sta :)

Re: [template release] EVS Vortek T7 helmet

Posted: Mon Sep 10, 2012 12:39 pm
by mbork-1
Oh piista, piista, piista
Where are you from?
So talanted people,
I have never seen before!!!

Re: [template release] EVS Vortek T7 helmet

Posted: Mon Sep 10, 2012 12:58 pm
by Fransoo773
When KTM57 mentioned you might release the template, I decided to just sit on the edge of my seat and the computer clicking the refresh button until you posted it. ITS FINALLY PAYED OFF!

Re: [template release] EVS Vortek T7 helmet

Posted: Mon Sep 10, 2012 3:21 pm
by twistmoto
Very nice p2sta. Probably throw together some skins together later.

Re: [template release] EVS Vortek T7 helmet

Posted: Mon Sep 10, 2012 3:40 pm
by BuddyTheElf
Fransoo773 wrote:When KTM57 mentioned you might release the template, I decided to just sit on the edge of my seat and the computer clicking the refresh button until you posted it. ITS FINALLY PAYED OFF!
It took your computer over 3 hours to refresh the page? :roll:

Re: [template release] EVS Vortek T7 helmet

Posted: Mon Sep 10, 2012 4:34 pm
by Chancellorsville
No, he kept spamming refresh in anticipation of the post.

Re: [template release] EVS Vortek T7 helmet

Posted: Mon Sep 10, 2012 5:23 pm
by BuddyTheElf
Yes, there was a 3 hour gap between p2sta posting the template and him commenting on it! :lol:

Re: [template release] EVS Vortek T7 helmet

Posted: Mon Sep 10, 2012 9:12 pm
by BrutalMX
I left the helmet as is and just added a logo, and wanted to see what it was like in-game.
Image
Reflections are gonna change on every map , right?

Re: [template release] EVS Vortek T7 helmet

Posted: Tue Sep 11, 2012 3:09 am
by KTM57
The reflections depend on the lighting file, other than the Plain and Digi Matte models, which have no reflection.

Re: [template release] EVS Vortek T7 helmet

Posted: Tue Sep 11, 2012 3:35 am
by BrutalMX
KTM57 wrote:The reflections depend on the lighting file, other than the Plain and Digi Matte models, which have no reflection.
Well, would it be a good idea to have no reflection on something I make? Like, that was supposed to be black but yet theres areas that are blue..

Re: [template release] EVS Vortek T7 helmet

Posted: Tue Sep 11, 2012 3:43 am
by KTM57
Depends on if you want a matte or glossy look.

Re: [template release] EVS Vortek T7 helmet

Posted: Tue Sep 11, 2012 3:43 am
by BrutalMX
KTM57 wrote:Depends on if you want a matte or glossy look.
Well considering the reflections arent very well, glossy never really ends up looking right...

Re: [template release] EVS Vortek T7 helmet

Posted: Tue Sep 11, 2012 5:04 am
by KTM57
That just depends on the strength and ambient applied by the track maker in the lighting file. It would look a lot better if it wasn't just plain black, too.