***MODELS and SKINS HELP/QUESTION THREAD***

Post about creating and skinning models here
NKarassy955
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by NKarassy955 »

In blender when I render the tires the square still shows up, any ideas on how to fix this? Using p2sta free release tires
John23
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by John23 »

You need an alpha map. I'm not the best to explain it, but that's all I know. Someone will explain it to you soon. :oops:
jlv wrote:This post is useless.
NKarassy955
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by NKarassy955 »

John23 wrote:You need an alpha map. I'm not the best to explain it, but that's all I know. Someone will explain it to you soon. :oops:
Alright I'll look into it, hopefully someone has a tutorial for it
Vivien Mendeni
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Vivien Mendeni »

Hi I'm trying to modeled the 2019 Tech boots, and I can't figured out how to do this little loop without making many loop cut in the model.

Someone can help me ?

Thanks

Image

Image
Brandon44
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Brandon44 »

How do I put on a chest protector on my guys gear?
Celph Titled
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Celph Titled »

hello all i need some help. fink im being dumb. in blender how do i export to .jm file do i need a addon? cant find any thing on hear ore youtube that helps tia
Smidly
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Smidly »

This may be a simple fix that I'm too dumb to see, but how do you attach a chest protector to a rider model and preserve the UV for both? I've done it before I just don't remember how.
ButterBall
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by ButterBall »

Smidly wrote:This may be a simple fix that I'm too dumb to see, but how do you attach a chest protector to a rider model and preserve the UV for both? I've done it before I just don't remember how.
make sure both UV maps are named the same
Smidly
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Smidly »

ButterBall wrote:
Smidly wrote:This may be a simple fix that I'm too dumb to see, but how do you attach a chest protector to a rider model and preserve the UV for both? I've done it before I just don't remember how.
make sure both UV maps are named the same
Thanks, man!
sbragg03
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by sbragg03 »

So I'm just now getting into getting my number on the bike and I've finished setting up the skin and it works in game, but it's kind of off center almost or rather just not placed on the bike properly. Is there anyway I could fix this?
Smidly
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Smidly »

I tried making a sign that's like the Glen Helen one but it makes the shading all weird instead of smooth. I made the shading flat in blender but it doesn't change it.
Image
wilson213
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by wilson213 »

You need to edge split it. Make it different elements
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ktm161
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by ktm161 »

I have everything set up right (as far as I know) and I just cant get the handguards to show up. the spring and the rubber show but that's it

Image
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GregDearman
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by GregDearman »

ktm161 wrote:I have everything set up right (as far as I know) and I just cant get the handguards to show up. the spring and the rubber show but that's it

Image
what direction are the normals facing?
ktm161
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by ktm161 »

GregDearman wrote:
ktm161 wrote:I have everything set up right (as far as I know) and I just cant get the handguards to show up. the spring and the rubber show but that's it

Image
what direction are the normals facing?
I got them to work. I forgot to color the plastic and metal in blender. thank you tho
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