Post about creating and skinning models here
Cain98
Posts: 51 Joined: Fri Sep 27, 2013 7:27 am
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by Cain98 » Mon Dec 16, 2013 7:51 am
why is this happening??????? the boots are on the arm but not in 3rd person?
Cain98
Posts: 51 Joined: Fri Sep 27, 2013 7:27 am
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by Cain98 » Mon Dec 16, 2013 7:51 am
(im currently skinning this) and the gloves are fucking up 2
Cain98
Posts: 51 Joined: Fri Sep 27, 2013 7:27 am
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by Cain98 » Mon Dec 16, 2013 7:56 am
found it its the neckbrace, how do i fix this?
GregDearman
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by GregDearman » Mon Dec 16, 2013 8:14 am
most likely the JM's you're using
FALETTI480
Posts: 894 Joined: Fri Aug 17, 2012 6:43 am
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by FALETTI480 » Mon Dec 16, 2013 8:41 am
that happened to me awhile ago... the png wasn't named right. or it is the riderbody jm.
Cain98
Posts: 51 Joined: Fri Sep 27, 2013 7:27 am
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by Cain98 » Mon Dec 16, 2013 9:45 am
FALETTI480 wrote: that happened to me awhile ago... the png wasn't named right. or it is the riderbody jm.
im not sure, i think i may have the wrong model or something.
FALETTI480
Posts: 894 Joined: Fri Aug 17, 2012 6:43 am
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by FALETTI480 » Mon Dec 16, 2013 11:10 am
Cain98 wrote: FALETTI480 wrote: that happened to me awhile ago... the png wasn't named right. or it is the riderbody jm.
im not sure, i think i may have the wrong model or something.
idk man try adding something after the end of the rider body and png... it can't be the wireframe that is a problem b/c if they weren't lined up they would be just invisible.
try something like that
Uploaded with [URL=
http://imageshack.us ]ImageShack.us[/]
BradyS21
Posts: 1230 Joined: Thu Jun 02, 2011 6:15 pm
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by BradyS21 » Mon Dec 16, 2013 12:59 pm
its a messed up first person jm
tyskorn wrote: WHOA WHOA WHOA. I apologize for Brady's language, everyone.
Guesser#11
Posts: 258 Joined: Sun Sep 08, 2013 6:33 pm
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by Guesser#11 » Mon Dec 16, 2013 1:22 pm
Cain98 wrote: FALETTI480 wrote: that happened to me awhile ago... the png wasn't named right. or it is the riderbody jm.
im not sure, i think i may have the wrong model or something.
The first jm is rider_body_fp-2013Rockstar, try to remove the " _fp ", it should works fine..
p2sta
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by p2sta » Mon Dec 16, 2013 2:01 pm
you skin name is wrong. you need to name it: rider_body-2013 rockstar gear-actualskinname.png
because the way you named it, its loading on the stock rider model (you probably have replacement pack which have 3rd person model, so it works fine, but it loads the stock model for first person)
Cain98
Posts: 51 Joined: Fri Sep 27, 2013 7:27 am
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by Cain98 » Mon Dec 16, 2013 10:33 pm
p2sta wrote: you skin name is wrong. you need to name it: rider_body-2013 rockstar gear-actualskinname.png
because the way you named it, its loading on the stock rider model (you probably have replacement pack which have 3rd person model, so it works fine, but it loads the stock model for first person)
thanks worked
iNoScope
Posts: 1292 Joined: Wed Jul 24, 2013 12:10 am
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by iNoScope » Mon Dec 16, 2013 10:53 pm
Guesser#11 wrote: Cain98 wrote: FALETTI480 wrote: that happened to me awhile ago... the png wasn't named right. or it is the riderbody jm.
im not sure, i think i may have the wrong model or something.
The first jm is rider_body_fp-2013Rockstar, try to remove the " _fp ", it should works fine..
Umm, the "_fp" is supposed to be there for the first person .jm to work.