Atlas Carbon Series RELEASE by Hunter Poarch
Posted: Sun Jan 27, 2013 1:35 am
POSTING THIS FOR HUNTER POARCH
Hey, here is my Atlas carbon series neck brace. I thought I would release it to the public because all the damage i've already done to this community ( ) so I thought I would give back to the community. This is my first actual model, I put about 4 days of work into this and I know its not the best but there is no Atlas neck braces released so I thought I'd give it to you guys. Please have positive criticism, like I said this is one of my first models, enjoy!
Download Link: http://www.mediafire.com/?76zj9v71s9v8h8z
(In the download is PNGs and JMs so you can put it ony of your gear sets )
Credits:
Hunter Poarch for Modeling, skinning, and JM exporting
Barrett Martin for UV Mapping (check out his website to see his awesome work! http://www.barrettmartincg.com/ )
Andy Hack for baking normal maps and helping me out
Coco for the render
Flo for the screenshot
Steveo for tips, suggestions and helping me out SO much!
Paul for basically teaching me everything, without him I wouldn't even know how to model a cube...
The whole FCrew for beta testing
Hey, here is my Atlas carbon series neck brace. I thought I would release it to the public because all the damage i've already done to this community ( ) so I thought I would give back to the community. This is my first actual model, I put about 4 days of work into this and I know its not the best but there is no Atlas neck braces released so I thought I'd give it to you guys. Please have positive criticism, like I said this is one of my first models, enjoy!
Download Link: http://www.mediafire.com/?76zj9v71s9v8h8z
(In the download is PNGs and JMs so you can put it ony of your gear sets )
Credits:
Hunter Poarch for Modeling, skinning, and JM exporting
Barrett Martin for UV Mapping (check out his website to see his awesome work! http://www.barrettmartincg.com/ )
Andy Hack for baking normal maps and helping me out
Coco for the render
Flo for the screenshot
Steveo for tips, suggestions and helping me out SO much!
Paul for basically teaching me everything, without him I wouldn't even know how to model a cube...
The whole FCrew for beta testing