New Rider Model (.psd inside)
Re: New Rider Model
Oi, I havent complained yet
I will say though, I think you could have been more efficient with your poly usage. I don't think the detail on the boots is needed, those faces could be used for around the joints, or the waist area. I reckon, with the amount of faces you have around the joints now, that the joints will 'pinch'. I could be wrong though, I would like to see it in game
Re: DDMX's point on choice of models. I think I speak for the rest of us, when I say we could use that RM125 you were modelling, rather than another rider model.
I will say though, I think you could have been more efficient with your poly usage. I don't think the detail on the boots is needed, those faces could be used for around the joints, or the waist area. I reckon, with the amount of faces you have around the joints now, that the joints will 'pinch'. I could be wrong though, I would like to see it in game
Re: DDMX's point on choice of models. I think I speak for the rest of us, when I say we could use that RM125 you were modelling, rather than another rider model.
Re: New Rider Model
Oh, and I unlocked your first post
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Re: New Rider Model
Well the problem that i have found with adding more polys at the joints is that then you get really weird bends. If ya noticed it says V7 behind the what model it is thats because i have done so many of the damn things that this is the version im on. I have made super detailed ones then i made super low poly ones and so far its just really hard with the way jlv setup the armature and how it works.DJ wrote:Oi, I havent complained yet
I will say though, I think you could have been more efficient with your poly usage. I don't think the detail on the boots is needed, those faces could be used for around the joints, or the waist area. I reckon, with the amount of faces you have around the joints now, that the joints will 'pinch'. I could be wrong though, I would like to see it in game
Re: DDMX's point on choice of models. I think I speak for the rest of us, when I say we could use that RM125 you were modelling, rather than another rider model.
The rm125 is done the only thing left is skinning it and Hvpunk wa all over it but hasnt done anything else for awhile now cause he got sidetracked with my atv game and a few other things so... if someone wants to skin it they are more than welcom to or maybe i will do a quick stock skin and release it so that we have a rm125 model.
To be totally honest i have so many models, i just never release them because i worry nobody actually wants or needs them.
I have 3 helmet models done.
I have the crf250 2010 done
I have the Rm125
A couple of track objects
close to about 8 tracks i havent finished yet.
"this community has more little kids than michael jacksons neverland ranch on easter" -ddmx
Re: New Rider Model
If you would preview things more and not just keep it secret then BAM! out to the public. Not saying your select few you do share with aren't good choices but, the rest of us have ideas and opinions of what we like and dislike.
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Re: New Rider Model
Your right puma i need to do that more that way i get opinions from more than just a select few. Ill try to let others see so that they can put in there two cents.Pumaxcs wrote:If you would preview things more and not just keep it secret then BAM! out to the public. Not saying your select few you do share with aren't good choices but, the rest of us have ideas and opinions of what we like and dislike.
"this community has more little kids than michael jacksons neverland ranch on easter" -ddmx
Re: New Rider Model
I believe we should wait for the new shader to work on a new rider but hey this one is not bad eh
FORMER SUPERCROSS LEGEND
Re: New Rider Model
im all for more helmet models. and whats this atv game u speak of?
Re: New Rider Model
Hey showtime been playing with this model for a little bit now and I really like it. Looks great rideing in 3rd person. I dont see any harm whatsoever in having a little variety, not everyone at the track is exactly the same! I was also a fan of your last rider model and liked the idea of the 3 diffrent sizes of riders.
If you enjoy modeling and its a hobby of yours dont let others get you down, everyone has there opinions and I dont think the guys are trying to come down on you. Release your stuff! There are alot of people that enjoy your work, model whatever you want its just a game and its just for fun.
If you enjoy modeling and its a hobby of yours dont let others get you down, everyone has there opinions and I dont think the guys are trying to come down on you. Release your stuff! There are alot of people that enjoy your work, model whatever you want its just a game and its just for fun.
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Re: New Rider Model
Looks like I can't use this when theres a leatt brace on since I can't see...(helmet cam)
My Stats
Discord: MxBrina#9694
Discord: MxBrina#9694
jlv wrote:Team Motosport Honda's Brina made MX Simulator history as she became the first woman to take a win in a major series.
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Re: New Rider Model
we all enjoy and appreciate your work. its just we dont really NEED another rider model. and what helmets do you have done?
Re: New Rider Model
You know despite what other people say, I give you a lot of credit for all that you do. You've had a sketchy past, but i hand out forgiveness quite easily and I must say that this is great. I like it a lot and it shows that even when people put you down and knit pick at every little detail you can push through.
Re: New Rider Model
Yeah, that is definitely a problem. Just take off the armour and leatt, and save it as rider_body_fpBrina927 wrote:Looks like I can't use this when theres a leatt brace on since I can't see...(helmet cam)
Re: New Rider Model
Showtime what track models do you have to relese? and i think you should relese the CRF250r!
My photography work
www.mikeowenphotographer.com
www.mikeowenphotographer.com
Re: New Rider Model
I like it alot showtime I like the shoulder area alot, it doesnt look like hes wearing some kind of Ultra armor under his jersey.
Only bad thing i see is that his upper body seems to be leaning too far forward, sometimes it looks like he's looking at the front fender when riding.
Only bad thing i see is that his upper body seems to be leaning too far forward, sometimes it looks like he's looking at the front fender when riding.
Re: New Rider Model
Hey i think thats my skin on it
Nice you used it
And for those black parts: thats where the MvA wireframe ends.
Nice you used it
And for those black parts: thats where the MvA wireframe ends.