***MODELS and SKINS HELP/QUESTION THREAD***

Post about creating and skinning models here
hvpmvp
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Postby hvpmvp » Fri Jul 12, 2019 11:51 pm

I can’t seem to find any models, is it because none are public releases?
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Soul Designs
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Postby Soul Designs » Sat Jul 13, 2019 4:57 pm

There is some very good free releases
https://www.tmfactory-racing.com/templates.html

hvpmvp
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Postby hvpmvp » Sun Jul 14, 2019 12:19 am

Can you get a spec and a norm from a psd?
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jmayo_2
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Postby jmayo_2 » Sun Jul 14, 2019 12:56 am

hvpmvp wrote:Can you get a spec and a norm from a psd?

If you bought the model the spec and norm should be in the psd.
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hvpmvp
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Postby hvpmvp » Sun Jul 14, 2019 1:33 am

jmayo_2 wrote:
hvpmvp wrote:Can you get a spec and a norm from a psd?

If you bought the model the spec and norm should be in the psd.

Wdym?
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jmayo_2
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Postby jmayo_2 » Sun Jul 14, 2019 1:34 am

hvpmvp wrote:
jmayo_2 wrote:
hvpmvp wrote:Can you get a spec and a norm from a psd?

If you bought the model the spec and norm should be in the psd.

Wdym?

If it is a paid model the norm and spec will be in the psd, same with a free release.
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hvpmvp
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Postby hvpmvp » Sun Jul 14, 2019 3:26 am

jmayo_2 wrote:
hvpmvp wrote:
jmayo_2 wrote:If you bought the model the spec and norm should be in the psd.

Wdym?

If it is a paid model the norm and spec will be in the psd, same with a free release.

I’m new to this but how to you get the norm and the spec out of the psd?
I make renders for free

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DariusP8
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Postby DariusP8 » Sun Jul 14, 2019 10:47 am

hvpmvp wrote:I’m new to this but how to you get the norm and the spec out of the psd?

There should most likely be a folder named norm or spec if it’s not there than look in the folder it might be in there lol
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Postby hvpmvp » Sun Jul 14, 2019 4:39 pm

DariusP8 wrote:
hvpmvp wrote:I’m new to this but how to you get the norm and the spec out of the psd?

There should most likely be a folder named norm or spec if it’s not there than look in the folder it might be in there lol

Yeah there’s no norm and spec. Is it possible to like, extract the norm and the spec from the psd?
I make renders for free

jmayo_2
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Postby jmayo_2 » Sun Jul 14, 2019 4:41 pm

hvpmvp wrote:
DariusP8 wrote:
hvpmvp wrote:I’m new to this but how to you get the norm and the spec out of the psd?

There should most likely be a folder named norm or spec if it’s not there than look in the folder it might be in there lol

Yeah there’s no norm and spec. Is it possible to like, extract the norm and the spec from the psd?

If there isn't a folder named norm, and one named spec, and there isn't either of those files in the folder the psd came in I'm not sure you'd be able to get them. What model are you trying to work with?
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hvpmvp
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Postby hvpmvp » Sun Jul 14, 2019 7:42 pm

jmayo_2 wrote:
hvpmvp wrote:
DariusP8 wrote:There should most likely be a folder named norm or spec if it’s not there than look in the folder it might be in there lol

Yeah there’s no norm and spec. Is it possible to like, extract the norm and the spec from the psd?

If there isn't a folder named norm, and one named spec, and there isn't either of those files in the folder the psd came in I'm not sure you'd be able to get them. What model are you trying to work with?

A 2019 ktm
I make renders for free

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DariusP8
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Postby DariusP8 » Sun Jul 14, 2019 8:34 pm

hvpmvp wrote:
jmayo_2 wrote:
hvpmvp wrote:Yeah there’s no norm and spec. Is it possible to like, extract the norm and the spec from the psd?

If there isn't a folder named norm, and one named spec, and there isn't either of those files in the folder the psd came in I'm not sure you'd be able to get them. What model are you trying to work with?

A 2019 ktm

Try contacting Jeremy if you have bought his model at least, if you haven’t you should
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Sinbiosin
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Postby Sinbiosin » Mon Aug 26, 2019 4:26 pm

Hello, when I export my parts swingarm, frame, etc, their file size is less than 1 KB and they should be much more than that, when I open my jm up in notepad++ the only thing written is JM1 while other person's JM will be full of randomness. I am using mxs pivot points 2, blender 2.80, and the jm export script for 2.80 I am not sure what I'm missing. I followed the YouTube video to a T
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reecewain565
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Postby reecewain565 » Mon Sep 02, 2019 12:26 am

hi , so today i made a skin for an aprilla under the crf 2017 bike and ive just put it into the game and its gone all grey and weird and i cant work out why ive made it a png and named it crf450v2017- aprilla , ive got all the correct files installed for it because the skin that came with the template ive used works fine , anyone know how to help with this?

brownie560
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Postby brownie560 » Tue Oct 29, 2019 6:21 am

Hi, im having trouble with textures and uv mapping for track objects using blender. textures i see for other track objects seem to use the 1 uv for example. multiple wheels are textured with only 1 texture instead of having to texture 4 different wheels. Ive tried everywhere to find out how to do this but im stuck. Any tips also on how to make uv mapping and texturing simpler would also be appreciated! Thanks.


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