Attacker: 2013 Rmz Template Release

Post about creating and skinning models here
Wahlamt
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Re: Attacker: 2013 Rmz Template Release

Post by Wahlamt »

Thanks for the reply!
Narwall#622
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Re: Attacker: 2013 Rmz Template Release

Post by Narwall#622 »

Can someone please give me an example on what to name this please? I'm stuck !!! (I'm sorry but this didn't make sense to me:
ABRacing18 wrote:DP. Except not .png, .jm on the .jm file lol.

Remember when naming the skin rmz250v2010-2013 RMZ-Whatever you want.png
ABRacing18
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Re: Attacker: 2013 Rmz Template Release

Post by ABRacing18 »

Narwall#622 wrote:Can someone please give me an example on what to name this please? I'm stuck !!! (I'm sorry but this didn't make sense to me:
ABRacing18 wrote:DP. Except not .png, .jm on the .jm file lol.
Remember when naming the skin rmz250v2010-2013 RMZ-Whatever you want.png
I will explain it...............
A .jm is basically the exported model. There are 4 important ones that most bike models have. Fork upper, fork lower, frame, and swing arm. Those are the different parts of the model and are exported into 4 .jm files.

When naming a skin, it's extremely simple. The FIRST PART OF THE .png is the bike dyno (it tells the skin WHICH bike to go, the list of bikes on the menu in game).

To name it for the 2013 RMZ dyno, name it rmz250v2010.

The next part of the .png. This is where the .jm name starts to come in. Since Attacker already has .jms named and norms and specs in a .saf, remember the .jm name is rmz250v2010-fork_lower-2013 RMZ.jm. When you make a skin in .png form you save it as rmz250v2010-2013 RMZ-Whatever you want.png. The 2013 RMZ is what tells the skin to go on the .jm. Hence why the .jm has 2013 RMZ at the end of it.

I really hope that made sense because it's not complicated...
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Narwall#622
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Re: Attacker: 2013 Rmz Template Release

Post by Narwall#622 »

ABRacing18 wrote:
Narwall#622 wrote:Can someone please give me an example on what to name this please? I'm stuck !!! (I'm sorry but this didn't make sense to me:
ABRacing18 wrote:DP. Except not .png, .jm on the .jm file lol.
Remember when naming the skin rmz250v2010-2013 RMZ-Whatever you want.png
I will explain it...............
A .jm is basically the exported model. There are 4 important ones that most bike models have. Fork upper, fork lower, frame, and swing arm. Those are the different parts of the model and are exported into 4 .jm files.

When naming a skin, it's extremely simple. The FIRST PART OF THE .png is the bike dyno (it tells the skin WHICH bike to go, the list of bikes on the menu in game).

To name it for the 2013 RMZ dyno, name it rmz250v2010.

The next part of the .png. This is where the .jm name starts to come in. Since Attacker already has .jms named and norms and specs in a .saf, remember the .jm name is rmz250v2010-fork_lower-2013 RMZ.jm. When you make a skin in .png form you save it as rmz250v2010-2013 RMZ-Whatever you want.png. The 2013 RMZ is what tells the skin to go on the .jm. Hence why the .jm has 2013 RMZ at the end of it.

I really hope that made sense because it's not complicated...
Thanks mate I got it :)
KTM #382
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Re: Attacker: 2013 Rmz Template Release

Post by KTM #382 »

Hello, awesome template!! Thanks alot! But I can't seem to save my skin as a 450. I used the given example above for the 250 and it worked perfectly :D But when I tried to rename it to 450, it didn't show up in game. I'm sorry cause this is defiently a noob question, and I've searched around the forum and google but can't seem to find anything that works :? Answers are very apptrciated! :) Thanks
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J.Neff
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Re: Attacker: 2013 Rmz Template Release

Post by J.Neff »

rmz450-2013 Rmz-whatever
MX Disign'S wrote:Hello to sadden but I do not have him to ripper I have to find Template on puremxs thus I do not have him to ripper
We're all just people with no fucks to give, let's be real.
KTM #382
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Re: Attacker: 2013 Rmz Template Release

Post by KTM #382 »

J.Neff wrote:rmz450-2013 Rmz-whatever
Oh okey thank alot :)
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cam738
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Re: Attacker: 2013 Rmz Template Release

Post by cam738 »

where do i download the 2013 rmz attacker model?
g-dub
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Re: Attacker: 2013 Rmz Template Release

Post by g-dub »

Hi guys, can one of you do me a favour and check out what i got here. i have tried everything possible but i cant for the life of me get this to work....
http://www.mediafire.com/download/sb9hic8b2neav96/r.rar

I really have tried allsorts, i'd appreciate some help if someone wants to help out :D thanks guys
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Steam Name: G-DUB MX
Scotty226
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Re: Attacker: 2013 Rmz Template Release

Post by Scotty226 »

you have it all right apart from the .png on the end haha you have xxx-xxx-xxx.pNG where it should be xxx-xxx-xxx.png
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g-dub
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Re: Attacker: 2013 Rmz Template Release

Post by g-dub »

thanks mate, sorted that but now.. maybe i need a model or something? lol
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Scotty226
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Re: Attacker: 2013 Rmz Template Release

Post by Scotty226 »

looks like you're using the old .jm's
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g-dub
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Re: Attacker: 2013 Rmz Template Release

Post by g-dub »

where can i find the new ones? i downloaded attackers latest RMZ template..
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erle_vaughan
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Re: Attacker: 2013 Rmz Template Release

Post by erle_vaughan »

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I'm in the same boat, i downloaded AttackerSuzukiSP1.rar and AttackerSuzukiV1.1.0.rar extracted to personnel folder and it is all ramscrambled... :roll:
ryanmx25
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Re: Attacker: 2013 Rmz Template Release

Post by ryanmx25 »

The template and jms. are all in this download you don't need anything, else how dumb can you guys be?
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